Player Matchup

Cupid
Cupid
H3-CMS
Cupid
Level 116
God Stats
3W - 3L
1,237 SR
Queue Stats
209W - 243L
1,519 Elo+
Solo
Vamana
Vamana
IAphroditeI
Vamana
Level 154
God Stats
3W - 2L
1,157 SR
Queue Stats
196W - 208L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LuigiiPlayGamez
Cthulhu
Level 119
God Stats
1W - 2L
1,140 SR
Queue Stats
231W - 212L
1,493 Elo+
Solo
Eset
Eset
MrWiggens
Eset
Level 67
God Stats
3W - 0L
1,790 SR
Queue Stats
51W - 57L
1,454 Elo+
Solo
Sol
Sol
Smegedup
Sol
Level 146
God Stats
10W - 10L
1,341 SR
Queue Stats
867W - 897L
1,516 Elo+
Solo
Team Averages
Level 120
1,333 SR
1,496 Elo+

VS

Team Averages
Level 100
1,533 SR
1,536 Elo+
Maui
Maui
Pulso45
Maui
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 562L
1,469 Elo+
Solo
Bacchus
Bacchus
alexzander01
Bacchus
Level 134
God Stats
0W - 1L
1,245 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 1
Anubis
Anubis
bossalien05
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,567 Elo+
Party 1
Bellona
Bellona
sarkhanvol436
Bellona
Level 83
God Stats
1W - 2L
1,699 SR
Queue Stats
44W - 27L
1,593 Elo+
Party 1
Cupid
Cupid
slampig1
Cupid
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 25L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
H3-CMS
Cupid
19
6 / 3 / 15
11,497
719
18,254
14,357
7,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
18
4 / 1 / 17
11,718
732
17,944
32,448
26,069
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 6 / 15
11,685
730
18,142
23,881
28,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
18
3 / 3 / 18
11,277
705
19,278
14,442
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 4 / 14
12,048
753
22,858
16,977
7,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Pulso45
Maui
17
2 / 4 / 10
10,727
670
5,600
21,721
30,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
alexzander01
Bacchus
16
2 / 5 / 6
10,335
646
11,668
24,311
46,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
5 / 5 / 5
10,859
679
19,910
22,024
18,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
4 / 8 / 9
11,195
700
22,045
27,005
24,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
slampig1
Cupid
19
3 / 3 / 7
10,862
679
22,800
12,059
8,180
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
25
Kills
16
17
Deaths
25
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
H3-CMS
Cupid
6
3
15
4.5
W
Vamana
4
1
17
12.5
W
4
6
15
1.92
W
Eset
3
3
18
4
L
Maui
Pulso45
Maui
2
4
10
1.75
W
8
4
14
3.75
L
Bacchus
alexzander01
Bacchus
2
5
6
1
L
Anubis
5
5
5
1.5
L
Bellona
4
8
9
1.06
L
Cupid
slampig1
Cupid
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,476
Damage
82,023
102,105
Taken
107,120
76,887
Mitigated
128,400
50,103
Healing
40,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
H3-CMS
Cupid
18,254
8,317
5,736
2,351
14,357
7,723
2,111
5,951
8,406
0
36,821
W
Vamana
17,944
4,633
5,114
15,869
32,448
26,069
2,272
8,939
23,509
2,408
24,516
W
18,142
987
2,433
1,903
23,881
28,260
0
8,298
15,583
37,368
0
W
Eset
19,278
877
5,387
3,969
14,442
7,009
586
5,468
8,974
34,107
0
L
Maui
Pulso45
Maui
5,600
889
2,444
5,414
21,721
30,251
0
12,134
9,587
10,145
0
W
22,858
8,051
1,620
5,721
16,977
7,826
3,170
8,522
8,455
39,793
0
L
Bacchus
alexzander01
Bacchus
11,668
1,062
827
2,548
24,311
46,948
0
13,947
10,364
19,091
0
L
Anubis
19,910
1,535
1,345
9,403
22,024
18,168
0
14,836
7,188
41,745
0
L
Bellona
22,045
7,055
3,243
4,913
27,005
24,853
0
12,664
14,341
0
31,071
L
Cupid
slampig1
Cupid
22,800
8,477
7,539
2,893
12,059
8,180
0
8,214
3,845
0
49,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
53,978
157
Minions Killed
142
0
Camps Cleared
0
1,433,225
Distance Traveled
1,366,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,497
719
35
2
0
256,849
0
W
Vamana
11,718
732
8
1
0
332,346
0
W
Cthulhu
11,685
730
42
3
0
289,798
0
W
Eset
11,277
705
33
2
0
293,494
2
L
Maui
10,727
670
6
0
0
287,782
2
W
Sol
12,048
753
39
2
0
260,738
0
L
Bacchus
10,335
646
15
1
0
298,346
0
L
Anubis
10,859
679
68
4
0
234,936
0
L
Bellona
11,195
700
13
1
0
266,800
0
L
Cupid
10,862
679
40
3
0
278,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role