Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BadOutSider
Neith
Level 129
God Stats
1W - 2L
1,343 SR
Queue Stats
55W - 39L
1,653 Elo+
Solo
Bakasura
Bakasura
IX_BB-Ghost_XI
Bakasura
Level 158
God Stats
1W - 0L
1,984 SR
Queue Stats
10W - 8L
1,415 Elo+
Party 1
Maui
Maui
TT_Divine_Tank
Maui
Level 128
God Stats
1W - 0L
1,578 SR
Queue Stats
25W - 36L
1,402 Elo+
Party 1
Ra
Ra
vSaiiph
Ra
Level 153
God Stats
2W - 0L
1,682 SR
Queue Stats
9W - 4L
1,625 Elo+
Party 1
Team Averages
Level 135
1,617 SR
1,519 Elo+

VS

Team Averages
Level 77
1,593 SR
1,506 Elo+
Lancelot
Lancelot
AetheriaPrism
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,519 Elo+
Solo
Ra
Ra
BoomerDoomer19
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
CruzneS
Artemis
Level 144
God Stats
27W - 17L
1,607 SR
Queue Stats
204W - 211L
1,504 Elo+
Solo
Chernobog
Chernobog
FatherFounder
Chernobog
Level 61
God Stats
0W - 2L
1,859 SR
Queue Stats
4W - 9L
1,600 Elo+
Solo
Medusa
Medusa
gamingGeezer_mop
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 3
7,704
770
4,319
6,694
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 0 / 8
8,415
842
16,634
10,681
5,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
16
8 / 2 / 6
8,896
890
9,823
11,194
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 10
8,401
840
4,239
10,822
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 5
9,479
948
7,102
7,662
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AetheriaPrism
Lancelot
13
0 / 3 / 2
6,910
691
3,633
12,911
10,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 3
7,645
765
7,031
5,861
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CruzneS
Artemis
15
2 / 3 / 1
7,944
794
9,904
8,388
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
FatherFounder
Chernobog
13
1 / 6 / 0
7,312
731
8,200
13,523
5,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 0
7,236
724
5,346
11,472
5,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
6
6
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
L
Lancelot
AetheriaPrism
Lancelot
0
3
2
0.33
W
4
0
8
8
L
1
3
3
0.83
L
Artemis
CruzneS
Artemis
2
3
1
0.83
L
Chernobog
FatherFounder
Chernobog
1
6
0
0.17
W
Bakasura
8
2
6
5.5
W
1
1
10
6
L
2
7
0
0.29
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,117
Damage
34,114
47,053
Taken
52,155
33,006
Mitigated
27,755
17,938
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,319
259
0
1,478
6,694
3,141
602
640
6,054
25,651
0
L
Lancelot
AetheriaPrism
Lancelot
3,633
1,141
0
1,994
12,911
10,041
0
3,698
8,388
0
20,142
W
16,634
7,462
0
3,707
10,681
5,175
1,537
2,682
7,999
0
35,493
L
7,031
589
676
1,091
5,861
2,546
0
1,367
4,174
28,574
0
L
Artemis
CruzneS
Artemis
9,904
2,351
0
1,038
8,388
3,967
0
2,363
5,535
0
37,389
L
Chernobog
FatherFounder
Chernobog
8,200
4,279
0
596
13,523
5,995
672
4,507
8,354
0
21,424
W
Bakasura
9,823
6,107
0
3,615
11,194
8,434
497
1,174
10,020
0
18,590
W
4,239
407
0
1,705
10,822
12,038
292
843
9,979
10,074
0
L
5,346
2,482
0
379
11,472
5,206
35
3,725
7,747
0
14,407
W
7,102
1,132
4,125
3,308
7,662
4,218
437
1,692
5,970
42,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
37,047
242
Minions Killed
194
0
Camps Cleared
0
1,079,226
Distance Traveled
946,623
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,704
770
58
6
0
193,215
0
L
Lancelot
6,910
691
33
3
0
184,477
4
W
Neith
8,415
842
47
5
0
206,787
5
L
Ra
7,645
765
45
5
0
202,719
1
L
Artemis
7,944
794
54
5
0
190,058
4
L
Chernobog
7,312
731
39
4
0
195,703
3
W
Bakasura
8,896
890
35
4
0
234,913
0
W
Maui
8,401
840
12
1
0
225,569
0
L
Medusa
7,236
724
23
2
0
173,666
3
W
Ra
9,479
948
90
9
0
218,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role