Player Matchup

Baron Samedi
Baron Samedi
ArdilloGris
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 219L
1,680 Elo+
Party 2
Hun Batz
Hun Batz
DesmondTheBear
Hun Batz
Level 128
God Stats
7W - 7L
1,548 SR
Queue Stats
295W - 180L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
ThelnarV
Kuzenbo
Level 109
God Stats
1W - 2L
1,455 SR
Queue Stats
205W - 105L
1,680 Elo+
Party 2
Team Averages
Level 121
1,501 SR
1,682 Elo+

VS

Team Averages
Level 110
1,542 SR
1,579 Elo+
Skadi
Skadi
ShadowLockzz
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Swerity
Gilgamesh
Level 111
God Stats
14W - 9L
1,574 SR
Queue Stats
81W - 60L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccNSTY
Baron Samedi
Level 89
God Stats
75W - 42L
1,551 SR
Queue Stats
90W - 57L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArdilloGris
Baron Samedi
17
10 / 0 / 8
11,553
825
18,412
8,715
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
5 / 7 / 9
10,223
730
13,235
17,223
8,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ThelnarV
Kuzenbo
15
3 / 1 / 15
10,271
734
12,398
18,230
26,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,090
649
10,898
14,066
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Swerity
Gilgamesh
12
2 / 6 / 4
8,775
627
9,778
21,072
21,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ThiccNSTY
Baron Samedi
13
4 / 7 / 3
9,148
653
10,003
15,623
7,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
8
8
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArdilloGris
Baron Samedi
10
0
8
14
W
Hun Batz
5
7
9
1.36
L
2
5
5
0.9
L
Gilgamesh
Swerity
Gilgamesh
2
6
4
0.67
W
Kuzenbo
ThelnarV
Kuzenbo
3
1
15
10.5
L
Baron Samedi
ThiccNSTY
Baron Samedi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
30,679
44,168
Taken
50,761
39,984
Mitigated
34,764
13,886
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArdilloGris
Baron Samedi
18,412
2,525
2,990
4,952
8,715
5,215
1,637
3,298
5,417
52,719
0
W
Hun Batz
13,235
3,595
0
1,770
17,223
8,176
18
3,132
14,091
0
28,063
L
10,898
3,256
0
730
14,066
5,157
0
6,845
6,681
0
32,204
L
Gilgamesh
Swerity
Gilgamesh
9,778
1,966
0
4,719
21,072
21,935
0
11,703
8,521
3,269
24,054
W
Kuzenbo
ThelnarV
Kuzenbo
12,398
4,862
0
4,174
18,230
26,593
574
5,044
13,186
28,272
0
L
Baron Samedi
ThiccNSTY
Baron Samedi
10,003
1,258
1,245
2,723
15,623
7,672
26
10,794
4,283
31,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
27,013
156
Minions Killed
132
5
Camps Cleared
7
792,248
Distance Traveled
683,123
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,553
825
98
7
1
256,420
0
W
Hun Batz
10,223
730
26
2
1
258,768
4
L
Skadi
9,090
649
56
4
1
223,684
2
L
Gilgamesh
8,775
627
24
2
2
240,768
5
W
Kuzenbo
10,271
734
32
2
3
277,060
4
L
Baron Samedi
9,148
653
52
4
4
218,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role