Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Blazingbunny
Heimdallr
Level 105
God Stats
4W - 2L
1,478 SR
Queue Stats
126W - 134L
1,393 Elo+
Party 2
Ra
Ra
Budun007
Ra
Level 84
God Stats
0W - 1L
1,697 SR
Queue Stats
33W - 45L
1,363 Elo+
Party 3
Mulan
Mulan
LOPOZAZA
Mulan
Level 24
God Stats
0W - 3L
1,231 SR
Queue Stats
20W - 33L
1,387 Elo+
Party 3
Athena
Athena
Zhadie
Athena
Level 48
God Stats
2W - 5L
1,329 SR
Queue Stats
13W - 23L
1,358 Elo+
Party 2
Team Averages
Level 72
1,447 SR
1,400 Elo+

VS

Team Averages
Level 76
1,512 SR
1,398 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Daines420
Cthulhu
Level 64
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
King Arthur
King Arthur
Dreadfang0
King Arthur
Level 46
God Stats
9W - 12L
1,428 SR
Queue Stats
145W - 120L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Kaelie
Nu Wa
Level 60
God Stats
1W - 1L
1,386 SR
Queue Stats
7W - 16L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 3 / 1
4,818
482
2,762
7,307
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Blazingbunny
Heimdallr
8
1 / 2 / 1
4,927
493
4,562
7,945
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,135
614
2,129
3,846
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
LOPOZAZA
Mulan
8
0 / 3 / 0
4,871
487
3,109
9,477
4,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Zhadie
Athena
7
0 / 1 / 2
4,966
497
2,302
7,126
3,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 1
6,184
618
4,332
6,425
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
 
Neith
9
3 / 1 / 2
5,789
579
4,833
5,343
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Daines420
Cthulhu
9
2 / 1 / 2
5,758
576
5,535
7,195
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Dreadfang0
King Arthur
12
2 / 0 / 2
7,093
709
7,251
6,601
5,328
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kaelie
Nu Wa
10
0 / 1 / 1
5,668
567
1,420
3,847
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
1
0.5
W
Loki
 
Loki
3
0
1
3.5
W
Neith
 
Neith
3
1
2
4
L
Heimdallr
Blazingbunny
Heimdallr
1
2
1
0.75
L
1
1
0
1
W
Cthulhu
Daines420
Cthulhu
2
1
2
3
W
King Arthur
Dreadfang0
King Arthur
2
0
2
3
W
Nu Wa
Kaelie
Nu Wa
0
1
1
0.5
L
Mulan
LOPOZAZA
Mulan
0
3
0
0
L
Athena
Zhadie
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
23,371
35,701
Taken
29,411
14,461
Mitigated
15,656
11,694
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,762
915
0
1,929
7,307
2,857
0
557
6,750
0
22,212
W
Loki
 
Loki
4,332
1,362
0
3,334
6,425
2,125
0
430
5,995
0
39,902
W
Neith
 
Neith
4,833
3,224
0
3,001
5,343
1,811
0
1,050
4,293
0
42,184
L
Heimdallr
Blazingbunny
Heimdallr
4,562
1,637
0
2,273
7,945
2,695
213
2,784
5,161
0
36,507
L
2,129
133
195
1,776
3,846
1,354
41
640
3,206
52,315
0
W
Cthulhu
Daines420
Cthulhu
5,535
896
93
2,760
7,195
5,014
0
1,252
5,943
19,587
0
W
King Arthur
Dreadfang0
King Arthur
7,251
941
0
1,243
6,601
5,328
0
0
6,601
0
49,165
W
Nu Wa
Kaelie
Nu Wa
1,420
351
0
880
3,847
1,378
577
1,699
2,148
36,795
0
L
Mulan
LOPOZAZA
Mulan
3,109
907
0
2,223
9,477
4,193
0
88
9,389
0
24,778
L
Athena
Zhadie
Athena
2,302
707
1,651
1,647
7,126
3,362
0
2,886
4,240
4,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
30,492
265
Minions Killed
310
0
Camps Cleared
0
997,026
Distance Traveled
1,082,152
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,818
482
43
4
0
209,506
0
W
Loki
6,184
618
71
7
0
255,999
3
W
Neith
5,789
579
61
6
0
164,956
2
L
Heimdallr
4,927
493
63
6
0
189,779
2
L
Ra
6,135
614
98
10
0
219,469
1
W
Cthulhu
5,758
576
23
2
0
248,325
6
W
King Arthur
7,093
709
89
9
0
217,541
1
W
Nu Wa
5,668
567
66
7
0
195,331
0
L
Mulan
4,871
487
56
6
0
184,087
0
L
Athena
4,966
497
5
1
0
194,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role