Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
TTMACUTINO
Ishtar
Level 119
God Stats
9W - 12L
1,491 SR
Queue Stats
403W - 414L
1,465 Elo+
Solo
Hades
Hades
xCatxMariox
Hades
Level 83
God Stats
4W - 1L
1,280 SR
Queue Stats
129W - 124L
1,487 Elo+
Party 2
Maui
Maui
xSleepyBrownx10
Maui
Level 86
God Stats
31W - 27L
1,686 SR
Queue Stats
236W - 213L
1,474 Elo+
Party 2
Set
Set
yabadabz
Set
Level 159
God Stats
5W - 3L
1,618 SR
Queue Stats
211W - 201L
1,473 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,480 Elo+

VS

Team Averages
Level 128
1,628 SR
1,478 Elo+
Horus
Horus
ChaosMac52WC
Horus
Level 155
God Stats
6W - 5L
1,651 SR
Queue Stats
524W - 498L
1,431 Elo+
Party 1
Thor
Thor
SORRYTHATYOUDIED
Thor
Level 121
God Stats
12W - 9L
1,694 SR
Queue Stats
241W - 232L
1,487 Elo+
Solo
Hera
Hera
XxDreadBwoii35xX
Hera
Level 160
God Stats
45W - 37L
1,555 SR
Queue Stats
418W - 409L
1,436 Elo+
Party 1
Tyr
Tyr
dizzles
Tyr
Level 84
God Stats
2W - 1L
1,742 SR
Queue Stats
43W - 33L
1,533 Elo+
Party 1
Freya
Freya
kandelx
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 94L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 1 / 2
5,211
521
3,797
7,685
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
TTMACUTINO
Ishtar
9
2 / 2 / 0
5,753
575
3,684
6,624
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 1
6,064
606
2,416
3,847
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 4
4,818
482
1,825
5,755
3,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 1 / 0
5,918
592
7,891
8,441
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,896
490
2,881
9,023
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
2 / 1 / 1
5,186
519
4,139
7,090
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,092
509
1,727
3,254
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
8
1 / 1 / 1
4,986
499
5,253
7,623
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
kandelx
Freya
8
0 / 2 / 3
4,559
456
4,516
6,232
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
4
5
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
2
3
L
1
3
2
0.67
L
2
1
1
2.5
W
Ishtar
TTMACUTINO
Ishtar
2
2
0
1
L
0
1
0
0
L
Tyr
1
1
1
1.5
L
Freya
kandelx
Freya
0
2
3
0.75
W
1
0
1
1.5
W
0
1
4
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
18,516
32,352
Taken
33,222
14,099
Mitigated
18,193
14,212
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,797
1,267
0
1,025
7,685
2,555
0
989
6,587
0
28,432
L
2,881
1,565
434
1,776
9,023
4,846
72
743
8,212
0
19,382
L
4,139
1,029
0
3,459
7,090
2,458
0
483
6,455
0
24,935
W
Ishtar
TTMACUTINO
Ishtar
3,684
1,746
0
3,067
6,624
2,393
0
1,972
4,652
0
37,855
L
1,727
638
0
750
3,254
1,253
0
1,919
1,335
36,060
0
L
Tyr
5,253
1,050
0
4,286
7,623
7,121
0
0
6,966
0
23,721
L
Freya
kandelx
Freya
4,516
1,460
0
1,987
6,232
2,515
204
950
5,282
19,716
3,198
W
2,416
611
41
3,126
3,847
1,702
0
686
3,161
48,218
0
W
1,825
187
71
1,406
5,755
3,209
0
1,933
3,822
11,535
1,936
W
7,891
2,705
0
5,476
8,441
4,240
0
0
7,851
0
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
24,719
327
Minions Killed
212
0
Camps Cleared
0
996,189
Distance Traveled
921,387
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,211
521
52
5
0
245,446
2
L
Horus
4,896
490
25
3
0
172,760
0
L
Thor
5,186
519
59
6
0
174,427
2
W
Ishtar
5,753
575
91
9
0
172,261
4
L
Hera
5,092
509
54
5
0
187,752
3
L
Tyr
4,986
499
41
4
0
210,308
1
L
Freya
4,559
456
33
3
0
176,140
0
W
Hades
6,064
606
106
11
0
188,554
1
W
Maui
4,818
482
18
2
0
192,187
3
W
Set
5,918
592
60
6
0
197,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role