Player Matchup

Mulan
Mulan
DeanGullberrie
Mulan
Level 103
God Stats
5W - 2L
1,658 SR
Queue Stats
135W - 96L
1,570 Elo+
Party 1
Geb
Geb
RainboUnikorn69
Geb
Level 16
God Stats
5W - 5L
1,544 SR
Queue Stats
9W - 11L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
quissher
Kukulkan
Level 118
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 5L
1,497 Elo+
Solo
Team Averages
Level 79
1,576 SR
1,529 Elo+

VS

Team Averages
Level 78
1,567 SR
1,408 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nicky Dooty
Sobek
Level 81
God Stats
13W - 8L
1,701 SR
Queue Stats
69W - 86L
1,343 Elo+
Party 2
Artemis
Artemis
SpareKaoss
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,061
642
7,898
14,039
7,136
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 4
7,201
655
4,502
13,871
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
quissher
Kukulkan
12
1 / 4 / 2
7,380
671
5,996
5,207
2,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 1 / 7
9,196
836
10,935
4,907
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 14
9,291
845
6,380
13,090
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SpareKaoss
Artemis
13
7 / 2 / 8
8,651
786
12,798
8,625
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
3
Kills
16
16
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
7
10.5
L
2
7
2
0.43
W
2
1
14
9
L
0
5
4
0.4
W
Artemis
SpareKaoss
Artemis
7
2
8
5.5
L
Kukulkan
quissher
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
30,113
33,117
Taken
26,622
23,825
Mitigated
20,602
3,012
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,935
1,855
2,108
2,295
4,907
2,058
350
1,468
3,439
51,860
0
L
7,898
1,035
0
1,811
14,039
7,136
0
7,646
6,393
0
17,883
W
6,380
888
285
5,083
13,090
14,822
182
6,428
6,662
14,225
0
L
4,502
576
0
1,201
13,871
14,309
0
6,920
6,951
7,472
0
W
Artemis
SpareKaoss
Artemis
12,798
7,960
0
2,395
8,625
3,722
963
3,048
5,577
0
28,833
L
Kukulkan
quissher
Kukulkan
5,996
794
0
0
5,207
2,380
0
2,827
2,380
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,642
Gold Earned
27,138
99
Minions Killed
141
1
Camps Cleared
8
518,872
Distance Traveled
611,341
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,196
836
91
8
6
211,113
3
L
Mulan
7,061
642
16
1
1
168,711
1
W
Sobek
9,291
845
18
2
0
215,899
2
L
Geb
7,201
655
3
0
0
163,177
3
W
Artemis
8,651
786
32
3
2
184,329
0
L
Kukulkan
7,380
671
80
7
0
186,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role