Player Matchup

Anubis
Anubis
CrazyCaucasian
Anubis
Level 141
God Stats
2W - 0L
1,086 SR
Queue Stats
105W - 96L
1,535 Elo+
Party 1
Nox
Nox
Legolas620
Nox
Level 128
God Stats
3W - 1L
1,560 SR
Queue Stats
173W - 109L
1,575 Elo+
Party 2
Chernobog
Chernobog
NicholasNDB
Chernobog
Level 159
God Stats
3W - 4L
1,370 SR
Queue Stats
377W - 291L
1,568 Elo+
Party 2
Susano
Susano
RamboFTW
Susano
Level 111
God Stats
1W - 2L
1,471 SR
Queue Stats
131W - 130L
1,524 Elo+
Party 1
Apollo
Apollo
projectpete570
Apollo
Level 159
God Stats
4W - 3L
1,522 SR
Queue Stats
132W - 96L
1,560 Elo+
Party 2
Team Averages
Level 140
1,402 SR
1,552 Elo+

VS

Team Averages
Level 111
1,595 SR
1,503 Elo+
Awilix
Awilix
DysterOTL
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,388 Elo+
Solo
Apollo
Apollo
LordOfRamen666
Apollo
Level 65
God Stats
42W - 33L
1,564 SR
Queue Stats
199W - 190L
1,541 Elo+
Solo
Artio
Artio
MasterHighFive19
Artio
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
MasterPearFive
Ne Zha
Level 155
God Stats
0W - 5L
1,670 SR
Queue Stats
44W - 45L
1,549 Elo+
Party 3
Freya
Freya
ckAndromedAck
Freya
Level 97
God Stats
4W - 9L
1,741 SR
Queue Stats
290W - 299L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,988
798
2,582
2,066
775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 2
3,562
712
1,099
2,116
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
NicholasNDB
Chernobog
5
2 / 1 / 3
3,575
715
2,398
3,422
1,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
RamboFTW
Susano
5
0 / 1 / 0
3,114
623
166
4,017
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
3,919
784
1,881
2,794
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DysterOTL
Awilix
6
1 / 2 / 0
3,287
657
983
3,240
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,453
691
1,797
3,364
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
2,851
570
558
4,044
1,735
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 1 / 0
3,511
702
1,017
4,320
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 1
3,073
615
1,201
1,267
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Awilix
DysterOTL
Awilix
1
2
0
0.5
W
1
0
2
2
L
0
1
0
0
L
0
3
0
0
L
1
1
0
1
W
Chernobog
NicholasNDB
Chernobog
2
1
3
3.5
W
Susano
RamboFTW
Susano
0
1
0
0
L
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,126
Damage
5,556
14,415
Taken
16,235
5,018
Mitigated
5,329
5,014
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,582
241
0
1,253
2,066
775
0
531
1,497
18,548
0
L
Awilix
DysterOTL
Awilix
983
145
0
782
3,240
1,254
0
0
3,240
0
10,028
W
1,099
551
0
725
2,116
661
0
0
2,116
13,396
0
L
1,797
1,126
0
1,370
3,364
803
0
465
2,899
0
18,078
L
558
263
88
463
4,044
1,735
0
1,894
2,150
5,624
0
L
1,017
443
0
971
4,320
1,250
0
1,322
2,998
0
16,556
W
Chernobog
NicholasNDB
Chernobog
2,398
1,298
12
973
3,422
1,450
0
366
3,056
0
10,509
W
Susano
RamboFTW
Susano
166
46
0
1,430
4,017
1,126
0
754
3,193
0
9,604
L
1,201
472
0
186
1,267
287
0
0
1,267
7,855
0
W
1,881
844
0
621
2,794
1,006
469
0
2,794
0
21,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
16,175
153
Minions Killed
109
0
Camps Cleared
0
493,569
Distance Traveled
448,061
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,988
798
44
9
0
91,228
1
L
Awilix
3,287
657
16
3
0
76,646
0
W
Nox
3,562
712
24
5
0
92,343
0
L
Apollo
3,453
691
37
7
0
98,361
3
L
Artio
2,851
570
8
2
0
95,730
0
L
Ne Zha
3,511
702
34
7
0
108,733
0
W
Chernobog
3,575
715
22
4
0
97,389
1
W
Susano
3,114
623
25
5
0
118,100
1
L
Freya
3,073
615
14
3
0
68,591
1
W
Apollo
3,919
784
38
8
0
94,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role