Player Matchup

Jing Wei
Jing Wei
BurstYourBubble
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,702 Elo+
Party 2
Maui
Maui
Butteredrogue
Maui
Level 155
God Stats
6W - 4L
1,673 SR
Queue Stats
30W - 24L
1,564 Elo+
Party 2
Janus
Janus
Smearl
Janus
Level 147
God Stats
6W - 3L
1,580 SR
Queue Stats
212W - 184L
1,558 Elo+
Solo
Shiva
Shiva
TheBirb
Shiva
Level 159
God Stats
1W - 0L
1,588 SR
Queue Stats
16W - 14L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
ovomikeovo
Jormungandr
Level 128
God Stats
1W - 0L
1,294 SR
Queue Stats
12W - 9L
1,553 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,594 Elo+

VS

Team Averages
Level 70
1,566 SR
1,502 Elo+
Apollo
Apollo
K1NGBRU1SER
Apollo
Level 86
God Stats
8W - 9L
1,499 SR
Queue Stats
112W - 128L
1,457 Elo+
Solo
Thor
Thor
KingRobTheSecond
Thor
Level 38
God Stats
2W - 5L
1,404 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
Tyr
Tyr
Pony2205
Tyr
Level 41
God Stats
15W - 17L
1,573 SR
Queue Stats
147W - 163L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
Th1sG4meSukks
The Morrigan
Level 29
God Stats
3W - 2L
1,823 SR
Queue Stats
69W - 66L
1,524 Elo+
Party 1
Maui
Maui
a2725b
Maui
Level 158
God Stats
12W - 15L
1,529 SR
Queue Stats
130W - 138L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 4 / 1
9,428
471
7,276
16,387
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 8
9,947
497
12,418
12,818
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Smearl
Janus
18
5 / 4 / 4
11,204
560
9,328
13,284
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
TheBirb
Shiva
17
6 / 1 / 5
11,307
565
19,008
20,271
16,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ovomikeovo
Jormungandr
14
1 / 0 / 9
9,215
461
13,377
10,597
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 3 / 4
9,895
495
9,592
15,824
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 4
8,996
450
10,087
17,215
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 0
9,939
497
6,250
22,324
16,313
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Th1sG4meSukks
The Morrigan
15
5 / 6 / 4
10,423
521
13,435
10,759
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
a2725b
Maui
11
1 / 4 / 3
8,263
413
4,542
17,408
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
11
11
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
4
1
0.88
W
6
2
8
5
L
Apollo
2
3
4
1.33
L
1
3
4
1
L
2
5
0
0.4
W
Janus
Smearl
Janus
5
4
4
1.75
L
The Morrigan
Th1sG4meSukks
The Morrigan
5
6
4
1.17
W
Shiva
TheBirb
Shiva
6
1
5
8.5
L
Maui
a2725b
Maui
1
4
3
0.63
W
Jormungandr
ovomikeovo
Jormungandr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,407
Damage
43,906
73,357
Taken
83,530
46,999
Mitigated
50,328
23,077
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,276
5,369
0
6,813
16,387
6,745
83
3,160
13,227
0
69,135
W
12,418
3,095
0
3,279
12,818
8,190
27
3,085
9,733
49,610
15,332
L
Apollo
9,592
5,928
0
3,525
15,824
6,381
182
8,230
7,594
0
72,215
L
10,087
1,038
0
5,374
17,215
6,995
0
6,525
10,690
0
70,598
L
6,250
1,142
0
5,535
22,324
16,313
0
3,857
18,467
130
67,566
W
Janus
Smearl
Janus
9,328
375
0
340
13,284
6,016
0
4,685
8,599
102,798
0
L
The Morrigan
Th1sG4meSukks
The Morrigan
13,435
1,777
0
1,629
10,759
4,776
972
5,985
4,735
75,566
4,134
W
Shiva
TheBirb
Shiva
19,008
3,642
202
9,913
20,271
16,483
1,006
3,407
16,864
703
101,182
L
Maui
a2725b
Maui
4,542
1,272
0
2,465
17,408
15,863
0
8,788
8,620
19,824
1,860
W
Jormungandr
ovomikeovo
Jormungandr
13,377
3,259
0
2,530
10,597
9,565
12
1,543
9,054
40,482
5,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
47,516
573
Minions Killed
491
0
Camps Cleared
0
2,092,950
Distance Traveled
2,010,216
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,428
471
117
6
0
373,774
2
W
Maui
9,947
497
86
4
0
447,056
2
L
Apollo
9,895
495
118
6
0
401,739
2
L
Thor
8,996
450
109
5
0
423,087
8
L
Tyr
9,939
497
124
6
0
432,733
8
W
Janus
11,204
560
160
8
0
418,008
5
L
The Morrigan
10,423
521
105
5
0
373,645
2
W
Shiva
11,307
565
160
8
0
434,074
3
L
Maui
8,263
413
35
2
0
379,012
7
W
Jormungandr
9,215
461
50
3
0
420,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role