Player Matchup

Fenrir
Fenrir
SunSunS89
Fenrir
Level 144
God Stats
4W - 5L
1,681 SR
Queue Stats
103W - 109L
1,528 Elo+
Solo
Hades
Hades
juanjo_lg1993
Hades
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 52L
1,231 Elo+
Party 2
Bacchus
Bacchus
zulesanlucar
Bacchus
Level 67
God Stats
19W - 20L
1,457 SR
Queue Stats
29W - 55L
1,260 Elo+
Party 2
Team Averages
Level 111
1,546 SR
1,340 Elo+

VS

Team Averages
Level 99
1,444 SR
1,401 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MemeLordJord
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 81L
1,369 Elo+
Party 1
Maui
Maui
Sbml Impact
Maui
Level 66
God Stats
0W - 2L
1,333 SR
Queue Stats
32W - 64L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SunSunS89
Fenrir
12
4 / 3 / 4
9,009
751
5,673
11,174
6,722
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 1 / 5
8,927
744
8,084
13,742
9,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zulesanlucar
Bacchus
13
1 / 0 / 7
9,224
769
5,035
13,595
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
6,317
526
2,064
2,678
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MemeLordJord
Kukulkan
13
2 / 6 / 2
8,268
689
15,092
10,130
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 2
8,247
687
5,605
9,905
11,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Kukulkan
MemeLordJord
Kukulkan
2
6
2
0.5
L
2
1
2
3
W
Fenrir
SunSunS89
Fenrir
4
3
4
2
W
3
1
5
5.5
W
Bacchus
zulesanlucar
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
22,761
38,511
Taken
22,713
30,303
Mitigated
17,126
13,644
Healing
1,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,064
724
0
617
2,678
1,178
0
1,157
1,521
0
4,277
L
Kukulkan
MemeLordJord
Kukulkan
15,092
2,015
0
0
10,130
4,822
0
5,623
4,507
35,726
0
L
5,605
1,875
0
474
9,905
11,126
0
6,620
3,285
19,898
0
W
Fenrir
SunSunS89
Fenrir
5,673
983
0
1,110
11,174
6,722
864
7,226
3,948
0
29,130
W
8,084
545
1,143
6,919
13,742
9,086
861
7,667
6,075
38,528
0
W
Bacchus
zulesanlucar
Bacchus
5,035
550
0
4,472
13,595
14,495
415
7,326
6,269
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
22,832
129
Minions Killed
92
8
Camps Cleared
2
659,798
Distance Traveled
434,664
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,317
526
11
1
0
53,418
0
L
Kukulkan
8,268
689
54
5
1
186,281
2
L
Maui
8,247
687
27
2
1
194,965
0
W
Fenrir
9,009
751
24
2
4
202,291
1
W
Hades
8,927
744
76
6
2
230,905
3
W
Bacchus
9,224
769
29
2
2
226,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role