Player Matchup

Baba Yaga
Baba Yaga
Afira666
Baba Yaga
Level 68
God Stats
3W - 4L
1,215 SR
Queue Stats
60W - 55L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Kirder
Aphrodite
Level 49
God Stats
0W - 3L
1,175 SR
Queue Stats
79W - 97L
1,392 Elo+
Party 1
Tyr
Tyr
NIGHT_ERROR
Tyr
Level 137
God Stats
2W - 4L
1,410 SR
Queue Stats
102W - 105L
1,481 Elo+
Party 1
Cerberus
Cerberus
Oxor_Fenris
Cerberus
Level 48
God Stats
0W - 1L
1,349 SR
Queue Stats
32W - 27L
1,512 Elo+
Party 1
Vamana
Vamana
Trapeur_
Vamana
Level 139
God Stats
2W - 4L
1,476 SR
Queue Stats
114W - 102L
1,470 Elo+
Party 1
Team Averages
Level 88
1,325 SR
1,475 Elo+

VS

Team Averages
Level 146
1,519 SR
1,459 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DanosRX8
Achilles
Level 143
God Stats
5W - 8L
1,452 SR
Queue Stats
264W - 271L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Glaget
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 104L
1,418 Elo+
Solo
Scylla
Scylla
Mr_Djoppy
Scylla
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,515 Elo+
Solo
Loki
Loki
Themultifaker95
Loki
Level 132
God Stats
3W - 1L
1,642 SR
Queue Stats
67W - 65L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Afira666
Baba Yaga
18
1 / 9 / 9
11,446
520
14,046
29,158
14,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Kirder
Aphrodite
18
0 / 8 / 7
11,056
503
6,709
24,130
15,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 5 / 5
13,383
608
29,669
37,867
51,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Oxor_Fenris
Cerberus
20
2 / 5 / 10
11,764
535
11,980
35,341
48,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Trapeur_
Vamana
20
7 / 7 / 9
13,162
598
28,815
34,265
20,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
13 / 7 / 14
15,487
704
58,170
20,280
11,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DanosRX8
Achilles
20
9 / 3 / 21
17,192
781
19,549
28,230
43,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Glaget
Aphrodite
20
3 / 5 / 12
13,056
593
10,058
25,532
23,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Mr_Djoppy
Scylla
20
6 / 3 / 14
14,754
671
29,612
16,218
10,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 19
13,501
614
21,943
21,348
13,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
21
Kills
34
34
Deaths
21
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
13
7
14
2.86
L
Baba Yaga
Afira666
Baba Yaga
1
9
9
0.61
W
Achilles
DanosRX8
Achilles
9
3
21
6.5
W
Aphrodite
Glaget
Aphrodite
3
5
12
1.8
L
Aphrodite
Kirder
Aphrodite
0
8
7
0.44
W
Scylla
Mr_Djoppy
Scylla
6
3
14
4.33
L
11
5
5
2.7
L
Cerberus
Oxor_Fenris
Cerberus
2
5
10
1.4
W
3
3
19
4.17
L
Vamana
Trapeur_
Vamana
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
139,332
160,761
Taken
111,608
151,307
Mitigated
102,245
75,950
Healing
52,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
58,170
1,892
4,492
2,941
20,280
11,910
1,303
7,475
12,456
70,632
0
L
Baba Yaga
Afira666
Baba Yaga
14,046
784
2,090
8,781
29,158
14,678
153
20,035
9,123
41,908
0
W
Achilles
DanosRX8
Achilles
19,549
4,717
1,142
5,217
28,230
43,405
1,031
7,533
20,047
176
31,250
W
Aphrodite
Glaget
Aphrodite
10,058
931
13,295
10,662
25,532
23,403
1,115
6,257
18,927
31,863
0
L
Aphrodite
Kirder
Aphrodite
6,709
1,242
11,915
9,744
24,130
15,857
0
15,506
8,624
21,544
0
W
Scylla
Mr_Djoppy
Scylla
29,612
1,380
1,828
4,374
16,218
10,200
2,999
5,547
10,462
69,425
0
L
29,669
3,429
2,282
11,727
37,867
51,169
0
19,106
18,761
0
40,579
L
Cerberus
Oxor_Fenris
Cerberus
11,980
540
2,256
10,223
35,341
48,857
0
19,636
15,705
28,349
0
W
21,943
2,444
2,291
6,509
21,348
13,327
689
5,923
14,784
0
51,701
L
Vamana
Trapeur_
Vamana
28,815
14,426
4,934
11,998
34,265
20,746
68
23,657
10,608
0
57,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,811
Gold Earned
73,990
205
Minions Killed
212
0
Camps Cleared
0
1,889,893
Distance Traveled
2,044,407
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,487
704
31
1
0
392,981
1
L
Baba Yaga
11,446
520
50
2
0
352,667
0
W
Achilles
17,192
781
16
1
0
400,860
0
W
Aphrodite
13,056
593
43
2
0
403,201
0
L
Aphrodite
11,056
503
36
2
0
356,183
0
W
Scylla
14,754
671
85
4
0
399,047
1
L
Tyr
13,383
608
19
1
0
422,292
2
L
Cerberus
11,764
535
41
2
0
372,200
0
W
Loki
13,501
614
37
2
0
448,318
5
L
Vamana
13,162
598
59
3
0
386,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role