Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BPits
Guan Yu
Level 127
God Stats
3W - 6L
1,410 SR
Queue Stats
343W - 340L
1,579 Elo+
Solo
Fenrir
Fenrir
Gejotanb
Fenrir
Level 125
God Stats
1W - 1L
1,494 SR
Queue Stats
27W - 14L
1,747 Elo+
Solo
Xbalanque
Xbalanque
PandaChico
Xbalanque
Level 160
God Stats
4W - 4L
1,645 SR
Queue Stats
1,029W - 1,086L
1,558 Elo+
Solo
Hercules
Hercules
oXHAMURABIXo
Hercules
Level 65
God Stats
0W - 1L
1,723 SR
Queue Stats
145W - 145L
1,614 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,600 Elo+

VS

Team Averages
Level 116
1,565 SR
1,520 Elo+
Kali
Kali
AkuJCJ
Kali
Level 109
God Stats
19W - 18L
1,503 SR
Queue Stats
573W - 567L
1,538 Elo+
Solo
Ra
Ra
AmoCaseum
Ra
Level 106
God Stats
4W - 0L
1,899 SR
Queue Stats
208W - 180L
1,593 Elo+
Solo
Chaac
Chaac
Gòón
Chaac
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Scylla
Scylla
Sypek06
Scylla
Level 102
God Stats
1W - 1L
1,338 SR
Queue Stats
47W - 49L
1,477 Elo+
Party 1
Chronos
Chronos
Wontrobianka
Chronos
Level 126
God Stats
1W - 1L
1,585 SR
Queue Stats
60W - 59L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 4 / 15
11,192
622
10,659
35,922
40,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
BPits
Guan Yu
17
2 / 6 / 12
10,501
583
10,494
35,020
38,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Gejotanb
Fenrir
20
7 / 4 / 13
12,009
667
18,681
29,877
24,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
PandaChico
Xbalanque
20
5 / 6 / 11
12,173
676
27,345
22,675
17,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
oXHAMURABIXo
Hercules
20
9 / 3 / 13
12,774
710
18,269
37,730
34,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AkuJCJ
Kali
19
7 / 8 / 8
13,230
735
25,462
22,541
18,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 7 / 9
11,983
666
16,790
17,146
16,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Gòón
Chaac
20
2 / 3 / 16
12,256
681
25,562
23,043
39,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Sypek06
Scylla
20
9 / 3 / 10
13,645
758
35,827
13,860
7,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Wontrobianka
Chronos
20
2 / 3 / 16
13,118
729
25,003
22,498
24,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
82
24
Kills
23
23
Deaths
24
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
15
2.13
W
Kali
AkuJCJ
Kali
7
8
8
1.38
W
3
7
9
1.07
L
Guan Yu
BPits
Guan Yu
2
6
12
1.33
L
Fenrir
Gejotanb
Fenrir
7
4
13
3.38
W
Chaac
Gòón
Chaac
2
3
16
3.33
L
Xbalanque
PandaChico
Xbalanque
5
6
11
1.75
W
Scylla
Sypek06
Scylla
9
3
10
4.67
W
Chronos
Wontrobianka
Chronos
2
3
16
3.33
L
Hercules
oXHAMURABIXo
Hercules
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,448
Damage
128,644
161,224
Taken
99,088
155,668
Mitigated
106,506
76,542
Healing
33,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,659
678
3,296
8,073
35,922
40,349
129
19,501
16,421
20,435
0
W
Kali
AkuJCJ
Kali
25,462
10,491
782
4,704
22,541
18,777
773
1,567
20,974
0
33,261
W
16,790
959
5,541
3,403
17,146
16,811
244
964
16,182
37,879
0
L
Guan Yu
BPits
Guan Yu
10,494
1,652
19,226
11,692
35,020
38,148
138
14,472
20,548
0
14,959
L
Fenrir
Gejotanb
Fenrir
18,681
3,152
2,661
8,343
29,877
24,911
240
16,682
13,195
0
29,455
W
Chaac
Gòón
Chaac
25,562
2,920
862
5,942
23,043
39,019
461
4,527
18,516
0
39,142
L
Xbalanque
PandaChico
Xbalanque
27,345
11,137
1,505
3,172
22,675
17,430
1,571
8,567
14,108
0
62,667
W
Scylla
Sypek06
Scylla
35,827
4,863
1,013
1,944
13,860
7,514
2,476
555
13,305
47,052
0
W
Chronos
Wontrobianka
Chronos
25,003
6,387
2,615
6,472
22,498
24,385
4,988
3,109
19,389
67,634
0
L
Hercules
oXHAMURABIXo
Hercules
18,269
5,123
3,007
15,567
37,730
34,830
28
18,398
19,332
63
34,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,649
Gold Earned
64,232
154
Minions Killed
195
0
Camps Cleared
0
1,551,602
Distance Traveled
1,636,633
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,192
622
16
1
0
306,634
1
W
Kali
13,230
735
15
1
0
304,946
0
W
Ra
11,983
666
47
3
0
321,962
0
L
Guan Yu
10,501
583
12
1
0
297,907
4
L
Fenrir
12,009
667
25
1
0
354,322
0
W
Chaac
12,256
681
23
1
0
351,844
3
L
Xbalanque
12,173
676
69
4
0
269,903
4
W
Scylla
13,645
758
39
2
0
320,536
1
W
Chronos
13,118
729
71
4
0
337,345
5
L
Hercules
12,774
710
32
2
0
322,836
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role