Player Matchup

Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Fury Stride
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,539 Elo+
Party 1
Janus
Janus
KatWhitewolf
Janus
Level 160
God Stats
8W - 10L
1,270 SR
Queue Stats
708W - 755L
1,382 Elo+
Solo
Ares
Ares
NSG Buckshot
Ares
Level 29
God Stats
3W - 0L
1,461 SR
Queue Stats
25W - 27L
1,391 Elo+
Party 1
Discordia
Discordia
NastyJ187
Discordia
Level 43
God Stats
3W - 0L
1,841 SR
Queue Stats
186W - 206L
1,421 Elo+
Solo
Team Averages
Level 86
1,514 SR
1,447 Elo+

VS

Team Averages
Level 56
1,500 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GOTEMLOOPY
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Krime Dog
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
Medusababe69
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,430 Elo+
Solo
Khepri
Khepri
PleaseCallMeGod
Khepri
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
382W - 374L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 1 / 13
9,133
913
15,369
8,038
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Fury Stride
Lancelot
14
5 / 2 / 13
8,498
850
10,162
10,585
7,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 14
9,518
952
19,151
6,606
3,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 17
8,546
855
5,798
9,792
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
NastyJ187
Discordia
16
3 / 0 / 22
8,746
875
10,506
6,987
3,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 2
6,605
661
4,367
10,439
6,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
GOTEMLOOPY
Fenrir
12
0 / 7 / 3
6,329
633
2,917
15,484
18,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
3 / 7 / 1
7,186
719
10,391
10,761
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Medusababe69
Cthulhu
15
1 / 3 / 2
6,945
695
7,698
14,323
15,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 5 / 1
6,574
657
5,133
13,997
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
26
Kills
5
5
Deaths
26
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
13
15.5
L
Hercules
 
Hercules
1
4
2
0.5
W
Lancelot
Fury Stride
Lancelot
5
2
13
5.75
L
Fenrir
GOTEMLOOPY
Fenrir
0
7
3
0.21
W
7
1
14
14
L
Agni
3
7
1
0.5
L
Cthulhu
Medusababe69
Cthulhu
1
3
2
0.67
W
2
1
17
10.5
W
Discordia
NastyJ187
Discordia
3
0
22
14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
30,506
42,008
Taken
65,004
28,585
Mitigated
64,944
20,971
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,369
5,218
1,210
3,455
8,038
4,430
1,960
4,939
2,782
22,635
0
L
Hercules
 
Hercules
4,367
937
785
2,319
10,439
6,762
0
7,647
2,792
0
6,040
W
Lancelot
Fury Stride
Lancelot
10,162
2,521
1,996
2,918
10,585
7,212
245
5,304
5,185
0
12,014
L
Fenrir
GOTEMLOOPY
Fenrir
2,917
618
701
978
15,484
18,591
0
12,756
2,728
0
7,230
W
19,151
2,389
1,684
2,130
6,606
3,860
956
4,186
2,337
42,279
0
L
Agni
10,391
812
679
438
10,761
5,844
0
7,778
2,983
14,409
0
L
Cthulhu
Medusababe69
Cthulhu
7,698
441
473
1,919
14,323
15,663
0
11,853
2,470
20,957
0
W
5,798
583
718
2,450
9,792
9,214
30
3,579
5,813
7,561
0
W
Discordia
NastyJ187
Discordia
10,506
2,323
2,433
1,977
6,987
3,869
956
4,190
2,669
20,603
0
L
5,133
222
300
1,148
13,997
18,084
0
10,790
3,207
10,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
33,639
100
Minions Killed
57
0
Camps Cleared
0
1,053,482
Distance Traveled
779,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,133
913
14
1
0
211,821
1
L
Hercules
6,605
661
9
1
0
120,226
0
W
Lancelot
8,498
850
8
1
0
238,392
0
L
Fenrir
6,329
633
8
1
0
175,183
3
W
Janus
9,518
952
54
5
0
197,680
2
L
Agni
7,186
719
12
1
0
162,184
0
L
Cthulhu
6,945
695
21
2
0
175,484
1
W
Ares
8,546
855
6
1
0
224,212
0
W
Discordia
8,746
875
18
2
0
181,377
0
L
Khepri
6,574
657
7
1
0
146,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role