Player Matchup

Artemis
Artemis
ELmatoss_Qc
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,252 Elo+
Party 2
Vulcan
Vulcan
JaRule_BB
Vulcan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,308 Elo+
Party 2
Maui
Maui
YHWHSKNIGHT
Maui
Level 77
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 23L
1,311 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,290 Elo+

VS

Team Averages
Level 113
1,457 SR
1,416 Elo+
Cernunnos
Cernunnos
CDHXtreme
Cernunnos
Level 128
God Stats
2W - 1L
1,523 SR
Queue Stats
166W - 202L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scottiejr_246
Morgan Le Fay
Level 92
God Stats
2W - 6L
1,296 SR
Queue Stats
95W - 113L
1,424 Elo+
Party 1
Ymir
Ymir
lion2464life
Ymir
Level 119
God Stats
7W - 4L
1,551 SR
Queue Stats
77W - 90L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ELmatoss_Qc
Artemis
20
3 / 5 / 7
15,655
602
29,065
27,582
15,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
JaRule_BB
Vulcan
20
7 / 5 / 5
17,004
654
49,827
21,774
12,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 4 / 9
16,841
648
17,294
43,551
39,940
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CDHXtreme
Cernunnos
20
4 / 7 / 5
16,172
622
27,290
26,654
15,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Scottiejr_246
Morgan Le Fay
20
6 / 4 / 8
16,917
651
39,019
34,145
22,132
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 9
18,070
695
15,523
46,338
73,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
12
Kills
14
14
Deaths
12
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CDHXtreme
Cernunnos
4
7
5
0.93
L
Artemis
ELmatoss_Qc
Artemis
3
5
7
1.3
L
Vulcan
JaRule_BB
Vulcan
7
5
5
1.9
W
Morgan Le Fay
Scottiejr_246
Morgan Le Fay
6
4
8
2.5
L
2
4
9
1.63
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,186
Damage
81,832
92,907
Taken
107,137
67,371
Mitigated
110,673
18,807
Healing
34,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CDHXtreme
Cernunnos
27,290
9,630
0
3,213
26,654
15,362
1,302
17,976
8,678
26
98,047
L
Artemis
ELmatoss_Qc
Artemis
29,065
12,028
337
5,355
27,582
15,001
1,847
17,929
9,653
0
75,292
L
Vulcan
JaRule_BB
Vulcan
49,827
19,338
189
1,824
21,774
12,430
790
13,961
7,813
109,392
0
W
Morgan Le Fay
Scottiejr_246
Morgan Le Fay
39,019
3,768
1,114
13,703
34,145
22,132
597
24,274
9,871
105,810
0
L
17,294
3,002
5,098
6,004
43,551
39,940
42
22,904
20,647
56,511
0
W
15,523
2,150
6,899
10,029
46,338
73,179
163
25,895
20,443
58,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
51,159
289
Minions Killed
317
11
Camps Cleared
10
1,292,987
Distance Traveled
1,257,003
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,172
622
113
4
5
382,476
2
L
Artemis
15,655
602
97
4
6
414,498
4
L
Vulcan
17,004
654
135
5
5
464,028
4
W
Morgan Le Fay
16,917
651
117
5
2
417,840
3
L
Maui
16,841
648
57
2
0
414,461
3
W
Ymir
18,070
695
87
3
3
456,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role