Player Matchup

Bacchus
Bacchus
Bronze IV
Grucifixion
Bacchus
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 118L
1,325 MMR
Party 2
Ares
Ares
Bronze IV
LordStankTheFird
Ares
Bronze IV
Level 60
God Stats
1W - 1L
1,522 SR
Queue Stats
70W - 111L
1,325 MMR
Party 2
Chang'e
Chang'e
Bronze IV
SSstorm3233
Chang'e
Bronze IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 121L
1,325 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 55
1,507 SR
1,325 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,455 SR
1,287 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
RoujinZ
Thor
Silver II
Level 140
God Stats
4W - 5L
1,400 SR
Queue Stats
135W - 230L
1,164 MMR
Party 1
Bellona
Bellona
Silver I
nekroners
Bellona
Silver I
Level 139
God Stats
18W - 21L
1,464 SR
Queue Stats
135W - 228L
1,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grucifixion
Bacchus
13
0 / 3 / 2
8,421
561
5,664
15,428
17,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 0
9,676
645
5,558
17,896
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
SSstorm3233
Chang'e
13
0 / 4 / 1
8,480
565
9,078
15,166
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Baron SamediAtlasNu WaThothPele

VS

Bans
AchillesHeraAh Muzen CabDiscordiaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 0 / 4
10,943
730
18,631
8,120
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
RoujinZ
Thor
15
4 / 1 / 5
10,138
676
12,449
13,089
12,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
nekroners
Bellona
14
1 / 1 / 7
9,320
621
9,407
16,382
18,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
4
6
L
Bacchus
Grucifixion
Bacchus
0
3
2
0.33
L
2
2
0
1
W
Thor
RoujinZ
Thor
4
1
5
6.5
L
Chang'e
SSstorm3233
Chang'e
0
4
1
0.13
W
Bellona
nekroners
Bellona
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
40,487
48,490
Taken
37,591
48,437
Mitigated
34,012
10,989
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,631
3,509
0
1,960
8,120
3,165
1,843
3,316
4,804
81,516
0
L
Bacchus
Grucifixion
Bacchus
5,664
749
36
1,636
15,428
17,975
116
6,456
8,972
21,043
0
L
5,558
628
716
2,086
17,896
22,941
120
8,873
9,023
13,013
0
W
Thor
RoujinZ
Thor
12,449
1,652
0
952
13,089
12,598
907
7,025
6,064
0
32,855
L
Chang'e
SSstorm3233
Chang'e
9,078
822
2,737
3,778
15,166
7,521
204
3,605
11,561
43,358
0
W
Bellona
nekroners
Bellona
9,407
3,726
733
3,306
16,382
18,249
183
10,344
6,038
0
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
30,401
121
Minions Killed
191
3
Camps Cleared
9
790,409
Distance Traveled
897,075
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,943
730
123
8
4
298,996
3
L
Bacchus
8,421
561
28
2
1
266,047
1
L
Ares
9,676
645
24
2
0
248,482
3
W
Thor
10,138
676
38
3
2
290,914
2
L
Chang'e
8,480
565
69
5
2
275,880
0
W
Bellona
9,320
621
30
2
3
307,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role