Player Matchup

Serqet
Serqet
KingTutan13
Serqet
Level 107
God Stats
8W - 11L
1,384 SR
Queue Stats
58W - 68L
1,406 Elo+
Solo
Maui
Maui
SLeRmZ_McKeZiE
Maui
Level 148
God Stats
28W - 42L
1,459 SR
Queue Stats
522W - 611L
1,383 Elo+
Party 1
Chiron
Chiron
SlowdanceCobra
Chiron
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 53L
1,405 Elo+
Party 1
Chang'e
Chang'e
TGS Ech0x
Chang'e
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 291L
1,387 Elo+
Party 3
Achilles
Achilles
dxdlebob
Achilles
Level 63
God Stats
45W - 41L
1,451 SR
Queue Stats
220W - 235L
1,420 Elo+
Party 3
Team Averages
Level 109
1,459 SR
1,400 Elo+

VS

Team Averages
Level 91
1,454 SR
1,416 Elo+
Nox
Nox
Don_Tiagao
Nox
Level 91
God Stats
2W - 3L
1,183 SR
Queue Stats
31W - 38L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
FFG Peachez
Ratatoskr
Level 74
God Stats
7W - 3L
1,534 SR
Queue Stats
68W - 68L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
FlexibleEggRoll
Cernunnos
Level 41
God Stats
2W - 2L
1,276 SR
Queue Stats
13W - 17L
1,374 Elo+
Party 2
Hel
Hel
TheJanitor94
Hel
Level 98
God Stats
4W - 3L
1,625 SR
Queue Stats
56W - 62L
1,401 Elo+
Party 2
Chaac
Chaac
xC4NIB4Lx
Chaac
Level 149
God Stats
9W - 6L
1,653 SR
Queue Stats
218W - 222L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
4 / 4 / 2
12,494
500
7,045
24,723
11,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 17
10,544
422
7,233
18,840
20,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 0 / 2
12,770
511
13,739
13,683
6,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
TGS Ech0x
Chang'e
20
7 / 2 / 9
12,733
509
21,790
25,326
12,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
dxdlebob
Achilles
18
5 / 4 / 11
12,181
487
28,457
27,606
21,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,191
448
17,879
15,406
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
FFG Peachez
Ratatoskr
17
4 / 5 / 2
11,282
451
13,330
23,382
9,474
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
FlexibleEggRoll
Cernunnos
18
1 / 4 / 1
11,501
460
15,586
19,213
9,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 3
8,863
355
6,855
16,756
11,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xC4NIB4Lx
Chaac
14
4 / 8 / 1
9,943
398
18,297
26,938
25,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
11
11
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Ratatoskr
FFG Peachez
Ratatoskr
4
5
2
1
L
Cernunnos
FlexibleEggRoll
Cernunnos
1
4
1
0.38
W
Serqet
4
4
2
1.25
W
1
1
17
9.5
W
9
0
2
10
W
Chang'e
TGS Ech0x
Chang'e
7
2
9
5.75
L
0
7
3
0.21
W
Achilles
dxdlebob
Achilles
5
4
11
2.63
L
Chaac
xC4NIB4Lx
Chaac
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,264
Damage
71,947
110,178
Taken
101,695
72,795
Mitigated
63,794
43,740
Healing
27,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,879
967
0
5,016
15,406
7,477
0
5,725
9,681
97,087
0
L
Ratatoskr
FFG Peachez
Ratatoskr
13,330
3,284
0
2,076
23,382
9,474
0
5,332
18,021
0
85,703
L
Cernunnos
FlexibleEggRoll
Cernunnos
15,586
7,841
0
6,480
19,213
9,291
2,049
5,132
14,081
0
111,755
W
Serqet
7,045
2,585
0
6,882
24,723
11,971
0
4,291
20,206
0
112,064
W
7,233
1,691
898
3,633
18,840
20,909
413
3,816
14,884
41,236
13,080
W
13,739
3,822
1,380
4,595
13,683
6,619
1,379
1,737
11,901
0
105,692
W
Chang'e
TGS Ech0x
Chang'e
21,790
2,543
3,138
11,656
25,326
12,291
603
8,325
16,866
104,044
0
L
6,855
1,395
2,092
3,794
16,756
11,963
52
5,752
10,813
40,592
0
W
Achilles
dxdlebob
Achilles
28,457
10,547
0
11,558
27,606
21,005
1,128
6,565
19,994
0
96,813
L
Chaac
xC4NIB4Lx
Chaac
18,297
7,274
0
8,448
26,938
25,589
0
6,143
20,521
0
45,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,722
Gold Earned
52,780
697
Minions Killed
539
0
Camps Cleared
0
2,441,499
Distance Traveled
2,305,903
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,191
448
142
6
0
449,645
5
L
Ratatoskr
11,282
451
116
5
0
578,582
5
L
Cernunnos
11,501
460
182
7
0
436,013
1
W
Serqet
12,494
500
162
6
0
525,013
0
W
Maui
10,544
422
82
3
0
465,892
3
W
Chiron
12,770
511
175
7
0
481,941
2
W
Chang'e
12,733
509
157
6
0
444,461
2
L
Hel
8,863
355
46
2
0
448,217
2
W
Achilles
12,181
487
121
5
0
524,192
3
L
Chaac
9,943
398
53
2
0
393,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role