Player Matchup

Tsukuyomi
Tsukuyomi
ChiefSunday
Tsukuyomi
Level 91
God Stats
2W - 1L
1,889 SR
Queue Stats
269W - 266L
1,552 Elo+
Solo
Chang'e
Chang'e
Epsiloyd
Chang'e
Level 108
God Stats
4W - 1L
1,603 SR
Queue Stats
9W - 5L
1,632 Elo+
Solo
Maui
Maui
Jissyrum69
Maui
Level 147
God Stats
2W - 0L
1,358 SR
Queue Stats
188W - 144L
1,617 Elo+
Party 2
Hades
Hades
NPlayerOne
Hades
Level 126
God Stats
9W - 8L
1,879 SR
Queue Stats
241W - 250L
1,536 Elo+
Solo
Vamana
Vamana
Teksetta
Vamana
Level 160
God Stats
30W - 21L
1,659 SR
Queue Stats
488W - 407L
1,651 Elo+
Party 2
Team Averages
Level 126
1,678 SR
1,597 Elo+

VS

Team Averages
Level 115
1,630 SR
1,597 Elo+
Izanami
Izanami
DismalGray
Izanami
Level 147
God Stats
129W - 96L
1,669 SR
Queue Stats
569W - 378L
1,649 Elo+
Party 1
Bastet
Bastet
LilDarwin
Bastet
Level 120
God Stats
8W - 6L
1,624 SR
Queue Stats
44W - 36L
1,565 Elo+
Solo
Anubis
Anubis
MetalTyrSolid
Anubis
Level 54
God Stats
9W - 2L
1,855 SR
Queue Stats
252W - 103L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
UltravioletMan
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
Vanillavenom
Kuzenbo
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 358L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiefSunday
Tsukuyomi
19
4 / 3 / 7
12,874
990
23,105
17,194
7,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Epsiloyd
Chang'e
18
1 / 2 / 8
11,968
921
10,841
16,019
9,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 11
12,205
939
8,284
17,388
18,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
18
4 / 5 / 7
12,888
991
19,704
24,464
21,946
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Teksetta
Vamana
19
3 / 1 / 10
13,014
1,001
16,728
27,003
32,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

172

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DismalGray
Izanami
19
4 / 2 / 10
13,290
1,022
29,484
14,430
7,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
LilDarwin
Bastet
17
1 / 2 / 8
11,527
887
9,919
10,887
5,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 3 / 7
13,442
1,034
24,204
18,224
12,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
UltravioletMan
Baron Samedi
18
2 / 4 / 11
12,757
981
19,091
15,854
10,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Vanillavenom
Kuzenbo
18
1 / 2 / 6
12,797
984
13,192
22,268
39,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
13
Kills
14
14
Deaths
13
43
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChiefSunday
Tsukuyomi
4
3
7
2.5
L
Izanami
DismalGray
Izanami
4
2
10
4.5
W
Chang'e
Epsiloyd
Chang'e
1
2
8
2.5
W
1
3
11
2.17
L
Bastet
LilDarwin
Bastet
1
2
8
2.5
L
6
3
7
3.17
W
Hades
4
5
7
1.5
W
Vamana
Teksetta
Vamana
3
1
10
8
L
Baron Samedi
UltravioletMan
Baron Samedi
2
4
11
1.88
L
Kuzenbo
Vanillavenom
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,662
Damage
95,890
102,068
Taken
81,663
89,575
Mitigated
75,295
33,700
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChiefSunday
Tsukuyomi
23,105
7,306
0
229
17,194
7,741
0
9,615
7,579
0
54,613
L
Izanami
DismalGray
Izanami
29,484
17,504
0
0
14,430
7,245
0
7,404
7,026
0
82,077
W
Chang'e
Epsiloyd
Chang'e
10,841
131
4,402
5,865
16,019
9,022
0
8,694
7,325
43,715
0
W
8,284
1,979
1,161
4,410
17,388
18,458
0
10,111
7,277
19,178
0
L
Bastet
LilDarwin
Bastet
9,919
1,631
0
966
10,887
5,514
0
4,369
6,518
0
16,310
L
24,204
116
0
2,062
18,224
12,134
0
10,313
7,911
39,598
0
W
Hades
19,704
1,533
2,171
5,699
24,464
21,946
0
13,410
11,054
41,012
0
W
Vamana
Teksetta
Vamana
16,728
5,141
0
9,763
27,003
32,408
0
14,657
12,346
0
38,952
L
Baron Samedi
UltravioletMan
Baron Samedi
19,091
1,487
3,074
3,640
15,854
10,616
0
7,567
8,287
41,693
0
L
Kuzenbo
Vanillavenom
Kuzenbo
13,192
2,948
0
1,819
22,268
39,786
0
9,176
13,092
18,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,949
Gold Earned
63,813
285
Minions Killed
249
7
Camps Cleared
9
1,267,221
Distance Traveled
1,185,891
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,874
990
54
4
2
270,007
2
L
Izanami
13,290
1,022
141
11
1
233,199
1
W
Chang'e
11,968
921
98
8
1
265,541
1
W
Maui
12,205
939
28
2
0
229,322
3
L
Bastet
11,527
887
10
1
1
217,769
0
L
Anubis
13,442
1,034
39
3
1
297,894
1
W
Hades
12,888
991
65
5
2
213,474
0
W
Vamana
13,014
1,001
40
3
2
288,877
1
L
Baron Samedi
12,757
981
50
4
6
248,451
1
L
Kuzenbo
12,797
984
9
1
0
188,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role