Player Matchup

Ra
Ra
Twlnk0matic
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Chiron
Chiron
XPLG_Blade
Chiron
Level 87
God Stats
7W - 10L
1,508 SR
Queue Stats
81W - 98L
1,443 Elo+
Party 2
Atlas
Atlas
vDeMoNiiC---
Atlas
Level 135
God Stats
35W - 31L
1,515 SR
Queue Stats
221W - 209L
1,515 Elo+
Party 2
Team Averages
Level 109
1,508 SR
1,440 Elo+

VS

Team Averages
Level 89
1,469 SR
1,245 Elo+
Jormungandr
Jormungandr
ELmatoss_Qc
Jormungandr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,168 Elo+
Party 1
Agni
Agni
Fall1nNezmed
Agni
Level 47
God Stats
6W - 5L
1,386 SR
Queue Stats
26W - 53L
1,288 Elo+
Solo
Awilix
Awilix
JaRule_BB
Awilix
Level 138
God Stats
5W - 8L
1,520 SR
Queue Stats
14W - 28L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,303
581
8,833
15,536
6,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
XPLG_Blade
Chiron
12
1 / 5 / 0
8,968
561
9,359
15,502
6,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
9,444
590
12,102
21,528
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELmatoss_Qc
Jormungandr
15
3 / 0 / 10
11,198
700
12,952
20,755
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 0 / 8
10,419
651
12,964
9,023
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JaRule_BB
Awilix
16
7 / 1 / 6
11,093
693
22,663
15,071
8,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ELmatoss_Qc
Jormungandr
3
0
10
8
W
3
0
8
7
W
Awilix
JaRule_BB
Awilix
7
1
6
10
L
0
3
1
0.17
L
Chiron
XPLG_Blade
Chiron
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
48,579
52,566
Taken
44,849
30,605
Mitigated
34,707
12,007
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ELmatoss_Qc
Jormungandr
12,952
2,665
0
5,732
20,755
22,069
720
7,843
12,912
35,380
0
W
12,964
1,032
179
4,235
9,023
4,580
1,166
5,903
3,120
43,767
0
W
Awilix
JaRule_BB
Awilix
22,663
7,389
0
5,646
15,071
8,058
1,087
7,877
7,194
0
47,994
L
8,833
1,454
2,996
2,300
15,536
6,641
0
7,428
8,108
36,063
0
L
Chiron
XPLG_Blade
Chiron
9,359
2,724
1,007
2,833
15,502
6,451
0
6,240
9,262
0
25,652
L
12,102
4,923
530
2,341
21,528
17,513
0
12,575
8,953
31,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
32,710
124
Minions Killed
136
5
Camps Cleared
7
772,109
Distance Traveled
868,982
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,198
700
36
2
0
265,964
3
W
Agni
10,419
651
59
4
3
278,634
4
W
Awilix
11,093
693
41
3
4
324,384
2
L
Ra
9,303
581
60
4
2
279,103
4
L
Chiron
8,968
561
37
2
3
256,163
0
L
Atlas
9,444
590
27
2
0
236,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role