Player Matchup

Aphrodite
Aphrodite
BlutRoyale89
Aphrodite
Level 69
God Stats
8W - 4L
1,563 SR
Queue Stats
235W - 242L
1,511 Elo+
Solo
Cthulhu
Cthulhu
KaptainJoker
Cthulhu
Level 145
God Stats
145W - 110L
1,627 SR
Queue Stats
282W - 199L
1,569 Elo+
Party 1
Susano
Susano
XxNICKxSAVAGExX
Susano
Level 149
God Stats
70W - 47L
1,613 SR
Queue Stats
359W - 259L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxRIC0xSAVAGExX
Cu Chulainn
Level 156
God Stats
11W - 6L
1,735 SR
Queue Stats
84W - 65L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
golike
Baron Samedi
Level 121
God Stats
37W - 48L
1,500 SR
Queue Stats
544W - 691L
1,344 Elo+
Solo
Team Averages
Level 128
1,608 SR
1,506 Elo+

VS

Team Averages
Level 115
1,507 SR
1,553 Elo+
Scylla
Scylla
SsgTheBest24
Scylla
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
15W - 9L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yeetandelet9865
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,249 SR
Queue Stats
31W - 10L
1,691 Elo+
Solo
Hel
Hel
datura_f4
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
705W - 710L
1,559 Elo+
Solo
Jormungandr
Jormungandr
lingmao
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,463 Elo+
Solo
Kukulkan
Kukulkan
sib518
Kukulkan
Level 108
God Stats
19W - 9L
1,588 SR
Queue Stats
46W - 42L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlutRoyale89
Aphrodite
15
0 / 3 / 6
9,147
915
4,086
14,960
8,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
KaptainJoker
Cthulhu
16
5 / 0 / 7
10,748
1,075
13,373
12,306
21,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 0 / 11
10,914
1,091
17,809
10,282
4,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
XxRIC0xSAVAGExX
Cu Chulainn
16
6 / 1 / 9
10,618
1,062
21,170
14,403
23,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
golike
Baron Samedi
16
2 / 1 / 6
10,385
1,039
4,159
8,434
4,678
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 4 / 4
8,840
884
8,632
10,949
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Yeetandelet9865
Morgan Le Fay
15
4 / 3 / 0
9,935
994
19,058
13,110
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 4
8,951
895
5,110
18,353
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
lingmao
Jormungandr
15
1 / 1 / 2
10,038
1,004
6,415
10,103
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
sib518
Kukulkan
15
0 / 3 / 5
9,602
960
11,832
10,869
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
18
Kills
5
5
Deaths
18
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlutRoyale89
Aphrodite
0
3
6
1
W
Cthulhu
KaptainJoker
Cthulhu
5
0
7
8.5
L
Scylla
0
4
4
0.5
W
5
0
11
10.5
W
Cu Chulainn
XxRIC0xSAVAGExX
Cu Chulainn
6
1
9
10.5
L
Morgan Le Fay
Yeetandelet9865
Morgan Le Fay
4
3
0
1.33
L
0
7
4
0.29
W
Baron Samedi
golike
Baron Samedi
2
1
6
5
L
Jormungandr
lingmao
Jormungandr
1
1
2
2
L
Kukulkan
sib518
Kukulkan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,597
Damage
51,047
60,385
Taken
63,384
63,141
Mitigated
36,238
16,064
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlutRoyale89
Aphrodite
4,086
0
6,299
5,634
14,960
8,738
0
13,849
871
9,153
0
W
Cthulhu
KaptainJoker
Cthulhu
13,373
470
1,403
0
12,306
21,461
0
8,675
3,421
32,084
0
L
Scylla
8,632
128
0
0
10,949
4,826
0
2,808
7,921
15,515
0
W
17,809
2,844
0
16
10,282
4,788
0
8,685
1,450
0
25,533
W
Cu Chulainn
XxRIC0xSAVAGExX
Cu Chulainn
21,170
5,737
0
1,072
14,403
23,476
0
11,239
2,701
0
36,176
L
Morgan Le Fay
Yeetandelet9865
Morgan Le Fay
19,058
2,332
214
588
13,110
6,214
0
3,390
9,529
34,120
0
L
5,110
252
4,677
4,075
18,353
8,312
0
6,300
11,676
9,521
0
W
Baron Samedi
golike
Baron Samedi
4,159
719
356
1,284
8,434
4,678
0
7,427
895
30,272
0
L
Jormungandr
lingmao
Jormungandr
6,415
1,539
0
966
10,103
11,576
0
5,162
4,579
23,901
0
L
Kukulkan
sib518
Kukulkan
11,832
698
0
70
10,869
5,310
0
3,958
6,729
37,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
47,366
187
Minions Killed
162
6
Camps Cleared
4
963,957
Distance Traveled
957,656
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,147
915
21
2
2
188,379
0
W
Cthulhu
10,748
1,075
44
4
1
214,666
0
L
Scylla
8,840
884
21
2
1
196,415
0
W
Susano
10,914
1,091
11
1
2
200,556
0
W
Cu Chulainn
10,618
1,062
40
4
1
203,721
0
L
Morgan Le Fay
9,935
994
19
2
1
193,792
2
L
Hel
8,951
895
8
1
2
188,467
0
W
Baron Samedi
10,385
1,039
71
7
0
156,635
0
L
Jormungandr
10,038
1,004
39
4
0
179,486
0
L
Kukulkan
9,602
960
75
8
0
199,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role