Player Matchup

Horus
Horus
David Jeremy
Horus
Level 137
God Stats
0W - 2L
1,679 SR
Queue Stats
14W - 17L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Hurza4008
Baron Samedi
Level 62
God Stats
5W - 2L
1,440 SR
Queue Stats
218W - 204L
1,593 Elo+
Solo
Charybdis
Charybdis
Rubiies
Charybdis
Level 107
God Stats
4W - 3L
1,895 SR
Queue Stats
54W - 54L
1,607 Elo+
Solo
Maui
Maui
Vènus
Maui
Level 157
God Stats
1W - 3L
1,689 SR
Queue Stats
24W - 21L
1,612 Elo+
Party 1
Lancelot
Lancelot
lolShowcase
Lancelot
Level 157
God Stats
6W - 9L
1,516 SR
Queue Stats
240W - 249L
1,534 Elo+
Solo
Team Averages
Level 124
1,644 SR
1,562 Elo+

VS

Team Averages
Level 132
1,605 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChaoticDeaths_
Vulcan
Level 80
God Stats
16W - 6L
1,726 SR
Queue Stats
346W - 375L
1,614 Elo+
Solo
Hel
Hel
Disguised80
Hel
Level 119
God Stats
3W - 3L
1,327 SR
Queue Stats
389W - 360L
1,541 Elo+
Solo
Kali
Kali
Shuckle lvl 92
Kali
Level 159
God Stats
53W - 41L
1,611 SR
Queue Stats
394W - 363L
1,578 Elo+
Solo
Horus
Horus
Synoble
Horus
Level 160
God Stats
1W - 1L
1,860 SR
Queue Stats
27W - 24L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,878
452
3,553
12,180
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Hurza4008
Baron Samedi
9
1 / 4 / 0
5,736
441
4,211
9,122
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Rubiies
Charybdis
11
0 / 3 / 0
6,541
503
1,501
8,035
1,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Vènus
Maui
12
1 / 3 / 0
6,503
500
6,649
14,633
11,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
lolShowcase
Lancelot
10
0 / 2 / 1
5,899
454
3,788
9,804
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 3
8,770
675
7,275
6,394
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 2
7,599
585
8,382
5,315
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 2
8,282
637
10,490
10,767
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
5 / 0 / 2
7,764
597
5,402
10,319
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Synoble
Horus
11
0 / 2 / 8
6,799
523
5,689
11,367
9,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
W
4
0
2
5
L
1
1
1
1.5
W
1
1
2
2
L
Baron Samedi
Hurza4008
Baron Samedi
1
4
0
0.25
L
Charybdis
Rubiies
Charybdis
0
3
0
0
W
5
0
2
6
W
Horus
Synoble
Horus
0
2
8
2
L
Maui
Vènus
Maui
1
3
0
0.33
L
Lancelot
lolShowcase
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
37,238
53,774
Taken
44,162
28,090
Mitigated
24,522
18,807
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,275
2,675
0
4,834
6,394
2,621
1,656
120
6,274
0
74,492
W
8,382
2,409
0
500
5,315
2,376
207
2,072
3,243
65,879
0
L
3,553
1,743
1,469
5,209
12,180
7,467
0
3,937
8,145
0
22,162
W
10,490
1,403
629
5,736
10,767
4,932
282
6,397
4,370
63,790
0
L
Baron Samedi
Hurza4008
Baron Samedi
4,211
413
183
2,302
9,122
4,242
0
3,752
5,370
40,975
0
L
Charybdis
Rubiies
Charybdis
1,501
973
0
3,006
8,035
1,533
0
0
8,035
0
48,596
W
5,402
1,934
0
4,776
10,319
5,256
459
754
9,565
0
51,186
W
Horus
Synoble
Horus
5,689
2,417
1,339
3,285
11,367
9,337
0
1,517
9,850
0
25,777
L
Maui
Vènus
Maui
6,649
2,101
0
6,154
14,633
11,073
0
8,031
6,028
51,618
0
L
Lancelot
lolShowcase
Lancelot
3,788
562
0
484
9,804
3,775
0
2,398
7,324
0
44,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
39,214
364
Minions Killed
476
0
Camps Cleared
0
1,269,152
Distance Traveled
1,332,315
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,770
675
120
9
0
228,597
4
W
Vulcan
7,599
585
116
9
0
282,932
2
L
Horus
5,878
452
30
2
0
270,082
3
W
Hel
8,282
637
121
9
0
275,495
4
L
Baron Samedi
5,736
441
75
6
0
245,440
0
L
Charybdis
6,541
503
91
7
0
231,401
1
W
Kali
7,764
597
86
7
0
292,892
6
W
Horus
6,799
523
33
3
0
252,399
4
L
Maui
6,503
500
92
7
0
215,176
4
L
Lancelot
5,899
454
76
6
0
307,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role