Player Matchup

Vamana
Vamana
 
Vamana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crazie2775
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
GhostReaper011
Heimdallr
Level 117
God Stats
3W - 0L
1,689 SR
Queue Stats
40W - 29L
1,445 Elo+
Party 1
Shiva
Shiva
TPain1025
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 119L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
molusantrax
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,329 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,396 Elo+

VS

Team Averages
Level 110
1,466 SR
1,375 Elo+
Baron Samedi
Baron Samedi
Conqwee-ftador
Baron Samedi
Level 95
God Stats
3W - 2L
1,387 SR
Queue Stats
347W - 369L
1,381 Elo+
Solo
Jing Wei
Jing Wei
DaBhamster
Jing Wei
Level 160
God Stats
4W - 6L
1,383 SR
Queue Stats
584W - 603L
1,391 Elo+
Solo
Neith
Neith
DmanTracy
Neith
Level 125
God Stats
1W - 4L
1,533 SR
Queue Stats
264W - 302L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
TruthofTrae
Kuzenbo
Level 48
God Stats
1W - 1L
1,450 SR
Queue Stats
26W - 38L
1,326 Elo+
Solo
Atlas
Atlas
datboityp
Atlas
Level 123
God Stats
2W - 3L
1,577 SR
Queue Stats
96W - 91L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 3 / 11
11,581
772
13,992
21,032
17,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Crazie2775
Ah Muzen Cab
18
1 / 2 / 15
10,553
704
16,406
16,908
10,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
GhostReaper011
Heimdallr
20
10 / 5 / 8
12,385
826
27,415
18,340
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
TPain1025
Shiva
18
5 / 2 / 12
10,660
711
11,705
19,013
23,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
molusantrax
Kuzenbo
17
2 / 3 / 13
11,103
740
8,445
16,819
27,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conqwee-ftador
Baron Samedi
18
5 / 6 / 6
11,200
747
21,017
19,169
11,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
DaBhamster
Jing Wei
16
0 / 6 / 8
9,694
646
13,722
14,905
7,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
DmanTracy
Neith
20
6 / 2 / 6
11,769
785
19,275
15,530
8,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
TruthofTrae
Kuzenbo
16
1 / 4 / 8
10,707
714
11,733
19,843
32,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
datboityp
Atlas
17
3 / 4 / 4
11,106
740
12,428
18,528
27,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
22
Kills
15
15
Deaths
22
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
11
3.17
L
Baron Samedi
Conqwee-ftador
Baron Samedi
5
6
6
1.33
W
Ah Muzen Cab
Crazie2775
Ah Muzen Cab
1
2
15
4.25
L
Jing Wei
DaBhamster
Jing Wei
0
6
8
0.67
L
Neith
DmanTracy
Neith
6
2
6
4.5
W
Heimdallr
GhostReaper011
Heimdallr
10
5
8
2.8
W
Shiva
TPain1025
Shiva
5
2
12
5.5
L
Kuzenbo
TruthofTrae
Kuzenbo
1
4
8
1.25
L
Atlas
datboityp
Atlas
3
4
4
1.25
W
Kuzenbo
molusantrax
Kuzenbo
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,963
Damage
78,175
92,112
Taken
87,975
90,416
Mitigated
87,501
38,156
Healing
37,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,992
3,527
726
7,952
21,032
17,269
524
10,551
10,481
45
30,355
L
Baron Samedi
Conqwee-ftador
Baron Samedi
21,017
1,230
4,662
7,822
19,169
11,380
63
1,205
17,945
32,821
0
W
Ah Muzen Cab
Crazie2775
Ah Muzen Cab
16,406
5,790
1,652
6,217
16,908
10,422
1,760
9,219
7,689
0
39,417
L
Jing Wei
DaBhamster
Jing Wei
13,722
7,101
2,232
2,757
14,905
7,296
1,458
1,802
13,103
0
30,187
L
Neith
DmanTracy
Neith
19,275
9,150
4,532
7,588
15,530
8,955
2,499
2,172
13,358
0
46,170
W
Heimdallr
GhostReaper011
Heimdallr
27,415
9,334
4,279
3,200
18,340
11,693
1,585
11,250
7,090
44
50,783
W
Shiva
TPain1025
Shiva
11,705
895
5,657
5,676
19,013
23,367
260
7,947
10,970
84
18,449
L
Kuzenbo
TruthofTrae
Kuzenbo
11,733
3,113
2,173
3,252
19,843
32,727
331
1,357
18,486
16,828
0
L
Atlas
datboityp
Atlas
12,428
4,191
827
1,578
18,528
27,143
205
2,082
16,446
27,033
0
W
Kuzenbo
molusantrax
Kuzenbo
8,445
3,152
620
2,177
16,819
27,665
437
6,067
10,704
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
54,476
165
Minions Killed
214
0
Camps Cleared
0
1,503,466
Distance Traveled
1,417,163
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,581
772
42
3
0
288,128
0
L
Baron Samedi
11,200
747
32
2
0
338,001
0
W
Ah Muzen Cab
10,553
704
43
3
0
309,205
0
L
Jing Wei
9,694
646
56
4
0
235,483
0
L
Neith
11,769
785
83
6
0
257,425
3
W
Heimdallr
12,385
826
47
3
0
281,183
1
W
Shiva
10,660
711
18
1
0
334,179
0
L
Kuzenbo
10,707
714
17
1
0
314,100
5
L
Atlas
11,106
740
26
2
0
272,154
0
W
Kuzenbo
11,103
740
15
1
0
290,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role