Player Matchup

Baron Samedi
Baron Samedi
Gold IV
xidou12
Baron Samedi
Gold IV
Level 107
God Stats
5W - 4L
1,596 SR
Queue Stats
61W - 66L
1,357 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,596 SR
1,357 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 90
1,501 SR
958 MMR
Ullr
Ullr
Bronze V
YoungEzeKieL
Ullr
Bronze V
Level 90
God Stats
1W - 11L
1,501 SR
Queue Stats
3W - 18L
958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
xidou12
Baron Samedi
20
2 / 0 / 0
20,987
874
29,359
19,535
16,776
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ah Muzen CabKaliHadesBakasuraFreya

VS

Bans
Zhong KuiChronosCharybdisHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 0
19,611
817
12,974
32,955
31,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
xidou12
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
12,974
19,535
Taken
32,955
16,776
Mitigated
31,350
12,262
Healing
617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,974
4,895
0
617
32,955
31,350
549
29,434
3,521
0
166,676
W
Baron Samedi
xidou12
Baron Samedi
29,359
2,207
0
12,262
19,535
16,776
3,243
25
19,510
170,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,987
Gold Earned
19,611
249
Minions Killed
259
0
Camps Cleared
0
407,882
Distance Traveled
471,093
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
19,611
817
259
11
0
471,093
5
W
Baron Samedi
20,987
874
249
10
0
407,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role