Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Coutts888
Jormungandr
Level 109
God Stats
3W - 5L
1,347 SR
Queue Stats
182W - 205L
1,495 Elo+
Solo
Hades
Hades
HariOlaru
Hades
Level 109
God Stats
2W - 1L
1,288 SR
Queue Stats
42W - 48L
1,441 Elo+
Solo
Horus
Horus
NoshikoX
Horus
Level 103
God Stats
1W - 0L
1,488 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
ПопориДеКача
Xing Tian
Level 124
God Stats
5W - 2L
1,669 SR
Queue Stats
138W - 137L
1,532 Elo+
Party 2
Team Averages
Level 105
1,458 SR
1,487 Elo+

VS

Team Averages
Level 58
1,457 SR
1,435 Elo+
Jing Wei
Jing Wei
Beat_Squirrl
Jing Wei
Level 126
God Stats
0W - 3L
1,285 SR
Queue Stats
19W - 20L
1,546 Elo+
Solo
Pele
Pele
Ken_Ashcorp3
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
OutgrowPeace
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,422 Elo+
Solo
Merlin
Merlin
T1Problue
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,277 Elo+
Solo
Yu Huang
Yu Huang
zubr-8
Yu Huang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 1 / 6
6,867
1,145
10,326
7,431
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Coutts888
Jormungandr
12
1 / 0 / 7
6,470
1,078
3,788
6,919
5,974
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hades
HariOlaru
Hades
10
4 / 2 / 3
5,934
989
5,004
4,498
3,544
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
NoshikoX
Horus
10
1 / 0 / 8
6,299
1,050
1,722
5,299
3,728
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 0 / 10
6,230
1,038
4,039
9,227
7,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beat_Squirrl
Jing Wei
13
1 / 1 / 2
5,972
995
7,032
5,188
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
5,056
843
3,061
5,905
2,035
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OutgrowPeace
Sylvanus
12
1 / 1 / 1
5,942
990
4,070
7,912
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
T1Problue
Merlin
7
0 / 3 / 1
4,900
817
1,662
3,182
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
zubr-8
Yu Huang
10
1 / 2 / 1
5,347
891
3,333
4,587
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
3
3
Deaths
11
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
6
8
L
Jing Wei
Beat_Squirrl
Jing Wei
1
1
2
2
W
Jormungandr
Coutts888
Jormungandr
1
0
7
4.5
W
Hades
HariOlaru
Hades
4
2
3
2.75
L
0
4
1
0.13
W
Horus
NoshikoX
Horus
1
0
8
5
L
Sylvanus
OutgrowPeace
Sylvanus
1
1
1
1.5
L
Merlin
T1Problue
Merlin
0
3
1
0.17
L
Yu Huang
zubr-8
Yu Huang
1
2
1
0.75
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
19,158
33,374
Taken
26,774
24,412
Mitigated
12,623
20,436
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,326
6,188
425
2,475
7,431
3,889
213
2,812
4,619
0
17,816
L
Jing Wei
Beat_Squirrl
Jing Wei
7,032
5,169
715
924
5,188
2,367
0
2,544
2,644
0
14,559
W
Jormungandr
Coutts888
Jormungandr
3,788
1,178
2,600
2,283
6,919
5,974
212
1,942
4,977
14,488
0
W
Hades
HariOlaru
Hades
5,004
226
471
853
4,498
3,544
349
1,304
3,194
9,400
0
L
3,061
67
120
155
5,905
2,035
0
2,608
3,297
0
5,625
W
Horus
NoshikoX
Horus
1,722
555
3,204
2,443
5,299
3,728
140
919
4,380
30
3,038
L
Sylvanus
OutgrowPeace
Sylvanus
4,070
997
2,639
4,619
7,912
4,922
0
3,945
3,967
8,738
0
L
Merlin
T1Problue
Merlin
1,662
78
65
99
3,182
1,217
0
1,603
1,579
2,566
0
L
Yu Huang
zubr-8
Yu Huang
3,333
302
280
804
4,587
2,082
0
2,161
2,426
9,643
0
W
4,039
294
2,341
3,341
9,227
7,277
125
2,088
7,139
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
27,217
66
Minions Killed
47
0
Camps Cleared
0
658,445
Distance Traveled
543,222
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,867
1,145
26
4
0
126,324
0
L
Jing Wei
5,972
995
20
3
0
119,892
0
W
Jormungandr
6,470
1,078
21
4
0
140,645
0
W
Hades
5,934
989
8
1
0
93,413
4
L
Pele
5,056
843
7
1
0
127,832
0
W
Horus
6,299
1,050
2
0
0
141,188
0
L
Sylvanus
5,942
990
9
2
0
114,900
0
L
Merlin
4,900
817
5
1
0
61,164
0
L
Yu Huang
5,347
891
6
1
0
119,434
0
W
Xing Tian
6,230
1,038
9
2
0
156,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role