Player Matchup

Pele
Pele
BurstTech
Pele
Level 27
God Stats
2W - 1L
1,858 SR
Queue Stats
63W - 12L
2,023 Elo+
Party 2
Atlas
Atlas
MurkuryTV
Atlas
Level 6
God Stats
4W - 1L
1,717 SR
Queue Stats
42W - 14L
1,745 Elo+
Party 2
Ymir
Ymir
StrawberryJake
Ymir
Level 75
God Stats
5W - 5L
1,446 SR
Queue Stats
183W - 115L
1,612 Elo+
Party 2
Shiva
Shiva
TheJudicatør
Shiva
Level 127
God Stats
27W - 7L
1,752 SR
Queue Stats
620W - 284L
1,748 Elo+
Party 2
Izanami
Izanami
coolroco101
Izanami
Level 107
God Stats
30W - 9L
1,876 SR
Queue Stats
173W - 108L
1,664 Elo+
Party 2
Team Averages
Level 68
1,730 SR
1,758 Elo+

VS

Team Averages
Level 88
1,649 SR
1,582 Elo+
Awilix
Awilix
Crystalstasis
Awilix
Level 39
God Stats
1W - 2L
1,632 SR
Queue Stats
79W - 81L
1,500 Elo+
Solo
Merlin
Merlin
HAZARDPIMP
Merlin
Level 108
God Stats
6W - 4L
1,708 SR
Queue Stats
115W - 118L
1,555 Elo+
Party 3
Hercules
Hercules
TeenyPeenie
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,653 Elo+
Party 1
Chiron
Chiron
XxF4LL3NF03xX
Chiron
Level 144
God Stats
9W - 7L
1,726 SR
Queue Stats
150W - 109L
1,641 Elo+
Party 1
Mulan
Mulan
highimshawn
Mulan
Level 105
God Stats
11W - 8L
1,681 SR
Queue Stats
278W - 294L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 3 / 1
10,160
635
9,074
13,961
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
MurkuryTV
Atlas
13
0 / 1 / 7
8,375
523
3,797
9,676
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 4
8,621
539
4,111
6,755
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 5
10,307
644
17,004
11,716
16,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
coolroco101
Izanami
16
2 / 2 / 0
9,597
600
8,337
10,945
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,695
606
9,175
11,583
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
HAZARDPIMP
Merlin
12
0 / 4 / 4
7,362
460
8,102
7,851
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TeenyPeenie
Hercules
12
1 / 1 / 4
7,949
497
4,412
12,013
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 3
8,009
501
4,731
10,447
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 6 / 1
8,339
521
4,833
17,296
9,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
8
8
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
7
3
1
2.5
L
7
1
1
7.5
L
Merlin
HAZARDPIMP
Merlin
0
4
4
0.5
W
Atlas
MurkuryTV
Atlas
0
1
7
3.5
W
0
0
4
2
L
Hercules
TeenyPeenie
Hercules
1
1
4
3
W
5
2
5
3.75
L
0
2
3
0.75
W
Izanami
coolroco101
Izanami
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,323
Damage
31,253
53,053
Taken
59,190
42,701
Mitigated
28,831
18,088
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,074
1,570
0
1,560
13,961
6,412
891
4,212
9,749
75
94,645
L
9,175
3,908
0
726
11,583
5,089
1,782
1,162
10,421
0
88,179
L
Merlin
HAZARDPIMP
Merlin
8,102
508
0
450
7,851
2,993
0
1,253
6,598
51,800
0
W
Atlas
MurkuryTV
Atlas
3,797
738
2,886
1,935
9,676
10,810
36
2,315
7,361
19,943
0
W
4,111
1,437
0
3,906
6,755
3,802
586
403
6,352
66,884
0
L
Hercules
TeenyPeenie
Hercules
4,412
1,155
0
5,299
12,013
8,158
0
3,784
8,229
0
33,491
W
17,004
5,136
62
3,733
11,716
16,144
277
827
10,889
96
79,250
L
4,731
1,828
640
2,714
10,447
3,124
0
417
10,007
0
62,862
W
Izanami
coolroco101
Izanami
8,337
4,402
0
4,006
10,945
5,533
2,260
345
10,600
0
97,378
L
4,833
729
0
5,164
17,296
9,467
0
1,463
15,833
0
61,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
41,354
604
Minions Killed
519
0
Camps Cleared
0
1,669,657
Distance Traveled
1,556,071
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,160
635
145
9
0
361,189
2
L
Awilix
9,695
606
134
8
0
379,695
1
L
Merlin
7,362
460
81
5
0
260,940
4
W
Atlas
8,375
523
22
1
0
356,561
5
W
Ymir
8,621
539
137
9
0
340,240
6
L
Hercules
7,949
497
56
4
0
342,705
3
W
Shiva
10,307
644
121
8
0
326,664
3
L
Chiron
8,009
501
113
7
0
289,686
4
W
Izanami
9,597
600
179
11
0
285,003
1
L
Mulan
8,339
521
135
8
0
283,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role