Player Matchup

Maui
Maui
DadlessVibes
Maui
Level 46
God Stats
3W - 3L
1,351 SR
Queue Stats
50W - 83L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
moonlightbae961
Baron Samedi
Level 56
God Stats
50W - 49L
1,612 SR
Queue Stats
187W - 228L
1,628 Elo+
Party 2
Ishtar
Ishtar
xR8dgh
Ishtar
Level 49
God Stats
10W - 8L
1,198 SR
Queue Stats
91W - 118L
1,461 Elo+
Solo
Team Averages
Level 50
1,387 SR
1,452 Elo+

VS

Team Averages
Level 74
1,206 SR
1,348 Elo+
Bellona
Bellona
ACOLPIDILINGUA69
Bellona
Level 29
God Stats
0W - 6L
1,182 SR
Queue Stats
11W - 27L
1,314 Elo+
Party 1
Lancelot
Lancelot
Caos79
Lancelot
Level 79
God Stats
0W - 4L
1,166 SR
Queue Stats
35W - 83L
1,279 Elo+
Party 1
Olorun
Olorun
im-a-failure-Sry
Olorun
Level 115
God Stats
0W - 3L
1,271 SR
Queue Stats
61W - 70L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
10,135
724
4,504
13,669
15,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
moonlightbae961
Baron Samedi
17
10 / 0 / 5
11,300
807
20,654
9,773
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
xR8dgh
Ishtar
14
2 / 1 / 10
9,279
663
7,826
7,840
3,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,008
572
8,196
14,960
12,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Caos79
Lancelot
12
1 / 8 / 0
8,131
581
6,382
15,758
14,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
7,654
547
4,985
9,125
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Lancelot
Caos79
Lancelot
1
8
0
0.13
W
3
0
12
9
L
0
3
1
0.17
W
Baron Samedi
moonlightbae961
Baron Samedi
10
0
5
12.5
W
Ishtar
xR8dgh
Ishtar
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
19,563
31,282
Taken
39,843
25,331
Mitigated
31,054
16,557
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,196
1,992
0
723
14,960
12,868
0
9,387
5,573
0
22,266
L
Lancelot
Caos79
Lancelot
6,382
1,000
0
327
15,758
14,086
0
10,401
5,357
0
16,889
W
4,504
1,534
962
2,195
13,669
15,409
46
2,344
11,325
12,395
0
L
4,985
1,958
230
3,072
9,125
4,100
0
5,909
3,216
25,840
0
W
Baron Samedi
moonlightbae961
Baron Samedi
20,654
1,593
5,419
6,086
9,773
6,061
206
2,007
7,766
63,349
0
W
Ishtar
xR8dgh
Ishtar
7,826
4,393
0
1,895
7,840
3,861
496
1,055
6,785
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
23,793
147
Minions Killed
107
6
Camps Cleared
5
771,798
Distance Traveled
607,902
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,008
572
30
2
3
234,059
1
L
Lancelot
8,131
581
20
1
2
210,770
2
W
Maui
10,135
724
16
1
1
264,301
0
L
Olorun
7,654
547
57
4
0
163,073
2
W
Baron Samedi
11,300
807
95
7
4
256,117
4
W
Ishtar
9,279
663
36
3
1
251,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role