Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GC778
Atlas
Level 64
God Stats
35W - 33L
1,494 SR
Queue Stats
294W - 346L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
GravyWavy
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 56L
1,461 Elo+
Party 2
Janus
Janus
MyKoxieWrecked
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 315L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
thegood98
Danzaburou
Level 152
God Stats
4W - 2L
1,808 SR
Queue Stats
208W - 255L
1,385 Elo+
Solo
Team Averages
Level 93
1,560 SR
1,440 Elo+

VS

Team Averages
Level 112
1,572 SR
1,604 Elo+
Danzaburou
Danzaburou
BurstYourBubble
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 1
Atlas
Atlas
Butteredrogue
Atlas
Level 155
God Stats
2W - 1L
1,775 SR
Queue Stats
30W - 24L
1,583 Elo+
Party 1
King Arthur
King Arthur
Outlawsixxx
King Arthur
Level 88
God Stats
26W - 27L
1,471 SR
Queue Stats
233W - 236L
1,407 Elo+
Solo
Yu Huang
Yu Huang
TheBirb
Yu Huang
Level 159
God Stats
2W - 0L
1,586 SR
Queue Stats
16W - 14L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
ovomikeovo
Hun Batz
Level 128
God Stats
1W - 0L
1,529 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 2
7,664
426
4,184
18,100
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
GC778
Atlas
12
4 / 1 / 1
8,232
457
8,815
16,101
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
GravyWavy
Sun Wukong
13
2 / 1 / 1
8,004
445
8,040
15,309
10,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 0
6,728
374
5,957
12,777
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
thegood98
Danzaburou
14
0 / 3 / 4
8,323
462
9,539
13,090
5,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurstYourBubble
Danzaburou
14
3 / 2 / 2
8,918
495
7,044
13,973
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 2 / 8
9,127
507
8,896
16,832
15,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Outlawsixxx
King Arthur
15
0 / 1 / 2
9,224
512
9,151
11,247
7,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
TheBirb
Yu Huang
16
3 / 0 / 7
9,950
553
19,578
9,684
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
ovomikeovo
Hun Batz
15
5 / 1 / 4
9,329
518
5,800
13,986
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
2
0.33
W
Danzaburou
BurstYourBubble
Danzaburou
3
2
2
2
W
4
2
8
4
L
Atlas
GC778
Atlas
4
1
1
4.5
L
Sun Wukong
GravyWavy
Sun Wukong
2
1
1
2.5
L
0
7
0
0
W
King Arthur
Outlawsixxx
King Arthur
0
1
2
1
W
Yu Huang
TheBirb
Yu Huang
3
0
7
6.5
W
Hun Batz
ovomikeovo
Hun Batz
5
1
4
7
L
Danzaburou
thegood98
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
50,469
75,377
Taken
65,722
44,384
Mitigated
39,412
16,388
Healing
27,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,184
1,683
0
2,886
18,100
8,398
0
6,294
11,764
0
66,367
W
Danzaburou
BurstYourBubble
Danzaburou
7,044
3,639
0
6,024
13,973
4,988
2,159
2,588
11,385
0
63,463
W
8,896
2,783
3,011
2,950
16,832
15,992
300
5,582
10,034
27,594
0
L
Atlas
GC778
Atlas
8,815
3,669
544
4,411
16,101
15,889
0
8,623
7,429
30,057
0
L
Sun Wukong
GravyWavy
Sun Wukong
8,040
1,277
0
5,521
15,309
10,190
0
2,889
11,454
0
54,048
L
5,957
235
0
360
12,777
4,719
116
8,046
4,731
43,871
0
W
King Arthur
Outlawsixxx
King Arthur
9,151
681
0
6,637
11,247
7,746
0
390
10,857
0
67,260
W
Yu Huang
TheBirb
Yu Huang
19,578
1,916
0
3,219
9,684
4,549
660
3,765
5,667
95,012
0
W
Hun Batz
ovomikeovo
Hun Batz
5,800
1,779
0
5,726
13,986
6,137
0
2,015
11,668
0
78,435
L
Danzaburou
thegood98
Danzaburou
9,539
4,066
0
2,666
13,090
5,188
0
2,622
10,468
0
75,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
46,548
405
Minions Killed
529
0
Camps Cleared
0
1,666,534
Distance Traveled
1,738,317
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,664
426
101
6
0
327,751
3
W
Danzaburou
8,918
495
110
6
0
287,240
0
W
Atlas
9,127
507
23
1
0
369,219
3
L
Atlas
8,232
457
37
2
0
349,860
7
L
Sun Wukong
8,004
445
78
4
0
354,802
3
L
Janus
6,728
374
79
4
0
316,699
2
W
King Arthur
9,224
512
126
7
0
330,758
5
W
Yu Huang
9,950
553
160
9
0
340,201
5
W
Hun Batz
9,329
518
110
6
0
410,899
3
L
Danzaburou
8,323
462
110
6
0
317,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role