Player Matchup

Morgan Le Fay
Morgan Le Fay
Morgoden
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 4L
1,868 Elo+
Party 1
Khepri
Khepri
PatataPata
Khepri
Level 144
God Stats
7W - 1L
1,794 SR
Queue Stats
243W - 130L
1,742 Elo+
Party 1
Medusa
Medusa
edkachallenge
Medusa
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,731 Elo+
Party 1
Vamana
Vamana
epickiller
Vamana
Level 136
God Stats
1W - 0L
1,267 SR
Queue Stats
106W - 86L
1,655 Elo+
Party 1
Thor
Thor
peperoni123
Thor
Level 158
God Stats
7W - 11L
1,540 SR
Queue Stats
323W - 215L
1,675 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,734 Elo+

VS

Team Averages
Level 63
1,550 SR
1,558 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Fifï
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,743 Elo+
Party 2
Kukulkan
Kukulkan
Nuime
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Viictortiita
Thanatos
Level 128
God Stats
1W - 1L
1,632 SR
Queue Stats
120W - 108L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
railad
Xing Tian
Level 47
God Stats
42W - 33L
1,619 SR
Queue Stats
93W - 89L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Morgoden
Morgan Le Fay
11
5 / 1 / 6
6,418
642
6,735
4,691
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
PatataPata
Khepri
9
1 / 0 / 9
6,150
615
3,258
4,017
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 2
6,572
657
8,119
5,322
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
epickiller
Vamana
11
1 / 0 / 0
6,247
625
5,490
8,415
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 0 / 6
6,332
633
5,107
4,873
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 3 / 0
4,813
481
3,070
8,124
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Fifï
Cerberus
7
0 / 5 / 1
4,891
489
1,494
9,812
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Nuime
Kukulkan
7
0 / 7 / 1
4,358
436
1,635
6,648
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Viictortiita
Thanatos
9
1 / 2 / 0
5,642
564
2,299
8,979
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
railad
Xing Tian
10
0 / 1 / 0
5,705
571
3,358
9,893
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
18
Kills
1
1
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Cerberus
Fifï
Cerberus
0
5
1
0.1
W
Morgan Le Fay
Morgoden
Morgan Le Fay
5
1
6
8
L
Kukulkan
Nuime
Kukulkan
0
7
1
0.07
W
Khepri
PatataPata
Khepri
1
0
9
5.5
L
Thanatos
Viictortiita
Thanatos
1
2
0
0.5
W
5
0
2
6
W
Vamana
epickiller
Vamana
1
0
0
1
W
6
0
6
9
L
Xing Tian
railad
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
11,856
27,318
Taken
43,456
14,458
Mitigated
20,000
9,383
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,070
1,482
0
2,044
8,124
2,292
0
705
7,419
0
34,030
L
Cerberus
Fifï
Cerberus
1,494
332
0
1,326
9,812
4,574
45
2,554
7,258
14,640
0
W
Morgan Le Fay
Morgoden
Morgan Le Fay
6,735
1,052
0
765
4,691
1,809
0
1,288
3,403
39,608
0
L
Kukulkan
Nuime
Kukulkan
1,635
317
0
50
6,648
2,566
0
4,381
2,267
14,112
0
W
Khepri
PatataPata
Khepri
3,258
621
489
1,477
4,017
2,729
205
586
3,431
17,378
3,816
L
Thanatos
Viictortiita
Thanatos
2,299
379
0
6,452
8,979
3,887
0
2,002
6,977
0
34,894
W
8,119
4,256
0
2,576
5,322
2,490
230
725
4,597
0
43,535
W
Vamana
epickiller
Vamana
5,490
2,854
0
3,458
8,415
5,522
63
2,972
5,057
0
41,442
W
5,107
771
0
618
4,873
1,908
0
530
4,343
0
35,940
L
Xing Tian
railad
Xing Tian
3,358
489
0
2,000
9,893
6,681
0
0
9,893
30,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
25,409
324
Minions Killed
253
0
Camps Cleared
0
1,060,794
Distance Traveled
897,769
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,813
481
62
6
0
173,636
1
L
Cerberus
4,891
489
26
3
0
152,109
0
W
Morgan Le Fay
6,418
642
62
6
0
209,210
1
L
Kukulkan
4,358
436
21
2
0
146,364
0
W
Khepri
6,150
615
35
4
0
220,692
3
L
Thanatos
5,642
564
64
6
0
225,016
0
W
Medusa
6,572
657
82
8
0
191,135
2
W
Vamana
6,247
625
71
7
0
221,956
3
W
Thor
6,332
633
74
7
0
217,801
2
L
Xing Tian
5,705
571
80
8
0
200,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role