Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Foxicon
Lancelot
Level 121
God Stats
25W - 28L
1,518 SR
Queue Stats
786W - 764L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
M1kabosh1
Ao Kuang
Level 145
God Stats
19W - 32L
1,424 SR
Queue Stats
245W - 245L
1,527 Elo+
Solo
Anubis
Anubis
Ruseni
Anubis
Level 157
God Stats
7W - 6L
1,652 SR
Queue Stats
292W - 260L
1,543 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,512 Elo+

VS

Team Averages
Level 131
1,608 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Derash
Tsukuyomi
Level 156
God Stats
11W - 7L
1,810 SR
Queue Stats
434W - 449L
1,534 Elo+
Solo
Tyr
Tyr
Kranows
Tyr
Level 146
God Stats
2W - 2L
1,582 SR
Queue Stats
60W - 53L
1,528 Elo+
Solo
Tiamat
Tiamat
MorningFlare
Tiamat
Level 129
God Stats
6W - 3L
1,581 SR
Queue Stats
16W - 12L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
memelord78
Yu Huang
Level 112
God Stats
5W - 4L
1,567 SR
Queue Stats
29W - 39L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
neiluJJ
Xbalanque
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 5 / 6
12,980
1,180
21,383
17,045
5,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
17
5 / 5 / 8
11,710
1,065
13,461
16,462
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Foxicon
Lancelot
18
4 / 10 / 11
12,152
1,105
15,709
25,993
20,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
M1kabosh1
Ao Kuang
17
4 / 5 / 7
11,605
1,055
12,164
18,572
8,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Ruseni
Anubis
17
1 / 6 / 8
11,313
1,028
9,426
16,775
7,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Derash
Tsukuyomi
18
5 / 9 / 14
11,781
1,071
23,552
20,818
9,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
18
6 / 4 / 17
12,390
1,126
15,440
18,565
16,375
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
18
6 / 3 / 19
12,582
1,144
17,496
13,133
10,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yu Huang
memelord78
Yu Huang
18
5 / 3 / 18
12,525
1,139
14,114
10,716
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
neiluJJ
Xbalanque
18
9 / 2 / 12
13,656
1,241
20,421
15,040
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
21
Kills
31
31
Deaths
21
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
5
6
2
L
Neith
 
Neith
5
5
8
1.8
W
Tsukuyomi
Derash
Tsukuyomi
5
9
14
1.33
L
Lancelot
Foxicon
Lancelot
4
10
11
0.95
W
Tyr
6
4
17
3.63
L
Ao Kuang
M1kabosh1
Ao Kuang
4
5
7
1.5
W
Tiamat
6
3
19
5.17
L
Anubis
Ruseni
Anubis
1
6
8
0.83
W
Yu Huang
memelord78
Yu Huang
5
3
18
4.67
W
Xbalanque
neiluJJ
Xbalanque
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,143
Damage
91,023
94,847
Taken
78,272
49,167
Mitigated
46,060
13,282
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,383
2,317
0
2,130
17,045
5,707
0
6,071
10,832
41,921
0
L
Neith
 
Neith
13,461
4,970
0
2,349
16,462
6,739
0
5,823
10,479
0
37,163
W
Tsukuyomi
Derash
Tsukuyomi
23,552
6,464
0
122
20,818
9,341
0
7,986
12,832
0
34,753
L
Lancelot
Foxicon
Lancelot
15,709
2,883
0
1,798
25,993
20,914
0
3,324
22,501
0
26,132
W
Tyr
15,440
1,792
0
2,052
18,565
16,375
0
11,684
6,881
0
21,053
L
Ao Kuang
M1kabosh1
Ao Kuang
12,164
2,230
0
4,071
18,572
8,513
0
7,080
11,286
23,574
0
W
Tiamat
17,496
543
0
1,324
13,133
10,037
0
5,611
7,522
35,254
0
L
Anubis
Ruseni
Anubis
9,426
244
0
2,934
16,775
7,294
0
8,345
8,139
42,590
0
W
Yu Huang
memelord78
Yu Huang
14,114
894
0
0
10,716
4,243
0
8,171
2,545
27,967
0
W
Xbalanque
neiluJJ
Xbalanque
20,421
11,821
0
3,155
15,040
6,064
0
9,521
5,519
0
65,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,760
Gold Earned
62,934
225
Minions Killed
221
7
Camps Cleared
11
1,059,308
Distance Traveled
1,125,570
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,980
1,180
50
5
6
217,564
0
L
Neith
11,710
1,065
45
4
0
202,808
0
W
Tsukuyomi
11,781
1,071
17
2
3
221,204
0
L
Lancelot
12,152
1,105
23
2
0
227,235
1
W
Tyr
12,390
1,126
15
1
1
244,330
1
L
Ao Kuang
11,605
1,055
23
2
1
214,730
1
W
Tiamat
12,582
1,144
48
4
2
217,995
0
L
Anubis
11,313
1,028
84
8
0
196,971
0
W
Yu Huang
12,525
1,139
36
3
0
228,546
0
W
Xbalanque
13,656
1,241
105
10
5
213,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role