Player Matchup

Maui
Maui
DanTheMan12-NY
Maui
Level 144
God Stats
3W - 2L
1,495 SR
Queue Stats
177W - 180L
1,519 Elo+
Solo
Hercules
Hercules
LONG CUCUMBR
Hercules
Level 106
God Stats
3W - 1L
1,588 SR
Queue Stats
204W - 189L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
MR P1CKLE JR
Heimdallr
Level 118
God Stats
3W - 4L
1,642 SR
Queue Stats
367W - 352L
1,478 Elo+
Party 1
Ra
Ra
PsychRN5976
Ra
Level 36
God Stats
6W - 10L
1,182 SR
Queue Stats
237W - 324L
1,284 Elo+
Solo
Cabrakan
Cabrakan
Wreckshtt
Cabrakan
Level 109
God Stats
31W - 23L
1,625 SR
Queue Stats
94W - 94L
1,479 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,456 Elo+

VS

Team Averages
Level 37
1,429 SR
1,432 Elo+
Awilix
Awilix
EternalLight820
Awilix
Level 41
God Stats
0W - 1L
1,450 SR
Queue Stats
3W - 8L
1,337 Elo+
Solo
Ymir
Ymir
ForeignBeggrs
Ymir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 2
Osiris
Osiris
cykopath1986
Osiris
Level 58
God Stats
2W - 3L
1,564 SR
Queue Stats
97W - 99L
1,482 Elo+
Party 2
Janus
Janus
nolimiitLeek
Janus
Level 40
God Stats
2W - 4L
1,380 SR
Queue Stats
65W - 58L
1,456 Elo+
Solo
Danzaburou
Danzaburou
wheezy-trolley2
Danzaburou
Level 36
God Stats
2W - 7L
1,252 SR
Queue Stats
9W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
10,151
508
8,287
10,575
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
LONG CUCUMBR
Hercules
13
1 / 1 / 4
8,951
448
6,444
19,447
20,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
MR P1CKLE JR
Heimdallr
15
4 / 2 / 3
9,682
484
14,680
11,559
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 5
9,741
487
8,272
11,375
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Wreckshtt
Cabrakan
18
6 / 2 / 2
11,936
597
17,534
13,991
14,048
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,580
429
4,400
16,924
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
8,531
427
7,108
22,618
24,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
16
1 / 3 / 0
9,487
474
4,329
17,158
18,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 2
10,188
509
9,314
11,904
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
wheezy-trolley2
Danzaburou
13
1 / 4 / 2
8,382
419
12,612
13,815
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
8
8
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
3
4
0
0.75
L
2
3
1
0.83
W
Hercules
LONG CUCUMBR
Hercules
1
1
4
3
W
Heimdallr
MR P1CKLE JR
Heimdallr
4
2
3
2.75
W
0
3
5
0.83
W
Cabrakan
Wreckshtt
Cabrakan
6
2
2
3.5
L
Osiris
1
3
0
0.33
L
1
1
2
2
L
Danzaburou
wheezy-trolley2
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
37,763
66,947
Taken
82,419
52,748
Mitigated
62,696
26,568
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,287
1,963
0
3,372
10,575
6,822
534
1,019
9,556
69,532
16,825
L
4,400
2,255
0
5,797
16,924
7,279
900
7,523
9,401
0
58,630
L
7,108
2,104
0
3,285
22,618
24,906
0
4,918
17,700
30,803
0
W
Hercules
LONG CUCUMBR
Hercules
6,444
1,871
0
7,436
19,447
20,342
0
5,176
14,271
0
31,571
W
Heimdallr
MR P1CKLE JR
Heimdallr
14,680
6,961
0
3,187
11,559
5,805
1,026
2,448
9,111
0
82,630
W
8,272
1,134
522
5,189
11,375
5,731
0
5,047
6,328
85,893
0
W
Cabrakan
Wreckshtt
Cabrakan
17,534
2,524
0
6,862
13,991
14,048
799
2,732
11,259
99,590
0
L
Osiris
4,329
1,934
0
6,575
17,158
18,586
0
11,446
5,712
0
65,665
L
9,314
1,840
0
935
11,904
5,797
0
6,692
5,212
100,981
0
L
Danzaburou
wheezy-trolley2
Danzaburou
12,612
6,424
0
3,322
13,815
6,128
913
2,730
11,085
0
63,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
45,168
638
Minions Killed
531
0
Camps Cleared
0
1,834,730
Distance Traveled
1,910,552
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,151
508
131
7
0
431,773
0
L
Awilix
8,580
429
95
5
0
415,186
0
L
Ymir
8,531
427
38
2
0
384,674
5
W
Hercules
8,951
448
40
2
0
393,365
2
W
Heimdallr
9,682
484
129
6
0
342,676
1
W
Ra
9,741
487
143
7
0
366,418
0
W
Cabrakan
11,936
597
195
10
0
300,498
1
L
Osiris
9,487
474
136
7
0
375,713
2
L
Janus
10,188
509
164
8
0
362,491
5
L
Danzaburou
8,382
419
98
5
0
372,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role