Player Matchup

Hades
Hades
Platinum V
 
Hades
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Dominator159260
Chiron
Gold V
Level 106
God Stats
6W - 5L
1,520 SR
Queue Stats
49W - 59L
1,457 MMR
Party 1
Artio
Artio
Gold II
KuRe Emperor
Artio
Gold II
Level 146
God Stats
1W - 0L
1,693 SR
Queue Stats
58W - 59L
1,703 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,571 SR
1,554 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,442 SR
1,754 MMR
Fenrir
Fenrir
Bronze IV
Omni0x
Fenrir
Bronze IV
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 5L
1,554 MMR
Party 2
Horus
Horus
Platinum II
TYK Kyn
Horus
Platinum II
Level 158
God Stats
2W - 7L
1,488 SR
Queue Stats
58W - 62L
2,208 MMR
Solo
Zeus
Zeus
Bronze III
TheAccursed8435
Zeus
Bronze III
Level 88
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 1 / 12
11,665
833
15,643
11,606
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 3 / 5
12,206
872
19,547
16,204
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 18
10,963
783
6,709
15,904
17,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasBaron SamediMulanCabrakan

VS

Bans
GaneshaBacchusAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Omni0x
Fenrir
13
1 / 8 / 3
8,856
633
7,997
15,894
6,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
TYK Kyn
Horus
14
1 / 5 / 4
9,442
674
9,096
20,177
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 10 / 1
10,672
762
12,670
15,266
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
23
Kills
6
6
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
12
14
W
13
3
5
5.17
W
2
2
18
5.5
L
Fenrir
Omni0x
Fenrir
1
8
3
0.31
L
Horus
TYK Kyn
Horus
1
5
4
0.6
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
29,763
43,714
Taken
51,337
29,383
Mitigated
32,285
17,650
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,643
1,025
1,338
5,472
11,606
6,607
1,269
3,724
7,698
45,597
0
W
19,547
7,700
770
4,039
16,204
5,759
710
4,980
10,780
28
67,388
W
6,709
1,235
1,634
4,397
15,904
17,017
599
4,691
10,878
18,568
0
L
Fenrir
Omni0x
Fenrir
7,997
1,516
0
593
15,894
6,855
495
7,544
8,350
0
18,576
L
Horus
TYK Kyn
Horus
9,096
3,285
534
2,827
20,177
19,808
540
7,337
12,840
0
23,585
L
12,670
1,174
0
777
15,266
5,622
0
7,686
7,580
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
28,970
180
Minions Killed
121
10
Camps Cleared
3
768,061
Distance Traveled
682,395
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,665
833
77
6
7
265,832
4
W
Chiron
12,206
872
85
6
2
241,455
2
W
Artio
10,963
783
18
1
1
260,774
1
L
Fenrir
8,856
633
29
2
2
237,442
0
L
Horus
9,442
674
27
2
0
248,069
4
L
Zeus
10,672
762
65
5
1
196,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role