Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TheLuxx2
Ares
Level 124
God Stats
7W - 10L
1,485 SR
Queue Stats
197W - 194L
1,458 Elo+
Party 1
Vulcan
Vulcan
Vilpux
Vulcan
Level 129
God Stats
13W - 11L
1,369 SR
Queue Stats
113W - 125L
1,449 Elo+
Party 1
Team Averages
Level 124
1,451 SR
1,469 Elo+

VS

Team Averages
Level 113
1,514 SR
1,439 Elo+
Merlin
Merlin
Legendary Fury9
Merlin
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,363 Elo+
Solo
Izanami
Izanami
Nerddy22
Izanami
Level 124
God Stats
30W - 29L
1,494 SR
Queue Stats
86W - 106L
1,488 Elo+
Solo
Horus
Horus
soudado122
Horus
Level 160
God Stats
10W - 18L
1,548 SR
Queue Stats
178W - 184L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 2 / 2
8,138
740
7,122
13,598
11,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
1 / 0 / 5
8,229
748
8,656
12,263
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Vilpux
Vulcan
12
1 / 4 / 2
7,185
653
9,609
8,719
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,842
713
12,107
6,300
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Nerddy22
Izanami
11
2 / 4 / 3
7,486
681
11,295
11,392
7,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
12
3 / 1 / 3
8,559
778
5,875
13,375
13,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
6
6
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
2
2.5
L
1
1
5
3.5
L
Izanami
Nerddy22
Izanami
2
4
3
0.88
W
Ares
1
0
5
3.5
W
Vulcan
Vilpux
Vulcan
1
4
2
0.5
L
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
29,277
34,580
Taken
31,067
28,466
Mitigated
24,113
6,066
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,122
3,092
0
3,416
13,598
11,855
0
3,347
10,251
0
20,768
L
12,107
1,021
0
1,921
6,300
3,177
198
4,570
1,620
39,476
0
L
Izanami
Nerddy22
Izanami
11,295
8,878
0
1,659
11,392
7,001
447
6,334
4,833
0
33,269
W
Ares
8,656
823
0
1,568
12,263
12,643
0
4,891
7,372
17,534
0
W
Vulcan
Vilpux
Vulcan
9,609
2,675
51
1,031
8,719
3,968
0
3,988
4,731
32,959
0
L
Horus
5,875
2,750
1,497
4,638
13,375
13,935
0
6,988
6,117
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,552
Gold Earned
23,887
116
Minions Killed
144
5
Camps Cleared
4
652,793
Distance Traveled
574,952
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,138
740
30
3
0
226,858
0
L
Merlin
7,842
713
81
7
1
179,041
0
L
Izanami
7,486
681
54
5
1
167,356
5
W
Ares
8,229
748
31
3
1
224,678
3
W
Vulcan
7,185
653
55
5
4
201,257
5
L
Horus
8,559
778
9
1
2
228,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role