Player Matchup

Maui
Maui
BeatsCR
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,307 Elo+
Party 2
Cabrakan
Cabrakan
BoodyPoggers
Cabrakan
Level 95
God Stats
5W - 3L
1,638 SR
Queue Stats
249W - 219L
1,567 Elo+
Solo
Anubis
Anubis
DrZenn
Anubis
Level 158
God Stats
4W - 5L
1,548 SR
Queue Stats
80W - 92L
1,488 Elo+
Solo
Thanatos
Thanatos
lokorik
Thanatos
Level 125
God Stats
13W - 6L
1,783 SR
Queue Stats
99W - 93L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
silentbeast123
Ah Muzen Cab
Level 67
God Stats
4W - 8L
1,656 SR
Queue Stats
45W - 52L
1,429 Elo+
Solo
Team Averages
Level 110
1,625 SR
1,468 Elo+

VS

Team Averages
Level 107
1,579 SR
1,462 Elo+
Hercules
Hercules
CallummmT
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,391 Elo+
Party 3
Thoth
Thoth
DefeatedPeak
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,480 Elo+
Party 1
Pele
Pele
Jatkins98
Pele
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,402 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Viliko
Kumbhakarna
Level 111
God Stats
5W - 2L
1,896 SR
Queue Stats
93W - 109L
1,488 Elo+
Solo
Cupid
Cupid
rezisar
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BeatsCR
Maui
20
2 / 2 / 4
14,111
543
6,378
17,954
18,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
BoodyPoggers
Cabrakan
20
3 / 2 / 18
14,602
562
14,882
26,539
46,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
DrZenn
Anubis
20
5 / 6 / 14
14,270
549
21,586
25,856
16,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
lokorik
Thanatos
20
14 / 3 / 5
15,504
596
33,673
26,867
14,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
silentbeast123
Ah Muzen Cab
20
8 / 5 / 10
14,694
565
26,988
16,510
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallummmT
Hercules
20
2 / 4 / 7
13,550
521
14,551
26,630
32,449
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 9 / 3
11,020
424
7,391
20,175
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
9 / 7 / 6
13,379
515
20,869
29,585
12,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Viliko
Kumbhakarna
16
2 / 7 / 5
10,011
385
7,787
29,999
30,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
rezisar
Cupid
19
4 / 5 / 2
12,738
490
17,632
26,493
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
32
Kills
18
18
Deaths
32
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maui
BeatsCR
Maui
2
2
4
2
W
Cabrakan
BoodyPoggers
Cabrakan
3
2
18
6
L
Hercules
CallummmT
Hercules
2
4
7
1.38
L
1
9
3
0.28
W
Anubis
DrZenn
Anubis
5
6
14
2
L
Pele
9
7
6
1.71
L
Kumbhakarna
Viliko
Kumbhakarna
2
7
5
0.64
W
Thanatos
lokorik
Thanatos
14
3
5
5.5
L
Cupid
rezisar
Cupid
4
5
2
1
W
Ah Muzen Cab
silentbeast123
Ah Muzen Cab
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,507
Damage
68,230
113,726
Taken
132,882
105,652
Mitigated
93,273
60,602
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
BeatsCR
Maui
6,378
1,356
0
2,513
17,954
18,338
3,879
1,713
16,241
92,779
0
W
Cabrakan
BoodyPoggers
Cabrakan
14,882
1,933
0
6,314
26,539
46,688
290
4,110
22,429
40,678
7,491
L
Hercules
CallummmT
Hercules
14,551
4,623
0
5,140
26,630
32,449
0
9,122
17,036
0
113,085
L
7,391
957
0
442
20,175
7,957
936
8,245
11,930
84,181
0
W
Anubis
DrZenn
Anubis
21,586
1,509
0
14,223
25,856
16,966
2,469
5,036
20,820
141,335
0
L
Pele
20,869
4,849
0
6,468
29,585
12,420
0
8,096
21,387
0
108,097
L
Kumbhakarna
Viliko
Kumbhakarna
7,787
267
399
1,509
29,999
30,384
0
11,161
18,798
36,811
0
W
Thanatos
lokorik
Thanatos
33,673
12,518
0
33,580
26,867
14,971
1,965
3,564
23,303
47
141,673
L
Cupid
rezisar
Cupid
17,632
9,299
1,004
11,437
26,493
10,063
0
4,538
21,915
0
120,103
W
Ah Muzen Cab
silentbeast123
Ah Muzen Cab
26,988
11,565
0
3,972
16,510
8,689
6,517
1,693
14,817
45
152,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,181
Gold Earned
60,698
739
Minions Killed
734
0
Camps Cleared
0
2,453,045
Distance Traveled
2,385,330
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,111
543
191
7
0
493,240
6
W
Cabrakan
14,602
562
53
2
0
500,696
2
L
Hercules
13,550
521
206
8
0
469,629
8
L
Thoth
11,020
424
147
6
0
442,380
3
W
Anubis
14,270
549
177
7
0
423,994
0
L
Pele
13,379
515
138
5
0
507,483
6
L
Kumbhakarna
10,011
385
49
2
0
502,143
5
W
Thanatos
15,504
596
137
5
0
557,303
5
L
Cupid
12,738
490
194
7
0
463,695
0
W
Ah Muzen Cab
14,694
565
181
7
0
477,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role