Player Matchup

Serqet
Serqet
DoctorWest
Serqet
Level 81
God Stats
101W - 78L
1,515 SR
Queue Stats
279W - 281L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
Grayguy97
Heimdallr
Level 84
God Stats
1W - 3L
1,553 SR
Queue Stats
20W - 17L
1,543 Elo+
Solo
Khepri
Khepri
GuyHero1995
Khepri
Level 68
God Stats
4W - 2L
1,697 SR
Queue Stats
301W - 295L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
M4GE_SNIPER7
Nu Wa
Level 27
God Stats
11W - 14L
1,550 SR
Queue Stats
153W - 219L
1,373 Elo+
Solo
Anubis
Anubis
MajoriaGaming
Anubis
Level 49
God Stats
58W - 50L
1,564 SR
Queue Stats
263W - 260L
1,500 Elo+
Party 2
Team Averages
Level 62
1,576 SR
1,477 Elo+

VS

Team Averages
Level 31
1,505 SR
1,530 Elo+
Ymir
Ymir
DaMan44
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Party 1
Janus
Janus
ItsNate28
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,355 Elo+
Party 1
Shiva
Shiva
Shnortis
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,698 Elo+
Party 1
Anubis
Anubis
bigaxelOD
Anubis
Level 15
God Stats
1W - 3L
1,713 SR
Queue Stats
1W - 5L
1,698 Elo+
Party 1
Thanatos
Thanatos
zNlN0z
Thanatos
Level 14
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DoctorWest
Serqet
20
10 / 2 / 7
12,041
803
17,555
11,611
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Grayguy97
Heimdallr
19
3 / 3 / 14
10,991
733
14,440
13,269
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
17
2 / 0 / 15
11,271
751
7,410
11,286
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 10
11,617
774
14,349
6,101
2,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
7 / 1 / 12
11,449
763
14,785
10,217
6,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaMan44
Ymir
16
0 / 3 / 5
10,023
668
4,939
19,427
21,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
ItsNate28
Janus
19
6 / 5 / 0
11,158
744
20,537
13,310
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Shnortis
Shiva
15
0 / 7 / 2
8,753
584
1,669
17,791
10,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
bigaxelOD
Anubis
16
1 / 7 / 4
9,576
638
8,033
17,068
6,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
zNlN0z
Thanatos
15
0 / 4 / 2
9,068
605
5,228
13,402
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
25
Kills
7
7
Deaths
26
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
DaMan44
Ymir
0
3
5
0.83
W
Serqet
DoctorWest
Serqet
10
2
7
6.75
W
Heimdallr
Grayguy97
Heimdallr
3
3
14
3.33
W
Khepri
2
0
15
9.5
L
Janus
ItsNate28
Janus
6
5
0
1.2
W
3
1
10
8
W
7
1
12
13
L
Shiva
Shnortis
Shiva
0
7
2
0.14
L
Anubis
bigaxelOD
Anubis
1
7
4
0.43
L
Thanatos
zNlN0z
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,539
Damage
40,406
52,484
Taken
80,998
39,368
Mitigated
49,994
11,300
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DaMan44
Ymir
4,939
793
0
2,154
19,427
21,733
357
8,134
10,124
18,517
0
W
Serqet
DoctorWest
Serqet
17,555
3,024
0
216
11,611
6,906
0
7,628
3,983
0
43,217
W
Heimdallr
Grayguy97
Heimdallr
14,440
5,649
0
1,794
13,269
6,940
1,710
10,558
2,711
0
41,515
W
Khepri
7,410
582
0
735
11,286
17,145
0
6,409
4,877
12,830
0
L
Janus
ItsNate28
Janus
20,537
1,745
0
772
13,310
4,998
0
6,380
6,168
66,708
0
W
14,349
3,500
0
2,109
6,101
2,010
657
2,416
2,485
60,646
0
W
14,785
1,483
0
6,446
10,217
6,367
671
6,498
3,719
47,263
0
L
Shiva
Shnortis
Shiva
1,669
322
510
1,081
17,791
10,976
0
7,592
9,407
0
13,459
L
Anubis
bigaxelOD
Anubis
8,033
1,305
0
3,681
17,068
6,661
600
8,631
7,966
35,249
0
L
Thanatos
zNlN0z
Thanatos
5,228
201
0
6,666
13,402
5,626
714
5,807
7,343
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
48,578
292
Minions Killed
269
0
Camps Cleared
0
1,497,564
Distance Traveled
1,432,812
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,023
668
27
2
0
283,608
0
W
Serqet
12,041
803
55
4
0
328,908
4
W
Heimdallr
10,991
733
65
4
0
305,248
2
W
Khepri
11,271
751
13
1
0
289,737
1
L
Janus
11,158
744
128
9
0
287,499
0
W
Nu Wa
11,617
774
103
7
0
296,559
3
W
Anubis
11,449
763
56
4
0
277,112
3
L
Shiva
8,753
584
26
2
0
293,539
1
L
Anubis
9,576
638
49
3
0
256,032
0
L
Thanatos
9,068
605
39
3
0
312,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role