Player Matchup

Merlin
Merlin
NewGorg
Merlin
Level 69
God Stats
5W - 4L
1,527 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 2
Yemoja
Yemoja
WYNlllMCH
Yemoja
Level 89
God Stats
0W - 2L
1,594 SR
Queue Stats
34W - 65L
1,323 Elo+
Solo
Medusa
Medusa
belochka11
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Team Averages
Level 61
1,540 SR
1,328 Elo+

VS

Team Averages
Level 45
1,409 SR
1,248 Elo+
Horus
Horus
Nopositivo
Horus
Level 45
God Stats
6W - 7L
1,353 SR
Queue Stats
43W - 71L
1,320 Elo+
Party 1
Lancelot
Lancelot
ValconLight
Lancelot
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Nox
Nox
wiitoy200
Nox
Level 85
God Stats
14W - 18L
1,373 SR
Queue Stats
48W - 83L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NewGorg
Merlin
15
2 / 2 / 0
10,599
662
12,649
17,998
7,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
WYNlllMCH
Yemoja
14
0 / 2 / 2
9,299
581
5,857
9,653
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
belochka11
Medusa
12
0 / 8 / 1
8,778
549
5,747
19,998
11,338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 0 / 11
11,878
742
11,734
20,158
25,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
ValconLight
Lancelot
16
5 / 1 / 7
11,362
710
15,668
16,134
15,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 5
11,350
709
15,120
9,068
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
NewGorg
Merlin
2
2
0
1
W
Horus
1
0
11
6.5
W
Lancelot
ValconLight
Lancelot
5
1
7
8.5
L
Yemoja
WYNlllMCH
Yemoja
0
2
2
0.5
L
Medusa
belochka11
Medusa
0
8
1
0.06
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
42,522
47,649
Taken
45,360
25,275
Mitigated
46,458
10,794
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
NewGorg
Merlin
12,649
737
463
654
17,998
7,787
0
5,808
12,190
53,007
0
W
Horus
11,734
5,558
3,101
8,297
20,158
25,885
166
8,538
11,591
0
29,528
W
Lancelot
ValconLight
Lancelot
15,668
3,521
0
250
16,134
15,586
614
5,560
9,739
0
46,231
L
Yemoja
WYNlllMCH
Yemoja
5,857
2,312
7,660
1,683
9,653
6,150
0
4,489
5,164
20,520
0
L
Medusa
belochka11
Medusa
5,747
3,014
179
155
19,998
11,338
0
5,293
14,705
0
19,081
W
15,120
970
0
500
9,068
4,987
1,431
4,980
4,088
46,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
34,590
138
Minions Killed
168
3
Camps Cleared
6
767,710
Distance Traveled
984,536
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,599
662
79
5
0
290,152
0
W
Horus
11,878
742
43
3
1
339,791
4
W
Lancelot
11,362
710
50
3
3
347,552
0
L
Yemoja
9,299
581
23
1
2
229,689
4
L
Medusa
8,778
549
36
2
1
247,869
0
W
Nox
11,350
709
75
5
2
297,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role