Player Matchup

Cernunnos
Cernunnos
LordZipp88
Cernunnos
Level 65
God Stats
1W - 1L
1,374 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
daniel_v_39_
Sylvanus
Level 66
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 1
Thoth
Thoth
juicy_heipale
Thoth
Level 48
God Stats
2W - 0L
1,258 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 1
Team Averages
Level 60
1,447 SR
1,399 Elo+

VS

Team Averages
Level 73
1,403 SR
1,366 Elo+
Maui
Maui
OoShRaPnAloO
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
Slotta1989
Ah Puch
Level 129
God Stats
0W - 4L
1,444 SR
Queue Stats
174W - 184L
1,433 Elo+
Solo
Nike
Nike
XarUmii
Nike
Level 50
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LordZipp88
Cernunnos
19
6 / 2 / 5
12,930
718
19,753
17,568
11,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
daniel_v_39_
Sylvanus
17
2 / 2 / 10
12,886
716
4,140
17,332
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 1 / 8
12,676
704
22,071
8,547
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,126
563
3,877
17,303
17,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Slotta1989
Ah Puch
17
2 / 5 / 3
11,386
633
18,695
16,694
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
XarUmii
Nike
14
2 / 6 / 3
10,400
578
8,862
17,906
13,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
5
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LordZipp88
Cernunnos
6
2
5
4.25
L
1
2
3
1.25
L
Ah Puch
Slotta1989
Ah Puch
2
5
3
0.7
L
Nike
XarUmii
Nike
2
6
3
0.58
W
Sylvanus
daniel_v_39_
Sylvanus
2
2
10
3.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
31,434
43,447
Taken
51,903
40,272
Mitigated
36,312
20,075
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LordZipp88
Cernunnos
19,753
8,508
0
4,901
17,568
11,297
1,041
9,074
8,494
0
86,272
L
3,877
974
0
192
17,303
17,196
0
7,811
9,492
14,811
0
L
Ah Puch
Slotta1989
Ah Puch
18,695
456
0
3,598
16,694
6,005
0
9,995
6,699
66,339
0
L
Nike
XarUmii
Nike
8,862
2,033
0
2,074
17,906
13,111
0
8,525
9,381
0
20,926
W
Sylvanus
daniel_v_39_
Sylvanus
4,140
1,622
6,931
8,065
17,332
23,980
495
9,621
7,711
17,994
0
W
22,071
265
0
178
8,547
4,995
949
4,551
3,996
61,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
31,912
284
Minions Killed
164
14
Camps Cleared
2
888,663
Distance Traveled
896,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,930
718
137
8
11
309,938
0
L
Maui
10,126
563
28
2
0
311,805
1
L
Ah Puch
11,386
633
106
6
2
286,709
0
L
Nike
10,400
578
30
2
0
297,755
1
W
Sylvanus
12,886
716
51
3
1
237,819
0
W
Thoth
12,676
704
96
5
2
340,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role