Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ckeloton
Ares
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 65L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Rayzen16
Danzaburou
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
TestMan55
Ullr
Level 89
God Stats
2W - 2L
1,524 SR
Queue Stats
15W - 23L
1,394 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,436 Elo+

VS

Team Averages
Level 101
1,470 SR
1,361 Elo+
Ares
Ares
Anna4u4u
Ares
Level 109
God Stats
14W - 18L
1,434 SR
Queue Stats
535W - 688L
1,354 Elo+
Party 2
Cliodhna
Cliodhna
DamienAK47
Cliodhna
Level 124
God Stats
328W - 336L
1,472 SR
Queue Stats
572W - 708L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeadByDawn97
Morgan Le Fay
Level 87
God Stats
10W - 6L
1,488 SR
Queue Stats
158W - 146L
1,430 Elo+
Solo
Chaac
Chaac
MadBroYolo1107
Chaac
Level 107
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 3L
1,280 Elo+
Solo
Neith
Neith
Rubenlc95
Neith
Level 80
God Stats
91W - 114L
1,443 SR
Queue Stats
311W - 453L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 8 / 1
11,780
535
26,687
24,236
14,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
9
0 / 3 / 2
7,356
334
2,962
9,731
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
13
1 / 11 / 7
9,214
419
7,002
24,696
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Rayzen16
Danzaburou
12
0 / 9 / 7
7,727
351
6,874
17,964
7,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
15
2 / 8 / 6
9,290
422
9,735
22,953
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 2 / 20
11,578
526
8,539
26,411
34,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
DamienAK47
Cliodhna
19
6 / 6 / 12
12,899
586
12,104
19,532
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DeadByDawn97
Morgan Le Fay
16
4 / 5 / 20
11,380
517
14,399
16,536
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 1 / 12
12,700
577
22,485
21,393
24,106
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rubenlc95
Neith
20
15 / 0 / 16
14,344
652
19,300
16,090
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
13
Kills
39
39
Deaths
14
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
8
1
1.31
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Ares
3
2
20
6.5
L
Ares
1
11
7
0.41
W
Cliodhna
DamienAK47
Cliodhna
6
6
12
2
W
Morgan Le Fay
DeadByDawn97
Morgan Le Fay
4
5
20
2.8
W
11
1
12
17
L
Danzaburou
Rayzen16
Danzaburou
0
9
7
0.39
W
Neith
Rubenlc95
Neith
15
0
16
23
L
Ullr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
76,827
99,580
Taken
99,962
56,799
Mitigated
85,457
23,775
Healing
44,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
26,687
574
0
10,602
24,236
14,911
0
6,404
17,832
100,149
348
L
Chang'e
 
Chang'e
2,962
296
349
3,994
9,731
5,724
124
1,251
8,480
30,593
0
W
Ares
8,539
1,148
2,081
9,763
26,411
34,566
1,190
11,765
14,646
39,833
3,335
L
Ares
7,002
1,037
0
2,751
24,696
18,896
0
8,294
16,402
27,205
0
W
Cliodhna
DamienAK47
Cliodhna
12,104
2,240
0
6,707
19,532
10,093
1,746
5,588
13,944
0
123,919
W
Morgan Le Fay
DeadByDawn97
Morgan Le Fay
14,399
2,362
997
5,205
16,536
8,300
3,010
8,556
7,980
58,525
0
W
22,485
3,373
0
8,702
21,393
24,106
1,048
8,813
12,580
0
87,797
L
Danzaburou
Rayzen16
Danzaburou
6,874
2,944
0
1,691
17,964
7,141
0
2,223
15,741
0
46,535
W
Neith
Rubenlc95
Neith
19,300
6,895
1,188
9,359
16,090
8,392
9,451
6,322
9,768
0
105,584
L
Ullr
9,735
5,823
0
4,388
22,953
10,127
0
4,669
18,284
0
74,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
62,901
384
Minions Killed
539
0
Camps Cleared
0
1,574,622
Distance Traveled
1,996,863
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,780
535
140
6
0
331,251
2
L
Chang'e
7,356
334
60
3
0
197,648
2
W
Ares
11,578
526
50
2
0
349,264
12
L
Ares
9,214
419
20
1
0
367,311
7
W
Cliodhna
12,899
586
158
7
0
413,834
1
W
Morgan Le Fay
11,380
517
69
3
0
403,393
4
W
Chaac
12,700
577
100
5
0
436,699
0
L
Danzaburou
7,727
351
61
3
0
338,459
3
W
Neith
14,344
652
162
7
0
393,673
3
L
Ullr
9,290
422
103
5
0
339,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role