Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Leonardo991
Sylvanus
Level 112
God Stats
8W - 5L
1,715 SR
Queue Stats
19W - 24L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
NileLindarn
Baron Samedi
Level 41
God Stats
3W - 6L
1,365 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Team Averages
Level 92
1,527 SR
1,410 Elo+

VS

Team Averages
Level 73
1,609 SR
1,533 Elo+
Poseidon
Poseidon
AAAALEXANDER
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Neith
Neith
LATUJA
Neith
Level 108
God Stats
16W - 30L
1,495 SR
Queue Stats
28W - 48L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Lufecire
Cthulhu
Level 105
God Stats
1W - 1L
1,831 SR
Queue Stats
34W - 36L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
9 / 2 / 7
8,584
858
18,952
13,347
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Leonardo991
Sylvanus
13
5 / 1 / 11
8,964
896
9,497
12,657
7,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
NileLindarn
Baron Samedi
12
2 / 1 / 13
7,583
758
5,975
5,523
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AAAALEXANDER
Poseidon
12
2 / 7 / 2
7,786
779
7,577
9,700
2,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LATUJA
Neith
11
2 / 5 / 2
7,603
760
5,360
13,659
4,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Lufecire
Cthulhu
10
0 / 4 / 2
6,593
659
8,185
15,255
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
4
4
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
7
6.25
L
Poseidon
AAAALEXANDER
Poseidon
2
7
2
0.43
L
Neith
LATUJA
Neith
2
5
2
0.6
W
Sylvanus
Leonardo991
Sylvanus
5
1
11
10.5
L
Cthulhu
Lufecire
Cthulhu
0
4
2
0.25
W
Baron Samedi
NileLindarn
Baron Samedi
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
21,122
31,527
Taken
38,614
16,211
Mitigated
19,264
15,797
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,952
9,000
200
3,139
13,347
6,411
1,138
8,701
4,646
0
45,559
L
Poseidon
AAAALEXANDER
Poseidon
7,577
1,389
0
188
9,700
2,736
0
4,201
5,407
12,704
0
L
Neith
LATUJA
Neith
5,360
2,210
0
2,603
13,659
4,018
0
4,463
9,061
0
22,527
W
Sylvanus
Leonardo991
Sylvanus
9,497
1,761
4,264
5,483
12,657
7,220
618
4,898
7,759
23,535
0
L
Cthulhu
Lufecire
Cthulhu
8,185
475
145
1,051
15,255
12,510
0
6,297
8,674
19,950
0
W
Baron Samedi
NileLindarn
Baron Samedi
5,975
1,305
1,227
1,484
5,523
2,580
468
2,983
2,540
18,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
21,982
130
Minions Killed
76
8
Camps Cleared
0
496,452
Distance Traveled
447,503
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,584
858
62
6
4
174,410
1
L
Poseidon
7,786
779
17
2
0
127,120
0
L
Neith
7,603
760
40
4
0
128,338
4
W
Sylvanus
8,964
896
30
3
2
148,255
5
L
Cthulhu
6,593
659
19
2
0
192,045
2
W
Baron Samedi
7,583
758
38
4
2
173,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role