Player Matchup

Kuzenbo
Kuzenbo
DonTheDeer
Kuzenbo
Level 57
God Stats
4W - 5L
1,399 SR
Queue Stats
144W - 150L
1,336 Elo+
Solo
Hel
Hel
ETHYLIS
Hel
Level 65
God Stats
4W - 5L
1,461 SR
Queue Stats
301W - 304L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Steamfont
Gilgamesh
Level 69
God Stats
3W - 2L
1,700 SR
Queue Stats
91W - 98L
1,365 Elo+
Solo
Ah Puch
Ah Puch
TooRedForYou
Ah Puch
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 104L
1,298 Elo+
Solo
Awilix
Awilix
nanocoronado
Awilix
Level 139
God Stats
5W - 7L
1,428 SR
Queue Stats
276W - 295L
1,330 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,330 Elo+

VS

Team Averages
Level 82
1,485 SR
1,348 Elo+
Hel
Hel
BecuzImBatman777
Hel
Level 86
God Stats
8W - 5L
1,585 SR
Queue Stats
428W - 491L
1,350 Elo+
Party 1
Sol
Sol
PhysicalFTW
Sol
Level 59
God Stats
14W - 8L
1,566 SR
Queue Stats
394W - 402L
1,420 Elo+
Party 2
Pele
Pele
UnderALunaLight
Pele
Level 160
God Stats
7W - 15L
1,273 SR
Queue Stats
1,501W - 1,624L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vladrim19
Tsukuyomi
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 113L
1,356 Elo+
Solo
Thanatos
Thanatos
juliewow13
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 81L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonTheDeer
Kuzenbo
20
6 / 5 / 19
13,205
695
21,620
35,629
64,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hel
20
6 / 5 / 18
13,065
688
20,087
26,539
19,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Steamfont
Gilgamesh
20
7 / 5 / 17
12,934
681
24,589
30,138
31,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
TooRedForYou
Ah Puch
20
4 / 5 / 13
12,565
661
16,367
25,073
12,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Awilix
18
6 / 12 / 12
12,136
639
25,869
26,915
13,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 18
12,900
679
23,133
27,417
15,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 4 / 18
13,987
736
33,967
31,259
20,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 7 / 13
13,074
688
19,682
24,916
15,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Vladrim19
Tsukuyomi
20
10 / 7 / 10
13,273
699
25,796
24,624
14,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
juliewow13
Thanatos
18
5 / 9 / 15
12,681
667
16,207
27,205
14,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
106
29
Kills
32
32
Deaths
32
79
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
5
18
3
L
Kuzenbo
DonTheDeer
Kuzenbo
6
5
19
3.1
L
Hel
6
5
18
3
W
5
4
18
3.5
L
Gilgamesh
Steamfont
Gilgamesh
7
5
17
3.1
L
Ah Puch
TooRedForYou
Ah Puch
4
5
13
2.1
W
6
7
13
1.79
W
Tsukuyomi
Vladrim19
Tsukuyomi
10
7
10
2.14
W
Thanatos
juliewow13
Thanatos
5
9
15
1.39
L
Awilix
6
12
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,532
Damage
118,785
144,294
Taken
135,421
142,433
Mitigated
80,879
58,957
Healing
71,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,133
1,367
17,288
16,346
27,417
15,362
514
13,078
14,339
33,565
0
L
Kuzenbo
DonTheDeer
Kuzenbo
21,620
5,056
1,865
7,090
35,629
64,686
348
12,545
23,084
36,560
0
L
Hel
20,087
2,699
15,655
12,792
26,539
19,512
189
11,659
14,880
41,025
0
W
33,967
9,038
1,109
14,216
31,259
20,811
4,789
11,777
19,482
67,903
0
L
Gilgamesh
Steamfont
Gilgamesh
24,589
6,849
2,132
7,343
30,138
31,891
552
10,786
19,352
50
38,615
L
Ah Puch
TooRedForYou
Ah Puch
16,367
2,650
2,294
4,955
25,073
12,741
652
10,874
14,199
37,199
0
W
19,682
3,691
1,942
3,464
24,916
15,324
2,728
11,753
13,163
0
47,430
W
Tsukuyomi
Vladrim19
Tsukuyomi
25,796
8,923
802
5,471
24,624
14,927
143
9,346
15,278
0
48,488
W
Thanatos
juliewow13
Thanatos
16,207
6,389
1,043
9,653
27,205
14,455
11
12,170
15,035
0
28,339
L
Awilix
25,869
12,192
1,834
2,997
26,915
13,603
1,001
11,236
15,679
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,905
Gold Earned
65,915
165
Minions Killed
238
0
Camps Cleared
0
1,683,849
Distance Traveled
1,667,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,900
679
38
2
0
360,418
0
L
Kuzenbo
13,205
695
20
1
0
380,156
0
L
Hel
13,065
688
39
2
0
341,944
0
W
Sol
13,987
736
74
4
0
366,154
0
L
Gilgamesh
12,934
681
25
1
0
365,526
0
L
Ah Puch
12,565
661
56
3
0
293,544
2
W
Pele
13,074
688
58
3
0
338,282
0
W
Tsukuyomi
13,273
699
45
2
0
324,066
0
W
Thanatos
12,681
667
23
1
0
278,109
1
L
Awilix
12,136
639
25
1
0
302,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role