Player Matchup

Scylla
Scylla
Defeat
Scylla
Level 40
God Stats
0W - 1L
1,352 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Deshawn303
Sylvanus
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 18L
1,374 Elo+
Party 2
Arachne
Arachne
Oseman453
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,562 Elo+
Party 2
King Arthur
King Arthur
PercepiP
King Arthur
Level 24
God Stats
0W - 2L
1,332 SR
Queue Stats
6W - 15L
1,575 Elo+
Party 2
Artemis
Artemis
valvelessKnight
Artemis
Level 108
God Stats
4W - 7L
1,438 SR
Queue Stats
23W - 33L
1,470 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,502 Elo+

VS

Team Averages
Level 37
1,658 SR
1,514 Elo+
Hades
Hades
Nessie69dx
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,691 Elo+
Party 3
Cthulhu
Cthulhu
OftenPonders
Cthulhu
Level 42
God Stats
1W - 0L
1,752 SR
Queue Stats
22W - 18L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
RealJason
Hun Batz
Level 57
God Stats
8W - 7L
1,537 SR
Queue Stats
153W - 145L
1,560 Elo+
Party 1
Vulcan
Vulcan
RealKevin23
Vulcan
Level 32
God Stats
8W - 3L
1,713 SR
Queue Stats
57W - 48L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
SempaiKaine
Gilgamesh
Level 26
God Stats
4W - 3L
1,789 SR
Queue Stats
4W - 6L
1,126 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Defeat
Scylla
14
2 / 3 / 1
8,123
738
11,603
9,993
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Deshawn303
Sylvanus
12
0 / 8 / 0
7,240
658
4,228
19,569
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Oseman453
Arachne
13
1 / 6 / 2
7,293
663
5,555
12,081
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PercepiP
King Arthur
14
1 / 5 / 1
7,850
714
5,938
16,520
16,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 1
7,452
677
10,802
13,210
6,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
2 / 3 / 7
9,097
827
10,069
13,969
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
OftenPonders
Cthulhu
16
6 / 0 / 15
9,380
853
18,417
14,786
11,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
RealJason
Hun Batz
17
10 / 1 / 3
10,052
914
10,711
13,783
6,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
7 / 1 / 13
9,666
879
16,808
4,534
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SempaiKaine
Gilgamesh
14
1 / 0 / 11
8,073
734
7,327
11,775
10,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
26
27
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
Defeat
Scylla
2
3
1
0.83
L
Sylvanus
Deshawn303
Sylvanus
0
8
0
0
W
Hades
2
3
7
1.83
W
Cthulhu
OftenPonders
Cthulhu
6
0
15
13.5
L
Arachne
Oseman453
Arachne
1
6
2
0.33
L
King Arthur
PercepiP
King Arthur
1
5
1
0.3
W
Hun Batz
RealJason
Hun Batz
10
1
3
11.5
W
Vulcan
7
1
13
13.5
W
Gilgamesh
SempaiKaine
Gilgamesh
1
0
11
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,126
Damage
63,332
71,373
Taken
58,847
52,098
Mitigated
39,608
8,321
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Defeat
Scylla
11,603
1,023
0
750
9,993
4,172
0
5,560
3,991
32,480
0
L
Sylvanus
Deshawn303
Sylvanus
4,228
1,028
1,488
2,667
19,569
17,856
0
13,689
5,188
9,636
0
W
Hades
10,069
709
674
7,263
13,969
9,872
901
1,582
12,387
43,445
0
W
Cthulhu
OftenPonders
Cthulhu
18,417
947
732
5,818
14,786
11,251
39
5,423
9,363
34,501
0
L
Arachne
Oseman453
Arachne
5,555
3,745
0
1,181
12,081
7,414
0
6,053
5,657
0
13,347
L
King Arthur
PercepiP
King Arthur
5,938
930
0
250
16,520
16,205
0
9,436
6,382
0
17,124
W
Hun Batz
RealJason
Hun Batz
10,711
1,680
0
983
13,783
6,528
345
2,179
11,604
0
47,987
W
Vulcan
16,808
9,934
0
896
4,534
1,848
1,031
1,747
2,787
35,046
0
W
Gilgamesh
SempaiKaine
Gilgamesh
7,327
1,670
0
1,386
11,775
10,109
64
4,900
6,875
0
14,149
L
10,802
6,342
0
1,985
13,210
6,451
0
8,500
4,271
0
29,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
46,268
125
Minions Killed
277
0
Camps Cleared
0
1,012,285
Distance Traveled
1,262,809
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,123
738
49
4
0
222,260
2
L
Sylvanus
7,240
658
2
0
0
163,438
1
W
Hades
9,097
827
88
8
0
221,319
0
W
Cthulhu
9,380
853
49
4
0
268,007
2
L
Arachne
7,293
663
20
2
0
224,552
1
L
King Arthur
7,850
714
15
1
0
211,851
0
W
Hun Batz
10,052
914
66
6
0
288,260
3
W
Vulcan
9,666
879
57
5
0
244,859
1
W
Gilgamesh
8,073
734
17
2
0
240,364
0
L
Artemis
7,452
677
39
4
0
190,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role