Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TATOO593
Thanatos
Level 114
God Stats
6W - 5L
1,585 SR
Queue Stats
53W - 60L
1,400 Elo+
Solo
Chaac
Chaac
WeekAs_
Chaac
Level 64
God Stats
9W - 8L
1,510 SR
Queue Stats
188W - 173L
1,373 Elo+
Solo
Maui
Maui
atreyouclouts696
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,458 Elo+
Solo
Kukulkan
Kukulkan
jsnake00
Kukulkan
Level 86
God Stats
1W - 3L
1,181 SR
Queue Stats
62W - 69L
1,387 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,424 Elo+

VS

Team Averages
Level 74
1,462 SR
1,401 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BL4CKALBIN0
Nemesis
Level 25
God Stats
13W - 6L
1,429 SR
Queue Stats
173W - 183L
1,317 Elo+
Party 1
Neith
Neith
NutrientSubset
Neith
Level 105
God Stats
135W - 105L
1,560 SR
Queue Stats
255W - 245L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
S0L3N0
Baron Samedi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,468 Elo+
Solo
King Arthur
King Arthur
xerxes2323
King Arthur
Level 63
God Stats
11W - 17L
1,321 SR
Queue Stats
75W - 81L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 5 / 0
4,924
410
3,528
8,613
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
TATOO593
Thanatos
9
0 / 3 / 2
5,484
457
3,717
9,847
3,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
WeekAs_
Chaac
11
0 / 0 / 0
6,554
546
3,588
3,845
3,765
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,631
469
2,343
9,200
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
jsnake00
Kukulkan
13
3 / 1 / 0
7,223
602
6,209
4,228
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 6
6,624
552
4,065
6,923
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
BL4CKALBIN0
Nemesis
10
3 / 0 / 4
6,256
521
4,485
6,940
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 0 / 4
7,178
598
9,824
6,554
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
S0L3N0
Baron Samedi
10
1 / 3 / 2
5,896
491
1,969
6,687
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xerxes2323
King Arthur
12
0 / 0 / 0
6,941
578
2,329
6,009
4,166
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
W
Bacchus
 
Bacchus
2
0
6
5
W
Nemesis
BL4CKALBIN0
Nemesis
3
0
4
5
W
5
0
4
7
W
Baron Samedi
S0L3N0
Baron Samedi
1
3
2
0.67
L
Thanatos
TATOO593
Thanatos
0
3
2
0.33
L
Chaac
WeekAs_
Chaac
0
0
0
0
L
0
2
0
0
L
Kukulkan
jsnake00
Kukulkan
3
1
0
3
W
King Arthur
xerxes2323
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
22,672
35,733
Taken
33,113
17,178
Mitigated
19,397
13,824
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,528
1,639
140
1,936
8,613
2,584
0
1,384
7,229
0
29,982
W
Bacchus
 
Bacchus
4,065
730
298
3,675
6,923
5,423
203
1,796
5,127
13,901
3,196
W
Nemesis
BL4CKALBIN0
Nemesis
4,485
2,366
0
547
6,940
2,488
465
1,623
5,317
0
32,151
W
9,824
4,678
0
3,162
6,554
2,967
691
2,453
4,101
0
54,797
W
Baron Samedi
S0L3N0
Baron Samedi
1,969
353
262
1,130
6,687
4,353
333
3,109
3,578
30,218
1,963
L
Thanatos
TATOO593
Thanatos
3,717
1,151
0
6,571
9,847
3,504
0
1,518
8,329
0
27,961
L
Chaac
WeekAs_
Chaac
3,588
189
0
1,912
3,845
3,765
0
0
3,845
0
43,635
L
2,343
759
196
2,604
9,200
5,460
0
1,091
8,109
14,239
0
L
Kukulkan
jsnake00
Kukulkan
6,209
777
0
465
4,228
1,865
366
1,561
2,667
57,671
0
W
King Arthur
xerxes2323
King Arthur
2,329
246
0
0
6,009
4,166
0
0
6,009
0
45,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
32,895
336
Minions Killed
317
0
Camps Cleared
0
1,083,544
Distance Traveled
1,173,443
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,924
410
50
4
0
184,556
1
W
Bacchus
6,624
552
19
2
0
256,019
6
W
Nemesis
6,256
521
53
4
0
272,554
0
W
Neith
7,178
598
87
7
0
195,735
2
W
Baron Samedi
5,896
491
51
4
0
199,425
0
L
Thanatos
5,484
457
52
4
0
220,894
0
L
Chaac
6,554
546
91
8
0
248,948
5
L
Maui
5,631
469
27
2
0
202,142
2
L
Kukulkan
7,223
602
116
10
0
227,004
1
W
King Arthur
6,941
578
107
9
0
249,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role