Player Matchup

Guan Yu
Guan Yu
Pulsarsturm
Guan Yu
Level 68
God Stats
52W - 60L
1,492 SR
Queue Stats
390W - 513L
1,435 Elo+
Party 1
Hel
Hel
xXDeception
Hel
Level 88
God Stats
14W - 11L
1,567 SR
Queue Stats
218W - 294L
1,346 Elo+
Party 1
Charybdis
Charybdis
Архимилитант
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 105L
1,447 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,409 Elo+

VS

Team Averages
Level 78
1,442 SR
1,397 Elo+
King Arthur
King Arthur
KenKaneki6669
King Arthur
Level 62
God Stats
157W - 132L
1,563 SR
Queue Stats
475W - 449L
1,543 Elo+
Solo
Neith
Neith
cfnl
Neith
Level 25
God Stats
19W - 55L
1,214 SR
Queue Stats
19W - 58L
1,203 Elo+
Party 2
Vulcan
Vulcan
lottscem
Vulcan
Level 147
God Stats
261W - 232L
1,548 SR
Queue Stats
343W - 373L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pulsarsturm
Guan Yu
17
1 / 2 / 8
12,953
682
17,847
33,492
38,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 1 / 2
13,095
689
17,128
23,461
10,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 5
11,819
622
14,678
19,877
7,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KenKaneki6669
King Arthur
15
1 / 5 / 3
10,714
564
21,157
23,752
30,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
cfnl
Neith
15
3 / 1 / 1
11,312
595
9,853
13,192
6,195
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
lottscem
Vulcan
19
2 / 3 / 4
12,650
666
33,399
17,663
9,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KenKaneki6669
King Arthur
1
5
3
0.5
W
Guan Yu
Pulsarsturm
Guan Yu
1
2
8
2.5
L
Neith
cfnl
Neith
3
1
1
3.5
L
Vulcan
lottscem
Vulcan
2
3
4
1.33
W
6
1
2
7
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,653
Damage
64,409
76,830
Taken
54,607
57,686
Mitigated
46,903
47,103
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KenKaneki6669
King Arthur
21,157
1,193
0
4,503
23,752
30,862
30
8,401
15,351
226
31,008
W
Guan Yu
Pulsarsturm
Guan Yu
17,847
1,969
4,186
9,519
33,492
38,897
178
13,771
18,826
0
53,008
L
Neith
cfnl
Neith
9,853
4,829
0
1,630
13,192
6,195
354
4,194
8,998
0
30,304
L
Vulcan
lottscem
Vulcan
33,399
16,875
0
4,548
17,663
9,846
90
4,824
12,839
105,608
0
W
17,128
1,747
14,197
15,849
23,461
10,816
204
11,484
11,789
57,110
0
W
14,678
6,499
0
3,352
19,877
7,973
1,340
8,815
10,603
0
54,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
34,676
239
Minions Killed
226
5
Camps Cleared
13
1,144,737
Distance Traveled
1,058,198
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,714
564
35
2
2
331,841
1
W
Guan Yu
12,953
682
60
3
2
424,923
0
L
Neith
11,312
595
45
2
2
334,527
1
L
Vulcan
12,650
666
146
8
9
391,830
10
W
Hel
13,095
689
100
5
2
377,058
1
W
Charybdis
11,819
622
79
4
1
342,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role