Player Matchup

Chiron
Chiron
Platinum III
Grisaiaa
Chiron
Platinum III
Level 56
God Stats
1W - 0L
1,808 SR
Queue Stats
32W - 13L
2,064 MMR
Party 2
Ares
Ares
Platinum II
Morgi76300
Ares
Platinum II
Level 156
God Stats
5W - 3L
1,554 SR
Queue Stats
129W - 146L
1,930 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
ToTake-Or-ToLick
Sylvanus
Platinum I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
2,266 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,621 SR
2,086 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,441 SR
1,193 MMR
Athena
Athena
Silver II
DiegoAB1492
Athena
Silver II
Level 108
God Stats
0W - 2L
1,488 SR
Queue Stats
32W - 58L
1,084 MMR
Party 1
Cabrakan
Cabrakan
Silver III
Tito0399
Cabrakan
Silver III
Level 142
God Stats
23W - 40L
1,443 SR
Queue Stats
136W - 195L
994 MMR
Party 1
Merlin
Merlin
Gold IV
TweedyTub81
Merlin
Gold IV
Level 143
God Stats
2W - 6L
1,393 SR
Queue Stats
129W - 174L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Grisaiaa
Chiron
14
8 / 1 / 7
10,187
784
23,031
13,419
7,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 10
10,017
771
9,402
14,992
17,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 12
9,021
694
9,207
14,320
14,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothAh Muzen CabFenrirDanzaburouAtlas

VS

Bans
YmirOdinYu HuangChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 7 / 0
8,289
638
5,797
19,174
16,584
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Tito0399
Cabrakan
10
0 / 6 / 1
7,638
588
5,251
16,154
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
0 / 2 / 2
8,082
622
11,638
10,563
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
2
7
0
0.29
W
Chiron
Grisaiaa
Chiron
8
1
7
11.5
W
4
0
10
9
L
Cabrakan
Tito0399
Cabrakan
0
6
1
0.08
W
3
1
12
9
L
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
22,686
42,731
Taken
45,891
39,208
Mitigated
39,141
18,586
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,797
1,238
320
1,656
19,174
16,584
0
6,765
12,409
14,538
0
W
Chiron
Grisaiaa
Chiron
23,031
11,244
1,360
2,647
13,419
7,422
2,389
9,193
4,226
0
69,802
W
9,402
767
2,382
3,969
14,992
17,383
106
7,189
7,803
16,375
0
L
Cabrakan
Tito0399
Cabrakan
5,251
742
0
1,042
16,154
18,862
0
6,606
9,548
12,355
0
W
9,207
2,801
4,131
4,097
14,320
14,403
858
6,398
7,922
21,268
4,405
L
Merlin
11,638
574
0
0
10,563
3,695
0
4,473
6,090
45,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
24,009
156
Minions Killed
111
8
Camps Cleared
2
665,178
Distance Traveled
642,188
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,289
638
17
1
0
221,969
0
W
Chiron
10,187
784
107
8
6
233,269
2
W
Ares
10,017
771
5
0
0
239,395
2
L
Cabrakan
7,638
588
12
1
0
212,957
0
W
Sylvanus
9,021
694
44
3
2
192,514
2
L
Merlin
8,082
622
82
6
2
207,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role