Player Matchup

Chang'e
Chang'e
Silver II
GiBByToN
Chang'e
Silver II
Level 149
God Stats
2W - 0L
1,878 SR
Queue Stats
4W - 3L
1,561 MMR
Solo
Neith
Neith
Gold III
StarUnicorn5196
Neith
Gold III
Level 116
God Stats
4W - 8L
1,442 SR
Queue Stats
280W - 305L
1,508 MMR
Solo
Ymir
Ymir
Gold III
xLaWbReAkInGx
Ymir
Gold III
Level 114
God Stats
6W - 5L
1,660 SR
Queue Stats
137W - 151L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,660 SR
1,546 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,675 SR
1,468 MMR
Scylla
Scylla
Gold V
DuhBanne
Scylla
Gold V
Level 126
God Stats
2W - 1L
1,582 SR
Queue Stats
22W - 17L
1,632 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
FTFWDDW1
Sylvanus
Bronze III
Level 52
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
So Fixed
Bastet
Silver III
Level 102
God Stats
2W - 4L
1,825 SR
Queue Stats
102W - 114L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GiBByToN
Chang'e
20
6 / 3 / 8
14,562
693
23,213
25,227
10,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 10
14,415
686
24,996
20,540
9,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 1 / 9
14,269
679
6,310
22,863
32,363
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AtlasAresBaron SamediNoxHorus

VS

Bans
Ah Muzen CabMulanHou YiChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuhBanne
Scylla
19
6 / 4 / 0
14,054
669
23,191
14,602
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
FTFWDDW1
Sylvanus
16
0 / 5 / 3
11,437
545
7,312
24,226
23,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
So Fixed
Bastet
17
0 / 7 / 2
11,549
550
17,803
21,179
8,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
6
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
DuhBanne
Scylla
6
4
0
1.5
L
Sylvanus
FTFWDDW1
Sylvanus
0
5
3
0.3
W
Chang'e
GiBByToN
Chang'e
6
3
8
3.33
L
Bastet
So Fixed
Bastet
0
7
2
0.14
W
6
2
10
5.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,519
Damage
48,306
68,630
Taken
60,007
51,873
Mitigated
37,893
31,125
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DuhBanne
Scylla
23,191
2,106
0
425
14,602
5,938
1,255
6,952
7,650
82,208
0
L
Sylvanus
FTFWDDW1
Sylvanus
7,312
2,190
4,650
5,448
24,226
23,033
308
11,741
12,485
16,734
3,112
W
Chang'e
GiBByToN
Chang'e
23,213
1,000
6,232
10,913
25,227
10,262
270
11,605
13,622
75,103
0
L
Bastet
So Fixed
Bastet
17,803
2,946
0
1,686
21,179
8,922
701
10,902
10,277
0
40,869
W
24,996
5,225
0
5,988
20,540
9,248
1,736
7,850
12,690
0
86,647
W
6,310
1,088
482
7,510
22,863
32,363
233
11,585
11,278
30,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
37,040
304
Minions Killed
197
13
Camps Cleared
5
1,104,853
Distance Traveled
1,092,384
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,054
669
125
6
4
327,542
5
L
Sylvanus
11,437
545
23
1
0
350,673
2
W
Chang'e
14,562
693
124
6
4
380,891
0
L
Bastet
11,549
550
49
2
1
414,169
1
W
Neith
14,415
686
136
6
6
372,876
5
W
Ymir
14,269
679
44
2
3
351,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role