Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hellwife3628
Awilix
Level 47
God Stats
0W - 4L
1,124 SR
Queue Stats
71W - 106L
1,381 Elo+
Party 1
Bakasura
Bakasura
Ohno Asap
Bakasura
Level 82
God Stats
4W - 3L
1,459 SR
Queue Stats
250W - 289L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Pako3214
Heimdallr
Level 128
God Stats
2W - 1L
1,784 SR
Queue Stats
105W - 117L
1,380 Elo+
Solo
Maui
Maui
battlefield3628
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 105L
1,381 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,409 Elo+

VS

Team Averages
Level 111
1,447 SR
1,387 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Caleb188
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Solo
Hercules
Hercules
Legend of Rebel
Hercules
Level 143
God Stats
11W - 12L
1,464 SR
Queue Stats
477W - 515L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
dingleberry202
Tsukuyomi
Level 141
God Stats
5W - 9L
1,391 SR
Queue Stats
436W - 481L
1,334 Elo+
Solo
Hel
Hel
guncel-fisek
Hel
Level 116
God Stats
14W - 22L
1,381 SR
Queue Stats
2,163W - 2,555L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 3 / 6
10,122
723
10,605
11,512
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
14
1 / 7 / 7
8,855
633
8,361
16,270
8,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Ohno Asap
Bakasura
13
1 / 7 / 4
8,739
624
9,399
18,643
17,037
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Pako3214
Heimdallr
18
5 / 6 / 4
10,590
756
19,099
16,550
9,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 7
10,337
738
7,091
21,353
22,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 3 / 10
9,587
685
12,061
9,487
11,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Caleb188
Camazotz
18
5 / 3 / 14
10,669
762
11,689
19,748
9,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
18
5 / 4 / 21
10,999
786
14,386
35,903
32,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
dingleberry202
Tsukuyomi
19
7 / 3 / 15
11,228
802
23,740
18,770
10,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 18
10,869
776
14,030
10,954
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
13
Kills
26
26
Deaths
15
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
3
6
2.33
W
Hades
 
Hades
5
3
10
3.33
W
Camazotz
Caleb188
Camazotz
5
3
14
4
L
Awilix
1
7
7
0.64
W
Hercules
5
4
21
3.88
L
Bakasura
Ohno Asap
Bakasura
1
7
4
0.43
L
Heimdallr
Pako3214
Heimdallr
5
6
4
1.17
L
2
3
7
1.83
W
Tsukuyomi
dingleberry202
Tsukuyomi
7
3
15
4.83
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,555
Damage
75,906
84,328
Taken
94,862
64,901
Mitigated
68,850
21,791
Healing
48,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,605
583
2,780
1,998
11,512
8,134
324
3,463
8,049
22,760
0
W
Hades
 
Hades
12,061
480
3,232
2,116
9,487
11,666
1,120
1,982
7,443
20,768
0
W
Camazotz
Caleb188
Camazotz
11,689
2,659
0
6,592
19,748
9,165
1,681
3,994
15,435
0
24,197
L
Awilix
8,361
3,530
384
988
16,270
8,227
0
5,194
11,076
0
14,254
W
Hercules
14,386
4,036
2,276
15,856
35,903
32,050
1,266
5,384
30,089
513
28,812
L
Bakasura
Ohno Asap
Bakasura
9,399
6,672
1,647
2,600
18,643
17,037
508
5,078
13,565
0
11,811
L
Heimdallr
Pako3214
Heimdallr
19,099
6,494
1,681
2,297
16,550
9,353
731
5,045
11,505
0
42,043
L
7,091
1,861
1,762
5,654
21,353
22,150
129
7,744
13,609
14,229
0
W
Tsukuyomi
dingleberry202
Tsukuyomi
23,740
4,118
1,270
6,215
18,770
10,007
1,018
4,350
14,070
0
48,628
W
14,030
1,880
5,631
4,914
10,954
5,962
1,598
1,986
8,928
28,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
53,352
114
Minions Killed
146
0
Camps Cleared
0
1,101,191
Distance Traveled
1,334,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,122
723
24
2
0
215,835
0
W
Hades
9,587
685
18
1
0
195,626
0
W
Camazotz
10,669
762
23
2
0
377,462
0
L
Awilix
8,855
633
11
1
0
202,017
0
W
Hercules
10,999
786
28
2
0
244,159
0
L
Bakasura
8,739
624
17
1
0
230,723
1
L
Heimdallr
10,590
756
51
4
0
197,715
0
L
Maui
10,337
738
11
1
0
254,901
0
W
Tsukuyomi
11,228
802
40
3
0
284,857
2
W
Hel
10,869
776
37
3
0
232,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role