Player Matchup

Achilles
Achilles
Myvreel12
Achilles
Level 89
God Stats
32W - 17L
1,655 SR
Queue Stats
210W - 181L
1,561 Elo+
Party 2
Janus
Janus
firewolfshadow
Janus
Level 26
God Stats
5W - 1L
1,866 SR
Queue Stats
10W - 4L
1,600 Elo+
Party 2
Tsukuyomi
Tsukuyomi
smoothieD
Tsukuyomi
Level 38
God Stats
15W - 16L
1,386 SR
Queue Stats
15W - 21L
1,282 Elo+
Solo
Team Averages
Level 51
1,636 SR
1,481 Elo+

VS

Team Averages
Level 80
1,439 SR
1,282 Elo+
Neith
Neith
Randomsey
Neith
Level 16
God Stats
6W - 12L
1,364 SR
Queue Stats
6W - 12L
1,116 Elo+
Party 1
Maui
Maui
TimelessBlade
Maui
Level 126
God Stats
1W - 3L
1,210 SR
Queue Stats
28W - 39L
1,327 Elo+
Party 1
Persephone
Persephone
lobo_humilde7
Persephone
Level 97
God Stats
11W - 12L
1,742 SR
Queue Stats
420W - 480L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Myvreel12
Achilles
17
2 / 2 / 5
11,254
662
19,003
22,320
35,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 3
11,665
686
10,293
8,255
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
smoothieD
Tsukuyomi
16
2 / 0 / 6
11,599
682
12,352
9,022
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Randomsey
Neith
15
0 / 3 / 2
10,131
596
6,394
16,337
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
11,375
669
6,590
20,030
25,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
lobo_humilde7
Persephone
15
1 / 2 / 2
10,929
643
15,519
11,733
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Myvreel12
Achilles
2
2
5
2.25
L
Neith
Randomsey
Neith
0
3
2
0.33
L
2
3
1
0.83
W
4
1
3
5.5
L
Persephone
lobo_humilde7
Persephone
1
2
2
1
W
Tsukuyomi
smoothieD
Tsukuyomi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
28,503
39,597
Taken
48,100
44,600
Mitigated
38,369
9,689
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Myvreel12
Achilles
19,003
4,007
399
5,266
22,320
35,945
342
11,123
11,197
0
39,044
L
Neith
Randomsey
Neith
6,394
2,934
0
5,248
16,337
8,103
0
3,853
11,901
0
46,583
L
6,590
1,538
0
2,222
20,030
25,294
0
3,992
15,266
15,188
0
W
10,293
1,337
283
1,846
8,255
3,959
815
6,139
2,116
50,091
0
L
Persephone
lobo_humilde7
Persephone
15,519
758
772
2,711
11,733
4,972
0
2,911
8,638
43,548
0
W
Tsukuyomi
smoothieD
Tsukuyomi
12,352
3,998
0
1,895
9,022
4,696
1,594
5,843
3,179
0
50,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
32,435
185
Minions Killed
183
9
Camps Cleared
3
989,102
Distance Traveled
844,694
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,254
662
28
2
4
346,459
1
L
Neith
10,131
596
101
6
1
232,334
3
L
Maui
11,375
669
22
1
0
297,017
0
W
Janus
11,665
686
87
5
4
307,094
1
L
Persephone
10,929
643
60
4
2
315,343
5
W
Tsukuyomi
11,599
682
70
4
1
335,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role