Player Matchup

Ishtar
Ishtar
Masters
DemonTeddy
Ishtar
Masters
Level 143
God Stats
22W - 20L
1,645 SR
Queue Stats
433W - 432L
2,332 MMR
Party 1
Terra
Terra
Platinum IV
DripVision
Terra
Platinum IV
Level 155
God Stats
9W - 8L
1,508 SR
Queue Stats
336W - 335L
1,639 MMR
Solo
Ra
Ra
Masters
HxduTTV
Ra
Masters
Level 160
God Stats
40W - 28L
1,742 SR
Queue Stats
206W - 153L
2,581 MMR
Party 1
Thor
Thor
Gold II
Tsukubroki
Thor
Gold II
Level 47
God Stats
5W - 2L
1,727 SR
Queue Stats
54W - 35L
1,828 MMR
Solo
Neith
Neith
Platinum III
urstepfather0
Neith
Platinum III
Level 129
God Stats
2W - 0L
1,775 SR
Queue Stats
242W - 234L
1,877 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,680 SR
2,052 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,716 SR
2,062 MMR
Tyr
Tyr
Platinum II
DeSantis2024
Tyr
Platinum II
Level 66
God Stats
9W - 7L
1,624 SR
Queue Stats
309W - 323L
1,819 MMR
Solo
Scylla
Scylla
Gold I
ELTAQ3RO
Scylla
Gold I
Level 84
God Stats
152W - 141L
1,653 SR
Queue Stats
340W - 342L
1,633 MMR
Solo
Artio
Artio
Diamond IV
Nswer
Artio
Diamond IV
Level 160
God Stats
5W - 3L
1,980 SR
Queue Stats
97W - 93L
2,154 MMR
Solo
Rama
Rama
Masters
Wecci
Rama
Masters
Level 160
God Stats
104W - 101L
1,642 SR
Queue Stats
946W - 864L
2,922 MMR
Solo
Khepri
Khepri
Platinum IV
vibechec
Khepri
Platinum IV
Level 81
God Stats
5W - 5L
1,681 SR
Queue Stats
68W - 62L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DemonTeddy
Ishtar
9
2 / 1 / 3
5,567
557
5,786
7,122
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
9
1 / 0 / 8
5,703
570
2,550
6,860
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
5 / 0 / 4
6,455
646
6,863
5,771
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 0 / 4
6,119
612
5,813
6,783
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
6,123
612
4,448
3,498
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
PeleMulanYu HuangSusano

VS

Bans
HadesNe ZhaLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,302
430
1,815
9,666
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
ELTAQ3RO
Scylla
8
0 / 1 / 0
4,809
481
1,885
2,554
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Nswer
Artio
9
0 / 1 / 0
5,196
520
1,299
6,316
3,878
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Wecci
Rama
8
1 / 5 / 0
5,016
502
5,236
8,642
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
vibechec
Khepri
6
0 / 3 / 0
4,610
461
3,394
8,020
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
13
Kills
1
1
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ishtar
DemonTeddy
Ishtar
2
1
3
3.5
W
Terra
1
0
8
5
L
Scylla
ELTAQ3RO
Scylla
0
1
0
0
W
5
0
4
7
L
Artio
Nswer
Artio
0
1
0
0
W
5
0
4
7
L
Rama
Wecci
Rama
1
5
0
0.2
W
0
0
1
0.5
L
Khepri
vibechec
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
13,629
30,034
Taken
35,198
12,120
Mitigated
16,111
16,345
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,815
106
0
3,320
9,666
4,240
0
3,121
6,545
0
15,927
W
Ishtar
DemonTeddy
Ishtar
5,786
4,130
0
4,499
7,122
2,004
576
726
6,396
0
39,250
W
Terra
2,550
770
334
2,680
6,860
3,562
0
1,654
5,206
13,670
0
L
Scylla
ELTAQ3RO
Scylla
1,885
553
0
220
2,554
912
0
1,767
787
29,734
0
W
6,863
1,378
575
3,336
5,771
2,466
58
2,080
3,691
54,250
0
L
Artio
Nswer
Artio
1,299
128
0
3,448
6,316
3,878
0
57
6,259
31,595
0
W
5,813
1,630
0
2,819
6,783
2,576
0
561
6,222
0
34,304
L
Rama
Wecci
Rama
5,236
4,166
0
1,236
8,642
2,735
0
1,167
7,475
0
38,269
W
4,448
1,914
0
2,102
3,498
1,512
927
1,113
2,385
0
45,558
L
Khepri
vibechec
Khepri
3,394
664
1,121
1,762
8,020
4,346
0
3,301
4,719
10,445
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
23,933
338
Minions Killed
237
0
Camps Cleared
0
981,061
Distance Traveled
920,124
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,302
430
45
5
0
188,655
2
W
Ishtar
5,567
557
76
8
0
173,869
3
W
Terra
5,703
570
14
1
0
202,472
0
L
Scylla
4,809
481
46
5
0
185,636
5
W
Ra
6,455
646
102
10
0
212,583
1
L
Artio
5,196
520
68
7
0
197,817
1
W
Thor
6,119
612
61
6
0
211,683
0
L
Rama
5,016
502
63
6
0
156,473
1
W
Neith
6,123
612
85
9
0
180,454
1
L
Khepri
4,610
461
15
2
0
191,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role