Player Matchup

Serqet
Serqet
FlowMarok1ry
Serqet
Level 89
God Stats
28W - 43L
1,641 SR
Queue Stats
315W - 325L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 85
God Stats
62W - 72L
1,486 SR
Queue Stats
72W - 83L
1,474 Elo+
Party 3
Maui
Maui
Haywire_Pandora
Maui
Level 117
God Stats
5W - 1L
1,819 SR
Queue Stats
203W - 210L
1,478 Elo+
Party 3
Ishtar
Ishtar
KaiiZzeR971
Ishtar
Level 112
God Stats
9W - 7L
1,679 SR
Queue Stats
114W - 106L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
Torzicx
Cernunnos
Level 70
God Stats
43W - 33L
1,579 SR
Queue Stats
93W - 73L
1,515 Elo+
Party 2
Team Averages
Level 95
1,641 SR
1,489 Elo+

VS

Team Averages
Level 137
1,437 SR
1,481 Elo+
Sylvanus
Sylvanus
ColeslawDE
Sylvanus
Level 120
God Stats
1W - 2L
1,299 SR
Queue Stats
43W - 40L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Joska777
Nu Wa
Level 122
God Stats
2W - 3L
1,347 SR
Queue Stats
22W - 10L
1,521 Elo+
Party 1
Ishtar
Ishtar
Rasta_Jonny
Ishtar
Level 158
God Stats
22W - 26L
1,471 SR
Queue Stats
822W - 882L
1,464 Elo+
Solo
Bellona
Bellona
craisi
Bellona
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
45W - 44L
1,480 Elo+
Party 1
Thanatos
Thanatos
juanfr1
Thanatos
Level 160
God Stats
9W - 12L
1,500 SR
Queue Stats
595W - 590L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 8 / 0
7,941
418
4,181
17,191
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Haywire_Brox
Cthulhu
14
1 / 3 / 1
8,688
457
14,031
17,201
12,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 1
7,648
403
3,772
22,699
20,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
15
3 / 2 / 0
9,356
492
17,828
16,627
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Torzicx
Cernunnos
14
0 / 2 / 0
8,232
433
9,922
15,176
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColeslawDE
Sylvanus
15
1 / 1 / 12
8,994
473
14,049
14,281
17,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Joska777
Nu Wa
16
3 / 2 / 7
10,078
530
14,146
13,304
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
3 / 1 / 3
10,089
531
10,590
10,520
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
craisi
Bellona
17
4 / 1 / 3
10,748
566
12,818
25,838
27,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
juanfr1
Thanatos
17
8 / 0 / 3
10,748
566
15,262
19,327
9,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
19
19
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ColeslawDE
Sylvanus
1
1
12
7
L
Serqet
1
8
0
0.13
L
Cthulhu
Haywire_Brox
Cthulhu
1
3
1
0.5
L
0
4
1
0.13
W
Nu Wa
Joska777
Nu Wa
3
2
7
3.25
L
Ishtar
3
2
0
1.5
W
Ishtar
3
1
3
4.5
L
Cernunnos
Torzicx
Cernunnos
0
2
0
0
W
Bellona
craisi
Bellona
4
1
3
5.5
W
Thanatos
juanfr1
Thanatos
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,734
Damage
66,865
88,894
Taken
83,270
52,666
Mitigated
64,997
25,283
Healing
48,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ColeslawDE
Sylvanus
14,049
4,465
4,959
5,292
14,281
17,420
747
3,230
10,847
33,155
8,563
L
Serqet
4,181
1,033
0
4,488
17,191
6,604
0
2,863
14,236
0
43,743
L
Cthulhu
Haywire_Brox
Cthulhu
14,031
1,450
1,105
3,897
17,201
12,940
0
5,837
11,154
60,301
0
L
3,772
1,042
1,054
4,149
22,699
20,364
0
6,955
15,584
45,209
0
W
Nu Wa
Joska777
Nu Wa
14,146
3,181
314
4,172
13,304
6,158
1,093
2,035
11,215
82,404
0
L
Ishtar
17,828
9,532
0
5,949
16,627
6,578
0
6,658
9,647
0
74,530
W
Ishtar
10,590
6,082
0
1,950
10,520
4,362
754
826
9,388
0
100,035
L
Cernunnos
Torzicx
Cernunnos
9,922
4,085
0
4,641
15,176
6,180
876
3,498
11,548
0
81,463
W
Bellona
craisi
Bellona
12,818
5,169
0
12,198
25,838
27,500
2,644
7,748
17,285
0
95,442
W
Thanatos
juanfr1
Thanatos
15,262
3,088
0
19,510
19,327
9,557
69
2,647
15,657
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
50,657
508
Minions Killed
618
0
Camps Cleared
0
1,764,312
Distance Traveled
1,721,943
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,994
473
68
4
0
330,226
0
L
Serqet
7,941
418
89
5
0
345,217
2
L
Cthulhu
8,688
457
118
6
0
354,334
0
L
Maui
7,648
403
66
3
0
365,770
0
W
Nu Wa
10,078
530
129
7
0
323,191
4
L
Ishtar
9,356
492
117
6
0
353,110
4
W
Ishtar
10,089
531
144
8
0
312,519
7
L
Cernunnos
8,232
433
118
6
0
345,881
1
W
Bellona
10,748
566
156
8
0
311,105
0
W
Thanatos
10,748
566
121
6
0
444,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role