Player Matchup

Guan Yu
Guan Yu
Grandmaster
IIMoose
Guan Yu
Grandmaster
Level 126
God Stats
45W - 39L
1,729 SR
Queue Stats
660W - 546L
3,219 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Lss Jay
Baron Samedi
Diamond I
Level 154
God Stats
4W - 2L
1,638 SR
Queue Stats
62W - 48L
2,560 MMR
Party 1
Mulan
Mulan
Masters
slicknicko90
Mulan
Masters
Level 156
God Stats
56W - 58L
1,660 SR
Queue Stats
371W - 410L
2,335 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 145
1,676 SR
2,704 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 77
1,716 SR
2,696 MMR
Atlas
Atlas
Diamond IV
DareYou1v1me
Atlas
Diamond IV
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 18L
2,598 MMR
Party 2
Aphrodite
Aphrodite
Masters
ShesUhKeeper
Aphrodite
Masters
Level 146
God Stats
12W - 4L
1,792 SR
Queue Stats
32W - 27L
2,502 MMR
Party 2
Horus
Horus
Masters
SonyVsYoSis
Horus
Masters
Level 49
God Stats
2W - 0L
1,856 SR
Queue Stats
36W - 6L
2,988 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IIMoose
Guan Yu
17
2 / 4 / 4
12,066
635
20,374
29,202
25,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Lss Jay
Baron Samedi
18
5 / 6 / 3
13,464
709
17,152
16,807
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 5 / 4
12,647
666
11,653
23,525
27,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabThorAchillesBaba YagaShiva

VS

Bans
Ne ZhaMorgan Le FaySobekPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
14,382
757
19,849
24,854
32,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ShesUhKeeper
Aphrodite
17
1 / 3 / 11
12,309
648
14,169
10,860
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 9
13,354
703
26,002
27,355
24,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
15
15
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Guan Yu
IIMoose
Guan Yu
2
4
4
1
L
Baron Samedi
Lss Jay
Baron Samedi
5
6
3
1.08
W
Aphrodite
ShesUhKeeper
Aphrodite
1
3
11
2.17
W
6
3
9
3.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
60,020
69,534
Taken
63,069
59,656
Mitigated
62,044
15,746
Healing
29,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,849
7,246
0
6,075
24,854
32,914
703
8,914
15,249
57,818
0
L
Guan Yu
IIMoose
Guan Yu
20,374
3,208
1,740
5,562
29,202
25,463
610
16,081
13,121
0
59,565
L
Baron Samedi
Lss Jay
Baron Samedi
17,152
2,094
1,817
2,484
16,807
6,410
610
6,518
10,289
52,481
0
W
Aphrodite
ShesUhKeeper
Aphrodite
14,169
1,597
8,930
5,242
10,860
5,125
749
922
9,584
52,502
0
W
26,002
12,644
2,033
7,060
27,355
24,005
965
6,777
19,015
0
57,053
L
11,653
755
0
4,143
23,525
27,783
97
11,894
11,631
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
40,045
200
Minions Killed
184
5
Camps Cleared
12
1,008,245
Distance Traveled
1,056,943
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,382
757
57
3
3
352,662
2
L
Guan Yu
12,066
635
78
4
0
386,512
5
L
Baron Samedi
13,464
709
73
4
3
302,802
2
W
Aphrodite
12,309
648
89
5
0
333,292
4
W
Horus
13,354
703
38
2
9
370,989
1
L
Mulan
12,647
666
49
3
2
318,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role