Player Matchup

Khepri
Khepri
Ainamadelene
Khepri
Level 135
God Stats
2W - 0L
1,539 SR
Queue Stats
222W - 207L
1,551 Elo+
Party 2
Ra
Ra
Furotica
Ra
Level 96
God Stats
3W - 1L
1,772 SR
Queue Stats
118W - 75L
1,611 Elo+
Party 1
Thor
Thor
JucătorulRomân
Thor
Level 156
God Stats
1W - 1L
1,610 SR
Queue Stats
128W - 82L
1,618 Elo+
Party 2
Athena
Athena
Screeok
Athena
Level 137
God Stats
3W - 3L
1,430 SR
Queue Stats
189W - 131L
1,584 Elo+
Party 1
Artemis
Artemis
Tishagnin
Artemis
Level 137
God Stats
2W - 0L
1,724 SR
Queue Stats
110W - 126L
1,538 Elo+
Solo
Team Averages
Level 132
1,615 SR
1,580 Elo+

VS

Team Averages
Level 113
1,562 SR
1,588 Elo+
Heimdallr
Heimdallr
CisMies
Heimdallr
Level 104
God Stats
4W - 5L
1,721 SR
Queue Stats
290W - 291L
1,609 Elo+
Party 3
Terra
Terra
Fytboler4oK
Terra
Level 127
God Stats
5W - 2L
1,911 SR
Queue Stats
223W - 192L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Hyttynen
Erlang Shen
Level 104
God Stats
3W - 7L
1,255 SR
Queue Stats
386W - 383L
1,611 Elo+
Party 3
Raijin
Raijin
Leyum
Raijin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,592 Elo+
Solo
Achilles
Achilles
teppich99
Achilles
Level 109
God Stats
3W - 5L
1,424 SR
Queue Stats
373W - 337L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 2 / 12
8,993
818
5,990
17,576
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 1 / 14
8,424
766
10,183
13,560
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 5
9,983
908
20,489
15,235
10,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Screeok
Athena
13
2 / 2 / 10
8,619
784
8,347
17,750
21,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Tishagnin
Artemis
17
6 / 2 / 9
9,268
843
22,820
13,562
9,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CisMies
Heimdallr
13
0 / 5 / 4
7,540
685
11,319
14,164
8,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 6
9,058
823
12,658
17,560
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Hyttynen
Erlang Shen
15
3 / 3 / 4
9,009
819
11,696
19,177
18,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Leyum
Raijin
11
0 / 4 / 1
6,842
622
12,322
8,442
4,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
teppich99
Achilles
16
4 / 3 / 4
9,084
826
17,529
18,385
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
18
Kills
9
9
Deaths
18
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
12
3
L
Heimdallr
CisMies
Heimdallr
0
5
4
0.4
W
0
1
14
7
L
2
3
6
1.67
L
Erlang Shen
Hyttynen
Erlang Shen
3
3
4
1.67
W
10
2
5
6.25
L
Raijin
Leyum
Raijin
0
4
1
0.13
W
Athena
Screeok
Athena
2
2
10
3.5
W
Artemis
Tishagnin
Artemis
6
2
9
5.25
L
Achilles
teppich99
Achilles
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,829
Damage
65,524
77,683
Taken
77,728
71,255
Mitigated
73,263
39,561
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,990
380
2,117
3,701
17,576
20,171
430
5,601
11,512
11,337
0
L
Heimdallr
CisMies
Heimdallr
11,319
3,380
286
1,225
14,164
8,613
1,415
3,965
10,199
0
25,942
W
10,183
681
16,119
7,296
13,560
9,142
615
4,679
8,608
28,544
0
L
12,658
659
9,617
5,906
17,560
21,821
58
4,960
12,600
17,167
0
L
Erlang Shen
Hyttynen
Erlang Shen
11,696
3,418
1,978
6,114
19,177
18,771
0
5,592
13,585
0
15,965
W
20,489
4,002
1,226
1,128
15,235
10,812
1,580
4,476
10,430
0
27,495
L
Raijin
Leyum
Raijin
12,322
745
1,081
1,131
8,442
4,166
0
3,006
5,436
23,075
0
W
Athena
Screeok
Athena
8,347
1,788
862
3,672
17,750
21,560
258
5,387
12,116
13,135
0
W
Artemis
Tishagnin
Artemis
22,820
9,670
1,160
2,280
13,562
9,570
1,505
4,837
8,609
0
36,419
L
Achilles
teppich99
Achilles
17,529
2,212
1,666
6,328
18,385
19,892
0
6,997
11,388
0
30,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
41,533
116
Minions Killed
103
0
Camps Cleared
0
1,018,420
Distance Traveled
905,064
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,993
818
9
1
0
200,360
1
L
Heimdallr
7,540
685
28
3
0
164,215
1
W
Ra
8,424
766
35
3
0
228,282
0
L
Terra
9,058
823
13
1
0
221,110
0
L
Erlang Shen
9,009
819
8
1
0
186,610
0
W
Thor
9,983
908
19
2
0
236,323
2
L
Raijin
6,842
622
21
2
0
129,022
0
W
Athena
8,619
784
11
1
0
189,670
3
W
Artemis
9,268
843
42
4
0
163,785
0
L
Achilles
9,084
826
33
3
0
204,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role