Player Matchup

Chiron
Chiron
Die-Lord21
Chiron
Level 81
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Set
Set
ElTacoAtomico
Set
Level 120
God Stats
2W - 2L
1,634 SR
Queue Stats
101W - 101L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Gen BBQ
Baron Samedi
Level 128
God Stats
1W - 3L
1,362 SR
Queue Stats
28W - 36L
1,443 Elo+
Solo
Janus
Janus
KINGCRIMSON1051
Janus
Level 129
God Stats
5W - 5L
1,618 SR
Queue Stats
25W - 28L
1,585 Elo+
Party 1
Hercules
Hercules
SandyRips
Hercules
Level 156
God Stats
10W - 9L
1,585 SR
Queue Stats
77W - 76L
1,550 Elo+
Solo
Team Averages
Level 123
1,516 SR
1,475 Elo+

VS

Team Averages
Level 141
1,610 SR
1,551 Elo+
King Arthur
King Arthur
Atila99
King Arthur
Level 159
God Stats
2W - 0L
1,523 SR
Queue Stats
121W - 108L
1,508 Elo+
Party 2
Maui
Maui
LizardWizard69
Maui
Level 149
God Stats
2W - 1L
1,751 SR
Queue Stats
9W - 7L
1,556 Elo+
Party 3
Agni
Agni
Myтн
Agni
Level 151
God Stats
9W - 2L
1,717 SR
Queue Stats
167W - 161L
1,553 Elo+
Party 2
Rama
Rama
Narutoloco20
Rama
Level 136
God Stats
8W - 3L
1,554 SR
Queue Stats
54W - 23L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saberspedigree
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,503 SR
Queue Stats
12W - 14L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Die-Lord21
Chiron
15
2 / 4 / 3
8,354
696
7,803
11,042
4,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 4
8,565
714
5,408
14,464
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Gen BBQ
Baron Samedi
14
0 / 2 / 6
7,894
658
7,980
8,167
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 5
8,436
703
10,372
9,429
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SandyRips
Hercules
16
4 / 1 / 4
8,960
747
11,195
16,408
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atila99
King Arthur
16
2 / 3 / 6
8,904
742
10,777
14,991
15,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 7
9,067
756
7,003
9,911
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Agni
Myтн
Agni
16
1 / 2 / 4
8,748
729
9,583
7,973
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 1
10,234
853
14,969
11,242
5,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Saberspedigree
Morgan Le Fay
14
0 / 2 / 10
7,998
667
8,708
9,654
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
10
Kills
14
14
Deaths
10
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Atila99
King Arthur
2
3
6
1.67
L
Chiron
Die-Lord21
Chiron
2
4
3
0.88
L
1
3
4
1
L
Baron Samedi
Gen BBQ
Baron Samedi
0
2
6
1.5
L
3
4
5
1.38
W
2
2
7
2.75
W
Agni
Myтн
Agni
1
2
4
1.5
W
9
1
1
9.5
W
Morgan Le Fay
Saberspedigree
Morgan Le Fay
0
2
10
2.5
L
Hercules
SandyRips
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
51,040
59,510
Taken
53,771
35,880
Mitigated
40,403
15,371
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Atila99
King Arthur
10,777
1,480
0
2,342
14,991
15,515
0
4,339
10,336
0
29,640
L
Chiron
Die-Lord21
Chiron
7,803
3,001
1,055
1,751
11,042
4,745
832
5,602
5,254
0
25,741
L
5,408
2,869
0
3,224
14,464
7,597
0
5,256
8,975
0
45,307
L
Baron Samedi
Gen BBQ
Baron Samedi
7,980
319
741
2,544
8,167
4,103
0
3,143
4,916
22,445
0
L
10,372
418
0
834
9,429
3,922
0
4,219
5,134
25,389
0
W
7,003
919
0
908
9,911
11,120
126
4,632
5,095
16,803
0
W
Agni
Myтн
Agni
9,583
592
0
250
7,973
3,153
0
700
6,973
43,936
0
W
14,969
12,577
0
5,238
11,242
5,604
558
4,105
7,039
0
40,867
W
Morgan Le Fay
Saberspedigree
Morgan Le Fay
8,708
545
0
2,035
9,654
5,011
1,066
4,576
4,851
19,794
0
L
Hercules
SandyRips
Hercules
11,195
2,799
0
5,222
16,408
15,513
0
6,252
9,937
0
25,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
44,951
227
Minions Killed
242
0
Camps Cleared
0
1,227,824
Distance Traveled
1,231,902
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,904
742
41
3
0
262,648
4
L
Chiron
8,354
696
43
4
0
229,726
2
L
Set
8,565
714
80
7
0
240,158
3
L
Baron Samedi
7,894
658
32
3
0
233,685
2
L
Janus
8,436
703
41
3
0
239,081
2
W
Maui
9,067
756
22
2
0
239,231
2
W
Agni
8,748
729
68
6
0
245,336
5
W
Rama
10,234
853
86
7
0
234,834
2
W
Morgan Le Fay
7,998
667
25
2
0
249,853
1
L
Hercules
8,960
747
31
3
0
285,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role