Player Matchup

Maui
Maui
ArcaneAether
Maui
Level 131
God Stats
2W - 2L
1,334 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 2
Anhur
Anhur
ArlocksBottom
Anhur
Level 88
God Stats
4W - 2L
1,609 SR
Queue Stats
23W - 14L
1,643 Elo+
Party 2
Yu Huang
Yu Huang
Gardun22
Yu Huang
Level 153
God Stats
11W - 6L
1,620 SR
Queue Stats
150W - 100L
1,646 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,609 Elo+

VS

Team Averages
Level 87
1,594 SR
1,540 Elo+
Chronos
Chronos
KruczEEk
Chronos
Level 31
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Maui
Maui
Volya
Maui
Level 127
God Stats
1W - 4L
1,512 SR
Queue Stats
276W - 270L
1,564 Elo+
Party 1
Ishtar
Ishtar
ultrajhera
Ishtar
Level 102
God Stats
25W - 30L
1,555 SR
Queue Stats
271W - 266L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,024
702
4,519
7,906
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 3
8,075
808
10,030
6,697
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Gardun22
Yu Huang
12
4 / 0 / 6
7,678
768
14,027
6,532
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KruczEEk
Chronos
9
0 / 8 / 1
5,927
593
2,919
14,137
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
Volya
Maui
12
0 / 0 / 1
6,915
692
4,464
9,522
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
ultrajhera
Ishtar
11
1 / 2 / 0
6,306
631
5,709
8,378
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
6
0
3
7.5
W
Yu Huang
Gardun22
Yu Huang
4
0
6
7
L
Chronos
KruczEEk
Chronos
0
8
1
0.06
L
Maui
Volya
Maui
0
0
1
0.5
L
Ishtar
ultrajhera
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
13,092
21,135
Taken
32,037
13,324
Mitigated
16,986
5,165
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
991
0
474
7,906
7,548
164
2,944
4,962
12,960
0
W
10,030
6,144
0
3,014
6,697
2,814
1,322
2,154
4,543
0
32,357
W
Yu Huang
Gardun22
Yu Huang
14,027
1,913
138
1,539
6,532
2,962
172
2,117
4,415
33,040
0
L
Chronos
KruczEEk
Chronos
2,919
947
0
1,001
14,137
5,237
0
8,419
5,325
12,939
784
L
Maui
Volya
Maui
4,464
938
0
4,317
9,522
8,818
0
4,907
4,361
16,472
0
L
Ishtar
ultrajhera
Ishtar
5,709
2,206
0
266
8,378
2,931
0
4,945
3,392
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
19,148
112
Minions Killed
94
6
Camps Cleared
3
586,012
Distance Traveled
557,732
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,024
702
17
2
0
200,184
2
W
Anhur
8,075
808
61
6
4
184,724
5
W
Yu Huang
7,678
768
34
3
2
201,104
3
L
Chronos
5,927
593
30
3
1
169,940
2
L
Maui
6,915
692
24
2
0
201,465
2
L
Ishtar
6,306
631
40
4
2
186,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role